CD3DX12_ROOT_SIGNATURE_DESC Struktur
Eine Hilfsstruktur, um eine einfache Initialisierung einer D3D12_ROOT_SIGNATURE_DESC-Struktur zu ermöglichen.
Syntax
struct CD3DX12_ROOT_SIGNATURE_DESC : public D3D12_ROOT_SIGNATURE_DESC{
CD3DX12_ROOT_SIGNATURE_DESC();
explicit CD3DX12_ROOT_SIGNATURE_DESC(const D3D12_ROOT_SIGNATURE_DESC &o);
CD3DX12_ROOT_SIGNATURE_DESC(UINT numParameters, const D3D12_ROOT_PARAMETER* _pParameters, UINT numStaticSamplers = 0, const D3D12_STATIC_SAMPLER_DESC* _pStaticSamplers = NULL, D3D12_ROOT_SIGNATURE_FLAGS flags = D3D12_ROOT_SIGNATURE_FLAG_NONE);
CD3DX12_ROOT_SIGNATURE_DESC(CD3DX12_DEFAULT);
void inline Init(UINT numParameters, const D3D12_ROOT_PARAMETER* _pParameters, UINT numStaticSamplers = 0, const D3D12_STATIC_SAMPLER_DESC* _pStaticSamplers = NULL, D3D12_ROOT_SIGNATURE_FLAGS flags = D3D12_ROOT_SIGNATURE_FLAG_NONE);
void static inline Init(D3D12_ROOT_SIGNATURE_DESC &desc, UINT numParameters, const D3D12_ROOT_PARAMETER* _pParameters, UINT numStaticSamplers = 0, const D3D12_STATIC_SAMPLER_DESC* _pStaticSamplers = NULL, D3D12_ROOT_SIGNATURE_FLAGS flags = D3D12_ROOT_SIGNATURE_FLAG_NONE);
};
Member
-
CD3DX12_ROOT_SIGNATURE_DESC()
-
Erstellt eine neue, nicht initialisierte instance einer CD3DX12_ROOT_SIGNATURE_DESC.
-
explizite CD3DX12_ROOT_SIGNATURE_DESC(const D3D12_ROOT_SIGNATURE_DESC &o)
-
Erstellt eine neue instance einer CD3DX12_ROOT_SIGNATURE_DESC, die mit dem Inhalt einer anderen D3D12_ROOT_SIGNATURE_DESC-Struktur initialisiert wird.
-
CD3DX12_ROOT_SIGNATURE_DESC(UINT numParameters, const D3D12_ROOT_PARAMETER* _pParameters, UINT numStaticSamplers = 0, const D3D12_STATIC_SAMPLER_DESC* _pStaticSamplers = NULL, D3D12_ROOT_SIGNATURE_FLAGS flags = D3D12_ROOT_SIGNATURE_FLAG_NONE)
-
Erstellt eine neue instance eines CD3DX12_ROOT_SIGNATURE_DESC, wobei die folgenden Parameter initialisiert werden:
UINT numParameters
D3D12_ROOT_PARAMETER* _pParameters
(opt) UINT numStaticSamplers = 0
(opt) D3D12_STATIC_SAMPLER_DESC* _pStaticSamplers = NULL
(opt) D3D12_ROOT_SIGNATURE_FLAGS Flags = D3D12_ROOT_SIGNATURE_FLAG_NONE
-
CD3DX12_ROOT_SIGNATURE_DESC(CD3DX12_DEFAULT)
-
Erstellt eine neue instance einer CD3DX12_ROOT_SIGNATURE_DESC, die mit Standardparametern initialisiert wird.
CD3DX12_ROOT_SIGNATURE_DESC(0,NULL,0,NULL,D3D12_ROOT_SIGNATURE_FLAG_NONE)
-
inline Init(UINT numParameters, const D3D12_ROOT_PARAMETER* _pParameters, UINT numStaticSamplers = 0, const D3D12_STATIC_SAMPLER_DESC* _pStaticSamplers = NULL, D3D12_ROOT_SIGNATURE_FLAGS flags = D3D12_ROOT_SIGNATURE_FLAG_NONE)
-
Gibt eine Funktion an, die die folgenden Parameter initialisiert:
UINT numParameters
D3D12_ROOT_PARAMETER* _pParameters
(opt) UINT numStaticSamplers = 0
(opt) D3D12_STATIC_SAMPLER_DESC* _pStaticSamplers = NULL
(opt) D3D12_ROOT_SIGNATURE_FLAGS Flags = D3D12_ROOT_SIGNATURE_FLAG_NONE
-
static inline Init(D3D12_ROOT_SIGNATURE_DESC &desc, UINT numParameters, const D3D12_ROOT_PARAMETER* _pParameters, UINT numStaticSamplers = 0, const D3D12_STATIC_SAMPLER_DESC* _pStaticSamplers = NULL, D3D12_ROOT_SIGNATURE_FLAGS flags = D3D12_ROOT_SIGNATURE_FLAG_NONE)
-
Gibt eine Funktion an, die die folgenden Parameter initialisiert:
& D3D12_ROOT_SIGNATURE_DESC Desc
UINT numParameters
D3D12_ROOT_PARAMETER* _pParameters
(opt) UINT numStaticSamplers = 0
(opt) D3D12_STATIC_SAMPLER_DESC* _pStaticSamplers = NULL
(opt) D3D12_ROOT_SIGNATURE_FLAGS Flags = D3D12_ROOT_SIGNATURE_FLAG_NONE
Anforderungen
Anforderung | Wert |
---|---|
Header |
|