Freigeben über


MessageQueue.MessageReadPropertyFilter-Eigenschaft

Ruft den Eigenschaftenfilter für das Empfangen oder Einsehen von Meldungen ab oder legt diesen fest.

Namespace: System.Messaging
Assembly: System.Messaging (in system.messaging.dll)

Syntax

'Declaration
Public Property MessageReadPropertyFilter As MessagePropertyFilter
'Usage
Dim instance As MessageQueue
Dim value As MessagePropertyFilter

value = instance.MessageReadPropertyFilter

instance.MessageReadPropertyFilter = value
public MessagePropertyFilter MessageReadPropertyFilter { get; set; }
public:
property MessagePropertyFilter^ MessageReadPropertyFilter {
    MessagePropertyFilter^ get ();
    void set (MessagePropertyFilter^ value);
}
/** @property */
public MessagePropertyFilter get_MessageReadPropertyFilter ()

/** @property */
public void set_MessageReadPropertyFilter (MessagePropertyFilter value)
public function get MessageReadPropertyFilter () : MessagePropertyFilter

public function set MessageReadPropertyFilter (value : MessagePropertyFilter)

Eigenschaftenwert

Der MessagePropertyFilter, der von der Warteschlange zum Filtern der Eigenschaften verwendet wird, die mit einer Meldung empfangen oder eingesehen werden.

Ausnahmen

Ausnahmetyp Bedingung

ArgumentException

Der Filter ist NULL (Nothing in Visual Basic).

Hinweise

Dieser Filter ist ein Satz von booleschen Werten, die die von einer MessageQueue empfangenen oder eingesehenen Meldungseigenschaften einschränken. Wenn die MessageQueue eine Meldung aus der Serverwarteschlange empfängt oder einsieht, werden nur diejenigen Eigenschaften abgerufen, für die der entsprechende MessageReadPropertyFilter-Wert true ist.

In der folgenden Tabelle werden die anfänglichen Eigenschaftenwerte für die MessageReadPropertyFilter-Eigenschaft aufgeführt. Diese Einstellungen entsprechen dem Aufruf von SetDefaults für einen MessagePropertyFilter.

Eigenschaft

Standardwert

Acknowledgment

false

AcknowledgeType

false

AdministrationQueue

true

AppSpecific

false

ArrivedTime

true

AttachSenderId

false

Authenticated

false

AuthenticationProviderName

false

AuthenticationProviderType

false

Body

true

ConnectorType

false

CorrelationId

true

DefaultBodySize

1024 Bytes

DefaultExtensionSize

255 Bytes

DefaultLabelSize

255 Bytes

DestinationQueue

false

DestinationSymmetricKey

false

DigitalSignature

false

EncryptionAlgorithm

false

Extension

false

HashAlgorithm

false

Id

true

IsFirstInTransaction

false

IsLastInTransaction

false

Label

true

MessageType

false

Priority

false

Recoverable

false

ResponseQueue

true

SenderCertificate

false

SenderId

false

SenderVersion

false

SentTime

true

SourceMachine

false

TimeToBeReceived

false

TimeToReachQueue

false

TransactionId

false

TransactionStatusQueue

false

UseAuthentication

false

UseDeadLetterQueue

false

UseEncryption

false

UseJournalQueue

false

UseTracing

false

Der folgenden Tabelle können Sie entnehmen, ob diese Eigenschaft in verschiedenen Arbeitsgruppenmodi verfügbar ist.

Arbeitsgruppenmodus

Verfügbar

Lokaler Computer

Ja

Lokaler Computer + direkter Formatname

Ja

Remotecomputer

Ja

Lokaler Computer + direkter Formatname

Ja

Beispiel

Im folgenden Codebeispiel wird MessageReadPropertyFilter zur Einschränkung der empfangenen Meldungseigenschaften verwendet.

Imports System
Imports System.Messaging

Public Class MyNewQueue


        
        ' Provides an entry point into the application.
        '        
        ' This example retrieves specific groups of Message
        ' properties.
        

        Public Shared Sub Main()

            ' Create a new instance of the class.
            Dim myNewQueue As New MyNewQueue()

            ' Retrieve specific sets of Message properties.
            myNewQueue.RetrieveDefaultProperties()
            myNewQueue.RetrieveAllProperties()
            myNewQueue.RetrieveSelectedProperties()

            Return

        End Sub 'Main


        
        ' Retrieves the default properties for a Message.
        

