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ToolTip Constructors

Definition

Initializes a new instance of the ToolTip class.

Overloads

ToolTip()

Initializes a new instance of the ToolTip without a specified container.

ToolTip(IContainer)

Initializes a new instance of the ToolTip class with a specified container.

ToolTip()

Source:
ToolTip.cs
Source:
ToolTip.cs
Source:
ToolTip.cs

Initializes a new instance of the ToolTip without a specified container.

public:
 ToolTip();
public ToolTip ();
Public Sub New ()

Examples

The following code example creates an instance of the ToolTip class. The code then initializes the delay properties AutoPopDelay, InitialDelay, and ReshowDelay. In addition the instance of the ToolTip class sets the ShowAlways property to true to enable ToolTip text to be displayed regardless of whether the form is active. Finally, the example associates ToolTip text with two controls on a form, a Button and a CheckBox. The code example requires that the method defined in the example is located within a Form that contains a Button control named button1 and a CheckBox control named checkBox1, and that the method is called from the constructor of the Form.

// This example assumes that the Form_Load event handling method
// is connected to the Load event of the form.
void Form1_Load( Object^ sender, System::EventArgs^ e )
{
   // Create the ToolTip and associate with the Form container.
   ToolTip^ toolTip1 = gcnew ToolTip;
   
   // Set up the delays for the ToolTip.
   toolTip1->AutoPopDelay = 5000;
   toolTip1->InitialDelay = 1000;
   toolTip1->ReshowDelay = 500;
   // Force the ToolTip text to be displayed whether or not the form is active.
   toolTip1->ShowAlways = true;
   
   // Set up the ToolTip text for the Button and Checkbox.
   toolTip1->SetToolTip( this->button1, "My button1" );
   toolTip1->SetToolTip( this->checkBox1, "My checkBox1" );
}
// This example assumes that the Form_Load event handling method
// is connected to the Load event of the form.
private void Form1_Load(object sender, System.EventArgs e)
{
   // Create the ToolTip and associate with the Form container.
   ToolTip toolTip1 = new ToolTip();

   // Set up the delays for the ToolTip.
   toolTip1.AutoPopDelay = 5000;
   toolTip1.InitialDelay = 1000;
   toolTip1.ReshowDelay = 500;
   // Force the ToolTip text to be displayed whether or not the form is active.
   toolTip1.ShowAlways = true;
      
   // Set up the ToolTip text for the Button and Checkbox.
   toolTip1.SetToolTip(this.button1, "My button1");
   toolTip1.SetToolTip(this.checkBox1, "My checkBox1");
}
' This example assumes that the Form_Load event handling method
' is connected to the Load event of the form.
Private Sub Form1_Load(sender As Object, e As System.EventArgs) Handles MyBase.Load
   ' Create the ToolTip and associate with the Form container.
   Dim toolTip1 As New ToolTip()
   
   ' Set up the delays for the ToolTip.
   toolTip1.AutoPopDelay = 5000
   toolTip1.InitialDelay = 1000
   toolTip1.ReshowDelay = 500
   ' Force the ToolTip text to be displayed whether or not the form is active.
   toolTip1.ShowAlways = True
   
   ' Set up the ToolTip text for the Button and Checkbox.
   toolTip1.SetToolTip(Me.button1, "My button1")
   toolTip1.SetToolTip(Me.checkBox1, "My checkBox1")
End Sub

Remarks

This constructor creates an instance of a ToolTip not associated with any container.

See also

Applies to

ToolTip(IContainer)

Source:
ToolTip.cs
Source:
ToolTip.cs
Source:
ToolTip.cs

Initializes a new instance of the ToolTip class with a specified container.

public:
 ToolTip(System::ComponentModel::IContainer ^ cont);
public ToolTip (System.ComponentModel.IContainer cont);
new System.Windows.Forms.ToolTip : System.ComponentModel.IContainer -> System.Windows.Forms.ToolTip
Public Sub New (cont As IContainer)

Parameters

cont
IContainer

An IContainer that represents the container of the ToolTip.

Remarks

The ToolTip constructor enables you to associate a ToolTip with any Container object. By associating the ToolTip in this manner, you hand over control of the lifetime of the ToolTip to the Container. This can be useful if you use several components in your application, and want to dispose of all of them at the same time. For example, if you associate a ToolTip, an ImageList, and a Timer with a Container, calling Dispose on the Container will also force disposal of all of these components.

See also

Applies to