Transform Struct
Definition
Important
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Describes a transform in 3d space (local space or world space), which consists of position, rotation and scaling.
public value class Transform : IEquatable<Microsoft::Azure::RemoteRendering::Transform>
public struct Transform : IEquatable<Microsoft.Azure.RemoteRendering.Transform>
type Transform = struct
Public Structure Transform
Implements IEquatable(Of Transform)
- Inheritance
-
Transform
- Implements
Constructors
Transform(Double3, Quaternion, Float3) |
Fields
Position | |
Rotation | |
Scale |
Methods
Equals(Object) | |
Equals(Transform) | |
GetHashCode() | |
IsValid() |
Operators
Equality(Transform, Transform) | |
Inequality(Transform, Transform) |