        Public Sub RetrieveDefaultProperties()

            ' Connect to a message queue.
            Dim myQueue As New MessageQueue(".\myQueue")

            ' Specify to retrieve the default properties only.
            myQueue.MessageReadPropertyFilter.SetDefaults()

            ' Set the formatter for the Message.
            myQueue.Formatter = New XmlMessageFormatter(New Type() _
                {GetType([String])})

            ' Receive the first message in the queue.
            Dim myMessage As Message = myQueue.Receive()

            ' Display selected properties.
            Console.WriteLine(("Label: " + myMessage.Label))
            Console.WriteLine(("Body: " + CType(myMessage.Body, _
                [String])))

            Return

        End Sub 'RetrieveDefaultProperties


        
        ' Retrieves all properties for a Message.
        

        Public Sub RetrieveAllProperties()

            ' Connect to a message queue.
            Dim myQueue As New MessageQueue(".\myQueue")

            ' Specify to retrieve all properties.
            myQueue.MessageReadPropertyFilter.SetAll()

            ' Set the formatter for the Message.
            myQueue.Formatter = New XmlMessageFormatter(New Type() _
                {GetType([String])})

            ' Receive the first message in the queue.
            Dim myMessage As Message = myQueue.Receive()

            ' Display selected properties.
            Console.WriteLine(("Encryption algorithm: " + _
                myMessage.EncryptionAlgorithm.ToString()))
            Console.WriteLine(("Body: " + CType(myMessage.Body, _
                [String])))

            Return

        End Sub 'RetrieveAllProperties


        
        ' Retrieves application-specific properties for a
        ' Message.
        

        Public Sub RetrieveSelectedProperties()

            ' Connect to a message queue.
            Dim myQueue As New MessageQueue(".\myQueue")

            ' Specify to retrieve selected properties.
            Dim myFilter As New MessagePropertyFilter()
            myFilter.ClearAll()
            ' The following list is a random subset of properties.
            myFilter.Body = True
            myFilter.Label = True
            myFilter.MessageType = True
            myFilter.Priority = True
            myQueue.MessageReadPropertyFilter = myFilter

            ' Set the formatter for the Message.
            myQueue.Formatter = New XmlMessageFormatter(New Type() _
                {GetType([String])})

            ' Receive the first message in the queue.
            Dim myMessage As Message = myQueue.Receive()

            ' Display selected properties.
            Console.WriteLine(("Message type: " + _
                myMessage.MessageType.ToString()))
            Console.WriteLine(("Priority: " + _
                myMessage.Priority.ToString()))

            Return

        End Sub 'RetrieveSelectedProperties

End Class 'MyNewQueue
using System;
using System.Messaging;

namespace MyProject
{
    /// <summary>
    /// Provides a container class for the example.
    /// </summary>
    public class MyNewQueue
    {

        //**************************************************
        // Provides an entry point into the application.
        //       
        // This example retrieves specific groups of Message
        // properties.
        //**************************************************

        public static void Main()
        {
            // Create a new instance of the class.
            MyNewQueue myNewQueue = new MyNewQueue();

            // Retrieve specific sets of Message properties.
            myNewQueue.RetrieveDefaultProperties();
            myNewQueue.RetrieveAllProperties();
            myNewQueue.RetrieveSelectedProperties();

            return;
        }


        //**************************************************
        // Retrieves the default properties for a Message.
        //**************************************************
        
        public void RetrieveDefaultProperties()
        {

            // Connect to a message queue.
            MessageQueue myQueue = new MessageQueue(".\\myQueue");

            // Specify to retrieve the default properties only.
            myQueue.MessageReadPropertyFilter.SetDefaults();

            // Set the formatter for the Message.
            myQueue.Formatter = new XmlMessageFormatter(new Type[]
                {typeof(String)});

            // Receive the first message in the queue.
            Message myMessage = myQueue.Receive();

            // Display selected properties.
            Console.WriteLine("Label: " + myMessage.Label);
            Console.WriteLine("Body: " + (String)myMessage.Body);
    
            return;
        }


        //**************************************************
        // Retrieves all properties for a Message.
        //**************************************************
        
        public void RetrieveAllProperties()
        {

            // Connect to a message queue.
            MessageQueue myQueue = new MessageQueue(".\\myQueue");

            // Specify to retrieve all properties.
            myQueue.MessageReadPropertyFilter.SetAll();

            // Set the formatter for the Message.
            myQueue.Formatter = new XmlMessageFormatter(new Type[]
                {typeof(String)});

            // Receive the first message in the queue.
            Message myMessage = myQueue.Receive();

            // Display selected properties.
            Console.WriteLine("Encryption algorithm: " + 
                myMessage.EncryptionAlgorithm.ToString());
            Console.WriteLine("Body: " + (String)myMessage.Body);
    
            return;
        }
            

        //**************************************************
        // Retrieves application-specific properties for a
        // Message.
        //**************************************************
        
        public void RetrieveSelectedProperties()
        {
            // Connect to a message queue.
            MessageQueue myQueue = new MessageQueue(".\\myQueue");

            // Specify to retrieve selected properties.
            MessagePropertyFilter myFilter = new 
                MessagePropertyFilter();
            myFilter.ClearAll();
            // The following list is a random subset of available properties.
            myFilter.Body = true;
            myFilter.Label = true;
            myFilter.MessageType = true;
            myFilter.Priority = true;
            myQueue.MessageReadPropertyFilter = myFilter;

            // Set the formatter for the Message.
            myQueue.Formatter = new XmlMessageFormatter(new Type[]
                {typeof(String)});

            // Receive the first message in the queue.
            Message myMessage = myQueue.Receive();

            // Display selected properties.
            Console.WriteLine("Message type: " + 
                myMessage.MessageType.ToString());
            Console.WriteLine("Priority: " + 
                myMessage.Priority.ToString());
    
            return;
            }
    }
}
#using <system.dll>
#using <system.messaging.dll>

using namespace System;
using namespace System::Messaging;
ref class MyNewQueue
{
public:

   //*************************************************
   // Retrieves the default properties for a Message.
   //*************************************************
   void RetrieveDefaultProperties()
   {
      // Connect to a message queue.
      MessageQueue^ myQueue = gcnew MessageQueue( ".\\myQueue" );

      // Specify to retrieve the default properties only.
      myQueue->MessageReadPropertyFilter->SetDefaults();

      // Set the formatter for the Message.
      array<Type^>^p = gcnew array<Type^>(1);
      p[ 0 ] = String::typeid;
      myQueue->Formatter = gcnew XmlMessageFormatter( p );

      // Receive the first message in the queue.
      Message^ myMessage = myQueue->Receive();

      // Display selected properties.
      Console::WriteLine( "Label: {0}", myMessage->Label );
      Console::WriteLine( "Body: {0}", static_cast<String^>(myMessage->Body) );
      return;
   }


   //*************************************************
   // Retrieves all properties for a Message.
   //*************************************************
   void RetrieveAllProperties()
   {
      // Connect to a message queue.
      MessageQueue^ myQueue = gcnew MessageQueue( ".\\myQueue" );

      // Specify to retrieve all properties.
      myQueue->MessageReadPropertyFilter->SetAll();

      // Set the formatter for the Message.
      array<Type^>^p = gcnew array<Type^>(1);
      p[ 0 ] = String::typeid;
      myQueue->Formatter = gcnew XmlMessageFormatter( p );

      // Receive the first message in the queue.
      Message^ myMessage = myQueue->Receive();

      // Display selected properties.
      Console::WriteLine( "Encryption algorithm: {0}", myMessage->EncryptionAlgorithm.ToString() );
      Console::WriteLine( "Body: {0}", myMessage->Body );
      return;
   }

   //*************************************************
   // Retrieves application-specific properties for a
   // Message.
   //*************************************************
   void RetrieveSelectedProperties()
   {
      // Connect to a message queue.
      MessageQueue^ myQueue = gcnew MessageQueue( ".\\myQueue" );

      // Specify to retrieve selected properties.
      MessagePropertyFilter^ myFilter = gcnew MessagePropertyFilter;
      myFilter->ClearAll();

      // The following list is a random subset of available properties.
      myFilter->Body = true;
      myFilter->Label = true;
      myFilter->MessageType = true;
      myFilter->Priority = true;
      myQueue->MessageReadPropertyFilter = myFilter;

      // Set the formatter for the Message.
      array<Type^>^p = gcnew array<Type^>(1);
      p[ 0 ] = String::typeid;
      myQueue->Formatter = gcnew XmlMessageFormatter( p );

      // Receive the first message in the queue.
      Message^ myMessage = myQueue->Receive();

      // Display selected properties.
      Console::WriteLine( "Message type: {0}", myMessage->MessageType.ToString() );
      Console::WriteLine( "Priority: {0}", myMessage->Priority.ToString() );
      return;
   }
};


//*************************************************
// Provides an entry point into the application.
//         
// This example retrieves specific groups of Message
// properties.
//*************************************************
int main()
{
   // Create a new instance of the class.
   MyNewQueue^ myNewQueue = gcnew MyNewQueue;

   // Retrieve specific sets of Message properties.
   myNewQueue->RetrieveDefaultProperties();
   myNewQueue->RetrieveAllProperties();
   myNewQueue->RetrieveSelectedProperties();
   return 0;
}
package MyProject;

import System.*;
import System.Messaging.*;

/// <summary>
/// Provides a container class for the example.
/// </summary>
public class MyNewQueue
{
    //**************************************************
    // Provides an entry point into the application.
    //         
    // This example retrieves specific groups of Message
    // properties.
    //**************************************************
    public static void main(String[] args)
    {
        // Create a new instance of the class.
        MyNewQueue myNewQueue = new MyNewQueue();
        // Retrieve specific sets of Message properties.
        myNewQueue.RetrieveDefaultProperties();
        myNewQueue.RetrieveAllProperties();
        myNewQueue.RetrieveSelectedProperties();

        return;
    } //main

    //**************************************************
    // Retrieves the default properties for a Message.
    //**************************************************
    public void RetrieveDefaultProperties()
    {
        // Connect to a message queue.
        MessageQueue myQueue = new MessageQueue(".\\myQueue");
        // Specify to retrieve the default properties only.
        myQueue.get_MessageReadPropertyFilter().SetDefaults();
        // Set the formatter for the Message.
        myQueue.set_Formatter(new XmlMessageFormatter(new Type[]
            { String.class.ToType() }));
        // Receive the first message in the queue.
        Message myMessage = myQueue.Receive();
        // Display selected properties.
        Console.WriteLine("Label: " + myMessage.get_Label());
        Console.WriteLine("Body: " + (String)(myMessage.get_Body()));

        return;
    } //RetrieveDefaultProperties

    //**************************************************
    // Retrieves all properties for a Message.
    //**************************************************
    public void RetrieveAllProperties()
    {
        // Connect to a message queue.
        MessageQueue myQueue = new MessageQueue(".\\myQueue");
        // Specify to retrieve all properties.
        myQueue.get_MessageReadPropertyFilter().SetAll();
        // Set the formatter for the Message.
        myQueue.set_Formatter(new XmlMessageFormatter(new Type[]
            { String.class.ToType() }));
        // Receive the first message in the queue.
        Message myMessage = myQueue.Receive();
        // Display selected properties.
        Console.WriteLine("Encryption algorithm: "
            + myMessage.get_EncryptionAlgorithm().ToString());
        Console.WriteLine("Body: " + (String)(myMessage.get_Body()));
        return;
    } //RetrieveAllProperties

    //**************************************************
    // Retrieves application-specific properties for a
    // Message.
    //**************************************************
    public void RetrieveSelectedProperties()
    {
        // Connect to a message queue.
        MessageQueue myQueue = new MessageQueue(".\\myQueue");
        // Specify to retrieve selected properties.
        MessagePropertyFilter myFilter = new MessagePropertyFilter();
        myFilter.ClearAll();
        // The following list is a random subset of available properties.
        myFilter.set_Body(true);
        myFilter.set_Label(true);
        myFilter.set_MessageType(true);
        myFilter.set_Priority(true);
        myQueue.set_MessageReadPropertyFilter(myFilter);
        // Set the formatter for the Message.
        myQueue.set_Formatter(new XmlMessageFormatter(new Type[] 
            { String.class.ToType() }));
        // Receive the first message in the queue.
        Message myMessage = myQueue.Receive();
        // Display selected properties.
        Console.WriteLine("Message type: "
            + myMessage.get_MessageType().ToString());
        Console.WriteLine("Priority: " + myMessage.get_Priority().ToString());

        return;
    } //RetrieveSelectedProperties
} //MyNewQueue

.NET Framework-Sicherheit

  • Volle Vertrauenswürdigkeit für den unmittelbaren Aufrufer. Dieser Member kann von nur teilweise vertrauenswürdigem Code nicht verwendet werden. Weitere Informationen finden Sie unter .

Plattformen

Windows 98, Windows 2000 SP4, Windows CE, Windows Millennium Edition, Windows Mobile für Pocket PC, Windows Mobile für Smartphone, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition

.NET Framework unterstützt nicht alle Versionen sämtlicher Plattformen. Eine Liste der unterstützten Versionen finden Sie unter Systemanforderungen.

Versionsinformationen

.NET Framework

Unterstützt in: 2.0, 1.1, 1.0

.NET Compact Framework

Unterstützt in: 2.0

Siehe auch

Referenz

MessageQueue-Klasse
MessageQueue-Member
System.Messaging-Namespace
Peek
Receive
BeginPeek
BeginReceive