MPSNNReduceFeatureChannelsMin Constructors
Definition
Important
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Overloads
MPSNNReduceFeatureChannelsMin(NSCoder) | |
MPSNNReduceFeatureChannelsMin(NSObjectFlag) | |
MPSNNReduceFeatureChannelsMin(IMTLDevice) | |
MPSNNReduceFeatureChannelsMin(IntPtr) |
MPSNNReduceFeatureChannelsMin(NSCoder)
[Foundation.Export("initWithCoder:")]
[ObjCRuntime.DesignatedInitializer]
public MPSNNReduceFeatureChannelsMin (Foundation.NSCoder coder);
new MetalPerformanceShaders.MPSNNReduceFeatureChannelsMin : Foundation.NSCoder -> MetalPerformanceShaders.MPSNNReduceFeatureChannelsMin
Parameters
- coder
- NSCoder
- Attributes
Applies to
MPSNNReduceFeatureChannelsMin(NSObjectFlag)
protected MPSNNReduceFeatureChannelsMin (Foundation.NSObjectFlag t);
new MetalPerformanceShaders.MPSNNReduceFeatureChannelsMin : Foundation.NSObjectFlag -> MetalPerformanceShaders.MPSNNReduceFeatureChannelsMin
Parameters
Applies to
MPSNNReduceFeatureChannelsMin(IMTLDevice)
[Foundation.Export("initWithDevice:")]
[ObjCRuntime.DesignatedInitializer]
public MPSNNReduceFeatureChannelsMin (Metal.IMTLDevice device);
new MetalPerformanceShaders.MPSNNReduceFeatureChannelsMin : Metal.IMTLDevice -> MetalPerformanceShaders.MPSNNReduceFeatureChannelsMin
Parameters
- device
- IMTLDevice
- Attributes
Applies to
MPSNNReduceFeatureChannelsMin(IntPtr)
protected internal MPSNNReduceFeatureChannelsMin (IntPtr handle);
new MetalPerformanceShaders.MPSNNReduceFeatureChannelsMin : nativeint -> MetalPerformanceShaders.MPSNNReduceFeatureChannelsMin
Parameters
- handle
-
IntPtr
nativeint