Authentication problem with Visual Studio2017 and Hololens2
I'm developing Hololens2 again these days, but when I deploy in Visual Studio, it always shows DEP6957 error and doesn't proceed. There may be a build or connection-related problem, but since it's something I've been using for a long time and suddenly…
Issue with Video Recording Feature on Updated HoloLens 2 (December Release)
Dear all, I recently updated my HoloLens 2 to the December release version and noticed an issue with the video recording feature in an app I developed. During recording, the area that appears to be captured is reduced, and the game objects in my app are…
Turn off confirmation messages of eye calibration in Hololens 2
Hello, I am developing an application for Hololens 2 controlled by eye-tracking. I have used the "eye calibration checker" script from one of the examples to launch the calibration routine when a new user wears the headset. In order to complete…
Hololens 2 Preview mismatch
Hello, I've recently acquired an Hololens 2 and I'm doing some developments on it to detect objects and align holograms to it. My Apps work properly when I look at the scene with my own eyes, which is cool. However all the holograms are shifted when I…
HoloLens 2 Not Powering On
Hello, My HoloLens 2 was functioning normally until recently. After having used it for sometime when I connected it to my computer via USB, the computer displayed the attached pop-up and the device became unresponsive and will no longer turn on.…
How to access camera preview frames with MediaCapture class in Unity?
Using the Windows MediaCapture class we can capture videos and images on the HoloLens 2. The class also offers preview capabilities (see here). However, I am not sure how to get the preview stream within Unity and then display it to the user. In the docs…
delpoy to hololens2 , cannot pair with Hololens2 , vs don't show the window about pin
When I first deploy to hololens2 with vs2022 . according to the article , the first time to deploy , we need pair with hololens . but vs don't show the pin window, so i have no chance to input pin number. and it show a error , cann't fin…
Unable to deploy apps to the HoloLens since October, "DEP 6957: Failed to connect to device using Universal Authentication"
I was able to deploy apps to the headset with no problem till October, but for the last month or so have simply not been able to connect using Visual Studio. I've tried deploying to multiple headsets from multiple PCs (all of which worked fine before),…
VideoCapture API in Unity3D on HL2 only returns Legacy Resolutions under SupportedResolutions
Using VideoCapture API I am able to record videos on the HL2 for resolutions 2272x1278 and 896x504. I am encountering the same problem as described here:…
Hololens 2 Unity app running on desktop and custom sample player don't have the same coordinate system
Hello, I'm currently engaged in a project involving marker tracking using the front camera of the HoloLens 2. My setup involves a Python client that streams camera data, detects ArUco markers, converts their position and orientation to world coordinates,…
VS2022 Error When Deploying HoloLens 2 Application: GameAssembly.lib Not Found
I encountered an error while deploying a HoloLens 2 application using VS2022: GameAssembly.lib not found. I noticed that the file does not exist in the Build folder and I'm not sure why it wasn't generated. I am deploying via Wi-Fi.
World Spatial Anchors
Is there a video that is easier for me to follow in terms of downloading and making world anchors as I am stuck when trying to follow the guide and I will tend to get a lot of errors within the unity project.
Determining the Transformation between the HoloLens Reference Frame and a Metrological Coordinate System
I'm trying to determine the position of the HoloLens reference frame relative to a coordinate system provided by a metrology device. Although I have the positions of the sensors I've placed on the HoloLens, these positions are given in the coordinate…
Hololens 2: Deploying from Unreal Editor: Device connection failed: Requesting operating system information, The remote certificate is invalid according to the validation procedure.
I am following this tutorial Deploy to device in Unreal - Mixed Reality | Microsoft Learn but I get an error when deploying it. Automation.ParseCommandLine: Parsing command line:…
HoloLens 2 Environments
Currently am for my project am now trying to create an environment that will for example when I open the environment from anywhere, it will scan my surroundings and the necessary holograms will come out and stay there. And the Holograms will be at a…
Implementing GameObject Interaction with Pressable Button on HoloLens 2 instead of finger
I would like to know how i can make a Gameobject in unity interacting with a pressablebuttonhololens2 the same way as a finger ! Thank you for your answer
I am getting compilation errors in Unity that nonnativekeyboard could not be found.(MRTK3)
I am getting a lot of error messages like this wich prevents compilation: Library\PackageCache\org.mixedrealitytoolkit.uxcore@45c07beda63c\Experimental\NonNativeKeyboard\TMPInputFieldNonNativeKeyboardTrigger.cs(67,42): error CS0103: The name…
Hololens 2 run app on Windows Pc
Hi Folks, I need some favor for Hololens 2. I developed an app on Unity and it works well. My question, I want to run the app on Windows Pc connected to my HL 2 and play it as a remote connection. Such as Unity Holographic Remoting. Is there any…
Hololens 2 Emulator XDE:001
So, I installed Hololens 2 on my company PC to try to debug some things. However, despite being installed and VS2019 recognize, I'm only getting that error:
Error with GameAssembly.dll when deploying Unity MRTK project to HoloLens 2
When attempting to deploy a new Unity project with the latest MixedRealityToolkit, I received an error message regarding "GameAssembly.dll": Unhandled Exception Unhandled exception at 0x00007FFB67740C68 (GameAssembly.dll) in PROJECT NAME.exe:…