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ShaderEffect.PixelShaderConstantCallback(Int32) Method

Definition

Associates a dependency property value with a pixel shader's float constant register.

protected:
 static System::Windows::PropertyChangedCallback ^ PixelShaderConstantCallback(int floatRegisterIndex);
protected static System.Windows.PropertyChangedCallback PixelShaderConstantCallback (int floatRegisterIndex);
static member PixelShaderConstantCallback : int -> System.Windows.PropertyChangedCallback
Protected Shared Function PixelShaderConstantCallback (floatRegisterIndex As Integer) As PropertyChangedCallback

Parameters

floatRegisterIndex
Int32

The index of the shader register associated with the dependency property.

Returns

A PropertyChangedCallback delegate that associates a dependency property and the shader constant register specified by floatRegisterIndex.

Exceptions

The dependency property is an unknown type.

floatRegisterIndex is greater than or equal to 32, or floatRegisterIndex is less than 0.

Remarks

Use the PixelShaderConstantCallback method when you register a dependency property for a shader constant. The PixelShaderConstantCallback method constructs a PropertyChangedCallback delegate that, when invoked, creates an association between the dependency property and the shader constant register specified by floatRegisterIndex.

Applies to

See also