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WebReference.ProxyCode Vlastnost

Definice

Získá obor názvů kódu asociované s webovým odkazem.

public:
 property System::CodeDom::CodeNamespace ^ ProxyCode { System::CodeDom::CodeNamespace ^ get(); };
public System.CodeDom.CodeNamespace ProxyCode { get; }
member this.ProxyCode : System.CodeDom.CodeNamespace
Public ReadOnly Property ProxyCode As CodeNamespace

Hodnota vlastnosti

CodeNamespace

Kód CodeNamespace proxy serveru se vygeneruje při GenerateWebReferences(WebReferenceCollection, CodeDomProvider, CodeCompileUnit, WebReferenceOptions) volání metody.

Příklady

Následující příklad kódu ukazuje, jak použít ProxyCode vlastnost.

// Read in a WSDL service description.
string url = "http://www.contoso.com/Example/WebService.asmx?WSDL";
XmlTextReader reader = new XmlTextReader(url);
ServiceDescription wsdl = ServiceDescription.Read(reader);

// Create a WSDL collection.
DiscoveryClientDocumentCollection wsdlCollection = 
    new DiscoveryClientDocumentCollection();
wsdlCollection.Add(url, wsdl);

// Create a namespace.
CodeNamespace proxyNamespace = new CodeNamespace("ExampleNamespace");

// Create a web reference using the WSDL collection.
string baseUrl = "http://www.contoso.com";
string urlKey = "ExampleUrlKey";
string protocolName = "Soap12";
WebReference reference = new WebReference(
    wsdlCollection, proxyNamespace, protocolName, urlKey, baseUrl);

// Print some information about the web reference.
Console.WriteLine("The WebReference object contains {0} document(s).", 
    reference.Documents.Count);
Console.WriteLine("The protocol name is {0}.", reference.ProtocolName);
Console.WriteLine("The base URL is {0}.", reference.AppSettingBaseUrl);
Console.WriteLine("The URL key is {0}.", reference.AppSettingUrlKey);

// Print some information about the proxy code namespace.
Console.WriteLine("The proxy code namespace is {0}.", 
    reference.ProxyCode.Name);

// Print some information about the validation warnings.
Console.WriteLine("There are {0} validation warnings.",
    reference.ValidationWarnings.Count);

// Print some information about the warnings.
if (reference.Warnings == 0)
{
    Console.WriteLine("There are no warnings.");
}
else
{
    Console.WriteLine("Warnings: " + reference.Warnings);
}

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