Edit

Share via


MPSRayIntersector Constructors

Definition

Overloads

MPSRayIntersector(NSCoder)
MPSRayIntersector(NSObjectFlag)
MPSRayIntersector(IMTLDevice)
MPSRayIntersector(IntPtr)
MPSRayIntersector(NSCoder, IMTLDevice)

MPSRayIntersector(NSCoder)

[Foundation.Export("initWithCoder:")]
[ObjCRuntime.DesignatedInitializer]
public MPSRayIntersector (Foundation.NSCoder coder);
new MetalPerformanceShaders.MPSRayIntersector : Foundation.NSCoder -> MetalPerformanceShaders.MPSRayIntersector

Parameters

coder
NSCoder
Attributes

Applies to

MPSRayIntersector(NSObjectFlag)

protected MPSRayIntersector (Foundation.NSObjectFlag t);
new MetalPerformanceShaders.MPSRayIntersector : Foundation.NSObjectFlag -> MetalPerformanceShaders.MPSRayIntersector

Parameters

Applies to

MPSRayIntersector(IMTLDevice)

[Foundation.Export("initWithDevice:")]
[ObjCRuntime.DesignatedInitializer]
public MPSRayIntersector (Metal.IMTLDevice device);
new MetalPerformanceShaders.MPSRayIntersector : Metal.IMTLDevice -> MetalPerformanceShaders.MPSRayIntersector

Parameters

device
IMTLDevice
Attributes

Applies to

MPSRayIntersector(IntPtr)

protected internal MPSRayIntersector (IntPtr handle);
new MetalPerformanceShaders.MPSRayIntersector : nativeint -> MetalPerformanceShaders.MPSRayIntersector

Parameters

handle
IntPtr

nativeint

Applies to

MPSRayIntersector(NSCoder, IMTLDevice)

[Foundation.Export("initWithCoder:device:")]
[ObjCRuntime.DesignatedInitializer]
public MPSRayIntersector (Foundation.NSCoder aDecoder, Metal.IMTLDevice device);
new MetalPerformanceShaders.MPSRayIntersector : Foundation.NSCoder * Metal.IMTLDevice -> MetalPerformanceShaders.MPSRayIntersector

Parameters

aDecoder
NSCoder
device
IMTLDevice
Attributes

Applies to