Freigeben über


MPSCnnInstanceNormalizationDataSource Konstruktoren

Definition

Überlädt

MPSCnnInstanceNormalizationDataSource()
MPSCnnInstanceNormalizationDataSource(NSCoder)
MPSCnnInstanceNormalizationDataSource(NSObjectFlag)
MPSCnnInstanceNormalizationDataSource(IntPtr)

MPSCnnInstanceNormalizationDataSource()

[Foundation.Export("init")]
protected MPSCnnInstanceNormalizationDataSource ();
Attribute

Gilt für:

MPSCnnInstanceNormalizationDataSource(NSCoder)

[Foundation.Export("initWithCoder:")]
public MPSCnnInstanceNormalizationDataSource (Foundation.NSCoder decoder);
new MetalPerformanceShaders.MPSCnnInstanceNormalizationDataSource : Foundation.NSCoder -> MetalPerformanceShaders.MPSCnnInstanceNormalizationDataSource

Parameter

decoder
NSCoder
Attribute

Gilt für:

MPSCnnInstanceNormalizationDataSource(NSObjectFlag)

protected MPSCnnInstanceNormalizationDataSource (Foundation.NSObjectFlag t);
new MetalPerformanceShaders.MPSCnnInstanceNormalizationDataSource : Foundation.NSObjectFlag -> MetalPerformanceShaders.MPSCnnInstanceNormalizationDataSource

Parameter

Gilt für:

MPSCnnInstanceNormalizationDataSource(IntPtr)

protected internal MPSCnnInstanceNormalizationDataSource (IntPtr handle);
new MetalPerformanceShaders.MPSCnnInstanceNormalizationDataSource : nativeint -> MetalPerformanceShaders.MPSCnnInstanceNormalizationDataSource

Parameter

handle
IntPtr

nativeint

Gilt für: