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Sve.GatherVectorInt16SignExtendFirstFaulting Method

Definition

Overloads

GatherVectorInt16SignExtendFirstFaulting(Vector<UInt64>, Int16*, Vector<UInt64>)
GatherVectorInt16SignExtendFirstFaulting(Vector<UInt64>, Int16*, Vector<Int64>)
GatherVectorInt16SignExtendFirstFaulting(Vector<UInt32>, Int16*, Vector<UInt32>)
GatherVectorInt16SignExtendFirstFaulting(Vector<UInt32>, Int16*, Vector<Int32>)
GatherVectorInt16SignExtendFirstFaulting(Vector<Int64>, Int16*, Vector<UInt64>)
GatherVectorInt16SignExtendFirstFaulting(Vector<Int64>, Int16*, Vector<Int64>)
GatherVectorInt16SignExtendFirstFaulting(Vector<Int32>, Int16*, Vector<Int32>)
GatherVectorInt16SignExtendFirstFaulting(Vector<UInt64>, Vector<UInt64>)
GatherVectorInt16SignExtendFirstFaulting(Vector<Int64>, Vector<UInt64>)
GatherVectorInt16SignExtendFirstFaulting(Vector<Int32>, Int16*, Vector<UInt32>)

GatherVectorInt16SignExtendFirstFaulting(Vector<UInt64>, Int16*, Vector<UInt64>)

public:
 static System::Numerics::Vector<System::UInt64> GatherVectorInt16SignExtendFirstFaulting(System::Numerics::Vector<System::UInt64> mask, short* address, System::Numerics::Vector<System::UInt64> indices);
public static System.Numerics.Vector<ulong> GatherVectorInt16SignExtendFirstFaulting (System.Numerics.Vector<ulong> mask, short* address, System.Numerics.Vector<ulong> indices);
static member GatherVectorInt16SignExtendFirstFaulting : System.Numerics.Vector<uint64> * nativeptr<int16> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<uint64>

Parameters

mask
Vector<UInt64>
address
Int16*
indices
Vector<UInt64>

Returns

Applies to

GatherVectorInt16SignExtendFirstFaulting(Vector<UInt64>, Int16*, Vector<Int64>)

public:
 static System::Numerics::Vector<System::UInt64> GatherVectorInt16SignExtendFirstFaulting(System::Numerics::Vector<System::UInt64> mask, short* address, System::Numerics::Vector<long> indices);
public static System.Numerics.Vector<ulong> GatherVectorInt16SignExtendFirstFaulting (System.Numerics.Vector<ulong> mask, short* address, System.Numerics.Vector<long> indices);
static member GatherVectorInt16SignExtendFirstFaulting : System.Numerics.Vector<uint64> * nativeptr<int16> * System.Numerics.Vector<int64> -> System.Numerics.Vector<uint64>

Parameters

mask
Vector<UInt64>
address
Int16*
indices
Vector<Int64>

Returns

Applies to

GatherVectorInt16SignExtendFirstFaulting(Vector<UInt32>, Int16*, Vector<UInt32>)

public:
 static System::Numerics::Vector<System::UInt32> GatherVectorInt16SignExtendFirstFaulting(System::Numerics::Vector<System::UInt32> mask, short* address, System::Numerics::Vector<System::UInt32> indices);
public static System.Numerics.Vector<uint> GatherVectorInt16SignExtendFirstFaulting (System.Numerics.Vector<uint> mask, short* address, System.Numerics.Vector<uint> indices);
static member GatherVectorInt16SignExtendFirstFaulting : System.Numerics.Vector<uint32> * nativeptr<int16> * System.Numerics.Vector<uint32> -> System.Numerics.Vector<uint32>

Parameters

mask
Vector<UInt32>
address
Int16*
indices
Vector<UInt32>

Returns

Applies to

GatherVectorInt16SignExtendFirstFaulting(Vector<UInt32>, Int16*, Vector<Int32>)

public:
 static System::Numerics::Vector<System::UInt32> GatherVectorInt16SignExtendFirstFaulting(System::Numerics::Vector<System::UInt32> mask, short* address, System::Numerics::Vector<int> indices);
public static System.Numerics.Vector<uint> GatherVectorInt16SignExtendFirstFaulting (System.Numerics.Vector<uint> mask, short* address, System.Numerics.Vector<int> indices);
static member GatherVectorInt16SignExtendFirstFaulting : System.Numerics.Vector<uint32> * nativeptr<int16> * System.Numerics.Vector<int> -> System.Numerics.Vector<uint32>

