Vector256.ConvertToDouble Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Overloads
ConvertToDouble(Vector256<Int64>) |
Converts a Vector256<T> to a Vector256<T>. |
ConvertToDouble(Vector256<UInt64>) |
Converts a Vector256<T> to a Vector256<T>. |
ConvertToDouble(Vector256<Int64>)
- Source:
- Vector256.cs
- Source:
- Vector256.cs
- Source:
- Vector256.cs
Converts a Vector256<T> to a Vector256<T>.
public:
static System::Runtime::Intrinsics::Vector256<double> ConvertToDouble(System::Runtime::Intrinsics::Vector256<long> vector);
public static System.Runtime.Intrinsics.Vector256<double> ConvertToDouble (System.Runtime.Intrinsics.Vector256<long> vector);
static member ConvertToDouble : System.Runtime.Intrinsics.Vector256<int64> -> System.Runtime.Intrinsics.Vector256<double>
Public Function ConvertToDouble (vector As Vector256(Of Long)) As Vector256(Of Double)
Parameters
Returns
The converted vector.
Applies to
ConvertToDouble(Vector256<UInt64>)
- Source:
- Vector256.cs
- Source:
- Vector256.cs
- Source:
- Vector256.cs
Important
This API is not CLS-compliant.
Converts a Vector256<T> to a Vector256<T>.
public:
static System::Runtime::Intrinsics::Vector256<double> ConvertToDouble(System::Runtime::Intrinsics::Vector256<System::UInt64> vector);
[System.CLSCompliant(false)]
public static System.Runtime.Intrinsics.Vector256<double> ConvertToDouble (System.Runtime.Intrinsics.Vector256<ulong> vector);
[<System.CLSCompliant(false)>]
static member ConvertToDouble : System.Runtime.Intrinsics.Vector256<uint64> -> System.Runtime.Intrinsics.Vector256<double>
Public Function ConvertToDouble (vector As Vector256(Of ULong)) As Vector256(Of Double)
Parameters
Returns
The converted vector.
- Attributes
Applies to
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