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ExecutionProperties.Add Method

Definition

Registers a new property.

Overloads

Add(String, Object)

Registers a new property using the specified name.

Add(String, Object, Boolean)

Registers a property using the specified name and child visibility.

Add(String, Object)

Registers a new property using the specified name.

public:
 void Add(System::String ^ name, System::Object ^ property);
public void Add (string name, object property);
member this.Add : string * obj -> unit
Public Sub Add (name As String, property As Object)

Parameters

name
String

The name of the property.

property
Object

The object that represents the property.

Applies to

Add(String, Object, Boolean)

Registers a property using the specified name and child visibility.

public:
 void Add(System::String ^ name, System::Object ^ property, bool onlyVisibleToPublicChildren);
public void Add (string name, object property, bool onlyVisibleToPublicChildren);
member this.Add : string * obj * bool -> unit
Public Sub Add (name As String, property As Object, onlyVisibleToPublicChildren As Boolean)

Parameters

name
String

The name of the property.

property
Object

The object that represents the property.

onlyVisibleToPublicChildren
Boolean

A value that determines whether this property is visible to the children of the owning activity.

Applies to