Parameters

mask
Vector<UInt32>
address
Int16*
indices
Vector<Int32>

Returns

Applies to

GatherVectorInt16SignExtendFirstFaulting(Vector<Int64>, Int16*, Vector<UInt64>)

public:
 static System::Numerics::Vector<long> GatherVectorInt16SignExtendFirstFaulting(System::Numerics::Vector<long> mask, short* address, System::Numerics::Vector<System::UInt64> indices);
public static System.Numerics.Vector<long> GatherVectorInt16SignExtendFirstFaulting (System.Numerics.Vector<long> mask, short* address, System.Numerics.Vector<ulong> indices);
static member GatherVectorInt16SignExtendFirstFaulting : System.Numerics.Vector<int64> * nativeptr<int16> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<int64>

Parameters

mask
Vector<Int64>
address
Int16*
indices
Vector<UInt64>

Returns

Applies to

GatherVectorInt16SignExtendFirstFaulting(Vector<Int64>, Int16*, Vector<Int64>)

public:
 static System::Numerics::Vector<long> GatherVectorInt16SignExtendFirstFaulting(System::Numerics::Vector<long> mask, short* address, System::Numerics::Vector<long> indices);
public static System.Numerics.Vector<long> GatherVectorInt16SignExtendFirstFaulting (System.Numerics.Vector<long> mask, short* address, System.Numerics.Vector<long> indices);
static member GatherVectorInt16SignExtendFirstFaulting : System.Numerics.Vector<int64> * nativeptr<int16> * System.Numerics.Vector<int64> -> System.Numerics.Vector<int64>

Parameters

mask
Vector<Int64>
address
Int16*
indices
Vector<Int64>

Returns

Applies to

GatherVectorInt16SignExtendFirstFaulting(Vector<Int32>, Int16*, Vector<Int32>)

public:
 static System::Numerics::Vector<int> GatherVectorInt16SignExtendFirstFaulting(System::Numerics::Vector<int> mask, short* address, System::Numerics::Vector<int> indices);
public static System.Numerics.Vector<int> GatherVectorInt16SignExtendFirstFaulting (System.Numerics.Vector<int> mask, short* address, System.Numerics.Vector<int> indices);
static member GatherVectorInt16SignExtendFirstFaulting : System.Numerics.Vector<int> * nativeptr<int16> * System.Numerics.Vector<int> -> System.Numerics.Vector<int>

Parameters

mask
Vector<Int32>
address
Int16*
indices
Vector<Int32>

Returns

Applies to

GatherVectorInt16SignExtendFirstFaulting(Vector<UInt64>, Vector<UInt64>)

public:
 static System::Numerics::Vector<System::UInt64> GatherVectorInt16SignExtendFirstFaulting(System::Numerics::Vector<System::UInt64> mask, System::Numerics::Vector<System::UInt64> addresses);
public static System.Numerics.Vector<ulong> GatherVectorInt16SignExtendFirstFaulting (System.Numerics.Vector<ulong> mask, System.Numerics.Vector<ulong> addresses);
static member GatherVectorInt16SignExtendFirstFaulting : System.Numerics.Vector<uint64> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<uint64>
Public Shared Function GatherVectorInt16SignExtendFirstFaulting (mask As Vector(Of ULong), addresses As Vector(Of ULong)) As Vector(Of ULong)

Parameters

mask
Vector<UInt64>
addresses
Vector<UInt64>

Returns

Applies to

GatherVectorInt16SignExtendFirstFaulting(Vector<Int64>, Vector<UInt64>)

public:
 static System::Numerics::Vector<long> GatherVectorInt16SignExtendFirstFaulting(System::Numerics::Vector<long> mask, System::Numerics::Vector<System::UInt64> addresses);
public static System.Numerics.Vector<long> GatherVectorInt16SignExtendFirstFaulting (System.Numerics.Vector<long> mask, System.Numerics.Vector<ulong> addresses);
static member GatherVectorInt16SignExtendFirstFaulting : System.Numerics.Vector<int64> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<int64>
Public Shared Function GatherVectorInt16SignExtendFirstFaulting (mask As Vector(Of Long), addresses As Vector(Of ULong)) As Vector(Of Long)

Parameters

mask
Vector<Int64>
addresses
Vector<UInt64>

Returns

Applies to

GatherVectorInt16SignExtendFirstFaulting(Vector<Int32>, Int16*, Vector<UInt32>)

public:
 static System::Numerics::Vector<int> GatherVectorInt16SignExtendFirstFaulting(System::Numerics::Vector<int> mask, short* address, System::Numerics::Vector<System::UInt32> indices);
public static System.Numerics.Vector<int> GatherVectorInt16SignExtendFirstFaulting (System.Numerics.Vector<int> mask, short* address, System.Numerics.Vector<uint> indices);
static member GatherVectorInt16SignExtendFirstFaulting : System.Numerics.Vector<int> * nativeptr<int16> * System.Numerics.Vector<uint32> -> System.Numerics.Vector<int>

Parameters

mask
Vector<Int32>
address
Int16*
indices
Vector<UInt32>

Returns

Applies to