Control.KeyPress Ereignis
Definition
Wichtig
Einige Informationen beziehen sich auf Vorabversionen, die vor dem Release ggf. grundlegend überarbeitet werden. Microsoft übernimmt hinsichtlich der hier bereitgestellten Informationen keine Gewährleistungen, seien sie ausdrücklich oder konkludent.
Tritt auf, wenn eine Zeichen-, die LEER- oder RÜCKTASTE gedrückt wird, während das Steuerelement den Fokus hat.
public:
event System::Windows::Forms::KeyPressEventHandler ^ KeyPress;
public event System.Windows.Forms.KeyPressEventHandler KeyPress;
public event System.Windows.Forms.KeyPressEventHandler? KeyPress;
member this.KeyPress : System.Windows.Forms.KeyPressEventHandler
Public Custom Event KeyPress As KeyPressEventHandler
Ereignistyp
Beispiele
Im folgenden Codebeispiel wird das KeyPress -Ereignis verwendet, um zu verhindern, dass Zeichen in das Steuerelement gelangen.
// Boolean flag used to determine when a character other than a number is entered.
private:
bool nonNumberEntered;
// Handle the KeyDown event to determine the type of character entered into the control.
void textBox1_KeyDown( Object^ /*sender*/, System::Windows::Forms::KeyEventArgs^ e )
{
// Initialize the flag to false.
nonNumberEntered = false;
// Determine whether the keystroke is a number from the top of the keyboard.
if ( e->KeyCode < Keys::D0 || e->KeyCode > Keys::D9 )
{
// Determine whether the keystroke is a number from the keypad.
if ( e->KeyCode < Keys::NumPad0 || e->KeyCode > Keys::NumPad9 )
{
// Determine whether the keystroke is a backspace.
if ( e->KeyCode != Keys::Back )
{
// A non-numerical keystroke was pressed.
// Set the flag to true and evaluate in KeyPress event.
nonNumberEntered = true;
}
}
}
//If shift key was pressed, it's not a number.
if (Control::ModifierKeys == Keys::Shift) {
nonNumberEntered = true;
}
}
// This event occurs after the KeyDown event and can be used to prevent
// characters from entering the control.
void textBox1_KeyPress( Object^ /*sender*/, System::Windows::Forms::KeyPressEventArgs^ e )
{
// Check for the flag being set in the KeyDown event.
if ( nonNumberEntered == true )
{ // Stop the character from being entered into the control since it is non-numerical.
e->Handled = true;
}
}
// Boolean flag used to determine when a character other than a number is entered.
private bool nonNumberEntered = false;
// Handle the KeyDown event to determine the type of character entered into the control.
private void textBox1_KeyDown(object sender, System.Windows.Forms.KeyEventArgs e)
{
// Initialize the flag to false.
nonNumberEntered = false;
// Determine whether the keystroke is a number from the top of the keyboard.
if (e.KeyCode < Keys.D0 || e.KeyCode > Keys.D9)
{
// Determine whether the keystroke is a number from the keypad.
if (e.KeyCode < Keys.NumPad0 || e.KeyCode > Keys.NumPad9)
{
// Determine whether the keystroke is a backspace.
if(e.KeyCode != Keys.Back)
{
// A non-numerical keystroke was pressed.
// Set the flag to true and evaluate in KeyPress event.
nonNumberEntered = true;
}
}
}
//If shift key was pressed, it's not a number.
if (Control.ModifierKeys == Keys.Shift) {
nonNumberEntered = true;
}
}
// This event occurs after the KeyDown event and can be used to prevent
// characters from entering the control.
private void textBox1_KeyPress(object sender, System.Windows.Forms.KeyPressEventArgs e)
{
// Check for the flag being set in the KeyDown event.
if (nonNumberEntered == true)
{
// Stop the character from being entered into the control since it is non-numerical.
e.Handled = true;
}
}
' Boolean flag used to determine when a character other than a number is entered.
Private nonNumberEntered As Boolean = False
' Handle the KeyDown event to determine the type of character entered into the control.
Private Sub textBox1_KeyDown(sender As Object, e As System.Windows.Forms.KeyEventArgs) _
Handles textBox1.KeyDown
' Initialize the flag to false.
nonNumberEntered = False
' Determine whether the keystroke is a number from the top of the keyboard.
If e.KeyCode < Keys.D0 OrElse e.KeyCode > Keys.D9 Then
' Determine whether the keystroke is a number from the keypad.
If e.KeyCode < Keys.NumPad0 OrElse e.KeyCode > Keys.NumPad9 Then
' Determine whether the keystroke is a backspace.
If e.KeyCode <> Keys.Back Then
' A non-numerical keystroke was pressed.
' Set the flag to true and evaluate in KeyPress event.
nonNumberEntered = True
End If
End If
End If
'If shift key was pressed, it's not a number.
If Control.ModifierKeys = Keys.Shift Then
nonNumberEntered = true
End If
End Sub
' This event occurs after the KeyDown event and can be used
' to prevent characters from entering the control.
Private Sub textBox1_KeyPress(sender As Object, e As System.Windows.Forms.KeyPressEventArgs) _
Handles textBox1.KeyPress
' Check for the flag being set in the KeyDown event.
If nonNumberEntered = True Then
' Stop the character from being entered into the control since it is non-numerical.
e.Handled = True
End If
End Sub
Im folgenden Codebeispiel wird die Reihenfolge des Aufsteigens der KeyDownEreignisse und KeyUpKeyPress veranschaulicht, wie Ereignishandler für diese registriert werden.
public partial class Form2 : Form
{
public Form2()
{
InitializeComponent();
textBox2.Multiline = true;
textBox2.ScrollBars = ScrollBars.Both;
//Setup events that listens on keypress
textBox1.KeyDown += TextBox1_KeyDown;
textBox1.KeyPress += TextBox1_KeyPress;
textBox1.KeyUp += TextBox1_KeyUp;
}
// Handle the KeyUp event to print the type of character entered into the control.
private void TextBox1_KeyUp(object sender, KeyEventArgs e)
{
textBox2.AppendText( $"KeyUp code: {e.KeyCode}, value: {e.KeyValue}, modifiers: {e.Modifiers}" + "\r\n");
}
// Handle the KeyPress event to print the type of character entered into the control.
private void TextBox1_KeyPress(object sender, KeyPressEventArgs e)
{
textBox2.AppendText( $"KeyPress keychar: {e.KeyChar}" + "\r\n");
}
// Handle the KeyDown event to print the type of character entered into the control.
private void TextBox1_KeyDown(object sender, KeyEventArgs e)
{
textBox2.AppendText( $"KeyDown code: {e.KeyCode}, value: {e.KeyValue}, modifiers: {e.Modifiers}" + "\r\n");
}
}
Public Class Form2
' Handle the KeyDown event to print the type of character entered into the control.
Private Sub TextBox1_KeyDown(sender As Object, e As KeyEventArgs) Handles TextBox1.KeyDown
TextBox2.AppendText($"KeyDown code: {e.KeyCode}, value: {e.KeyValue}, modifiers: {e.Modifiers}" + vbCrLf)
End Sub
' Handle the KeyPress event to print the type of character entered into the control.
Private Sub TextBox1_KeyPress(sender As Object, e As KeyPressEventArgs) Handles TextBox1.KeyPress
TextBox2.AppendText($"KeyPress keychar: {e.KeyChar}" + vbCrLf)
End Sub
' Handle the KeyUp event to print the type of character entered into the control.
Private Sub TextBox1_KeyUp(sender As Object, e As KeyEventArgs) Handles TextBox1.KeyUp
TextBox2.AppendText($"KeyUp code: {e.KeyCode}, value: {e.KeyValue}, modifiers: {e.Modifiers}" + vbCrLf)
End Sub
End Class
Hinweise
Schlüsselereignisse treten in der folgenden Reihenfolge auf:
Das KeyPress Ereignis wird nicht durch andere Zeichenschlüssel als Leerzeichen und Rückraum ausgelöst. Die Nicht-Zeichenschlüssel lösen jedoch die KeyDown Ereignisse und KeyUp aus.
Verwenden Sie die KeyChar -Eigenschaft, um Tastenanschläge zur Laufzeit zu beispielen und eine Teilmenge allgemeiner Tastenanschläge zu nutzen oder zu ändern.
Um Tastaturereignisse nur auf Formularebene zu behandeln und andere Steuerelemente nicht zum Empfangen von Tastaturereignissen zu aktivieren, legen Sie die -Eigenschaft in der KeyPressEventArgs.Handled Ereignisbehandlungsmethode Ihres Formulars KeyPress auf fest true
.
Weitere Informationen zur Behandlung von Ereignissen finden Sie unter behandeln und Auslösen von Ereignissen.