A Series on GPU-based Effects for WPF
GPU-based Effects are a hot new feature in WPF for .NET 3.5 SP1. I'm going to be blogging a series of articles with progressively more detailed information in them, and am using this post as a place to store a table of contents of these posts. Here's what's out there so far:
- GPU-accelerated custom Effects for WPF
- Using Effects in WPF (Part 2)
- More details on how Effects work
- Writing custom GPU-based Effects for WPF
- A simple Effect sample project and ClickOnce application
- Writing custom Effects - adding parameters to Effects
- A VisualStudio BuildTask and project and item templates for writing ShaderEffects
- Introducing Multi-Input Shader Effects
- A More Useful Multi-Input Effect
Comments
Anonymous
May 12, 2008
Today I'm excited to announce the public beta availability of a major new release of WPF. Since we shippedAnonymous
May 12, 2008
Today I'm excited to announce the public beta availability of a major new release of WPF. Since weAnonymous
May 12, 2008
You've been kicked (a good thing) - Trackback from DotNetKicks.comAnonymous
May 12, 2008
Great series, Greg. Keep it coming!Anonymous
May 13, 2008
Yesterday I did a brief post about " WPF 3.5 & VS 2008 SP1 Beta ".  Now I follow itAnonymous
May 13, 2008
Mint bizonyára hallottátok már, megjelent a .net 3.5 SP1 első bétája, vele aAnonymous
May 13, 2008
Yesterday the WPF team shipped some major horsepower features in the vastly understated preview ServiceAnonymous
May 13, 2008
Great work! I'd like to know more about D3DImage... especially how I can integrate XNA into WPF using this stuff.. is it possible? DanielAnonymous
May 14, 2008
Greg- Is it possible to view the new ShaderEffects in a VirtualBox virtual machine? In my early tests, BitmapEffects seem to work, but the ShaderEffects are not displayed at all. Are you aware if any of the the other VM products out there provide a virtual graphics card that supports the ShaderEffects?Anonymous
May 14, 2008
Greg Schechterのブログ に、.NET Framework 3.5 SP1 の GPU ベースのカスタムエフェクトのサンプルが掲載されています。HLSLのコードとWPFへのその組み込み方はAnonymous
May 15, 2008
The third major update of WPF has just been released as a Beta, as part of the .Net Framework 3.5 ServiceAnonymous
May 15, 2008
As you know the .NET Framework 3.5 Service Pack 1 Beta download is now available. There are many improvementsAnonymous
May 15, 2008
Here are some pretty comprehensive resources on the new features in our WPF SP1 release. Scott Guthrie'sAnonymous
June 06, 2008
Who needs effects? Fix the programming model as the results it outputs scale pretty bad, bad, bad.Anonymous
June 09, 2008
Is there a quick way to replace the old BevelBitmapEffect with the new Effect? Or is it something that customers have to build on their own?Anonymous
August 07, 2008
Очень серьезный и показательный пример использования возможностей WPF мировым лиAnonymous
October 02, 2008
The comment has been removedAnonymous
October 04, 2008
We just published a codeplex project with source for > 25 Pixel Shader effects and ~35 TransitionAnonymous
October 08, 2008
Presentation: What's new for Presentation Presenter: Mike Taulty http://mtaulty.com ASP.NET ASP.NET website