MPSMatrixCopy.EncodeToCommandBuffer Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Overloads
EncodeToCommandBuffer(IMTLCommandBuffer, MPSMatrixCopyDescriptor) | |
EncodeToCommandBuffer(IMTLCommandBuffer, MPSMatrixCopyDescriptor, MPSVector, nuint, MPSVector, nuint) |
EncodeToCommandBuffer(IMTLCommandBuffer, MPSMatrixCopyDescriptor)
[Foundation.Export("encodeToCommandBuffer:copyDescriptor:")]
public virtual void EncodeToCommandBuffer (Metal.IMTLCommandBuffer cmdBuf, MetalPerformanceShaders.MPSMatrixCopyDescriptor copyDescriptor);
abstract member EncodeToCommandBuffer : Metal.IMTLCommandBuffer * MetalPerformanceShaders.MPSMatrixCopyDescriptor -> unit
override this.EncodeToCommandBuffer : Metal.IMTLCommandBuffer * MetalPerformanceShaders.MPSMatrixCopyDescriptor -> unit
Parameters
- cmdBuf
- IMTLCommandBuffer
- copyDescriptor
- MPSMatrixCopyDescriptor
- Attributes
Applies to
EncodeToCommandBuffer(IMTLCommandBuffer, MPSMatrixCopyDescriptor, MPSVector, nuint, MPSVector, nuint)
[Foundation.Export("encodeToCommandBuffer:copyDescriptor:rowPermuteIndices:rowPermuteOffset:columnPermuteIndices:columnPermuteOffset:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 11, 2, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 13, 2, ObjCRuntime.PlatformArchitecture.Arch64, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 11, 2, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void EncodeToCommandBuffer (Metal.IMTLCommandBuffer commandBuffer, MetalPerformanceShaders.MPSMatrixCopyDescriptor copyDescriptor, MetalPerformanceShaders.MPSVector rowPermuteIndices, nuint rowPermuteOffset, MetalPerformanceShaders.MPSVector columnPermuteIndices, nuint columnPermuteOffset);
abstract member EncodeToCommandBuffer : Metal.IMTLCommandBuffer * MetalPerformanceShaders.MPSMatrixCopyDescriptor * MetalPerformanceShaders.MPSVector * nuint * MetalPerformanceShaders.MPSVector * nuint -> unit
override this.EncodeToCommandBuffer : Metal.IMTLCommandBuffer * MetalPerformanceShaders.MPSMatrixCopyDescriptor * MetalPerformanceShaders.MPSVector * nuint * MetalPerformanceShaders.MPSVector * nuint -> unit
Parameters
- commandBuffer
- IMTLCommandBuffer
- copyDescriptor
- MPSMatrixCopyDescriptor
- rowPermuteOffset
- System.System.UIntPtr System.unativeint
- columnPermuteOffset
- System.System.UIntPtr System.unativeint
- Attributes