AdvSimd.ShiftRightAndInsert Metoda
Definice
Důležité
Některé informace platí pro předběžně vydaný produkt, který se může zásadně změnit, než ho výrobce nebo autor vydá. Microsoft neposkytuje žádné záruky, výslovné ani předpokládané, týkající se zde uváděných informací.
Přetížení
ShiftRightAndInsert(Vector64<Int16>, Vector64<Int16>, Byte) |
int16x4_t vsri_n_s16(int16x4_t a, int16x4_t b, __builtin_constant_p(n)) A32: VSRI.16 Dd, Dm, #n A64: SRI Vd.4H, Vn.4H, #n |
ShiftRightAndInsert(Vector64<UInt32>, Vector64<UInt32>, Byte) |
uint32x2_t vsri_n_u32(uint32x2_t a, uint32x2_t b, __builtin_constant_p(n)) A32: VSRI.32 Dd, Dm, #n A64: SRI Vd.2S, Vn.2S, #n |
ShiftRightAndInsert(Vector64<UInt16>, Vector64<UInt16>, Byte) |
uint16x4_t vsri_n_u16(uint16x4_t a, uint16x4_t b, __builtin_constant_p(n)) A32: VSRI.16 Dd, Dm, #n A64: SRI Vd.4H, Vn.4H, #n |
ShiftRightAndInsert(Vector64<SByte>, Vector64<SByte>, Byte) |
int8x8_t vsri_n_s8(int8x8_t a, int8x8_t b, __builtin_constant_p(n)) A32: VSRI.8 Dd, Dm, #n A64: SRI Vd.8B, Vn.8B, #n |
ShiftRightAndInsert(Vector64<Int32>, Vector64<Int32>, Byte) |
int32x2_t vsri_n_s32(int32x2_t a, int32x2_t b, __builtin_constant_p(n)) A32: VSRI.32 Dd, Dm, #n A64: SRI Vd.2S, Vn.2S, #n |
ShiftRightAndInsert(Vector64<Byte>, Vector64<Byte>, Byte) |
uint8x8_t vsri_n_u8(uint8x8_t a, uint8x8_t b, __builtin_constant_p(n)) A32: VSRI.8 Dd, Dm, #n A64: SRI Vd.8B, Vn.8B, #n |
ShiftRightAndInsert(Vector128<UInt64>, Vector128<UInt64>, Byte) |
uint64x2_t vsriq_n_u64(uint64x2_t a, uint64x2_t b, __builtin_constant_p(n)) A32: VSRI.64 Qd, Qm, #n A64: SRI Vd.2D, Vn.2D, #n |
ShiftRightAndInsert(Vector128<UInt16>, Vector128<UInt16>, Byte) |
uint16x8_t vsriq_n_u16(uint16x8_t a, uint16x8_t b, __builtin_constant_p(n)) A32: VSRI.16 Qd, Qm, #n A64: SRI Vd.8H, Vn.8H, #n |
ShiftRightAndInsert(Vector128<SByte>, Vector128<SByte>, Byte) |
int8x16_t vsriq_n_s8(int8x16_t a, int8x16_t b, __builtin_constant_p(n)) A32: VSRI.8 Qd, Qm, #n A64: SRI Vd.16B, Vn.16B, #n |
ShiftRightAndInsert(Vector128<Int64>, Vector128<Int64>, Byte) |
int64x2_t vsriq_n_s64(int64x2_t a, int64x2_t b, __builtin_constant_p(n)) A32: VSRI.64 Qd, Qm, #n A64: SRI Vd.2D, Vn.2D, #n |
ShiftRightAndInsert(Vector128<Int32>, Vector128<Int32>, Byte) |
int32x4_t vsriq_n_s32(int32x4_t a, int32x4_t b, __builtin_constant_p(n)) A32: VSRI.32 Qd, Qm, #n A64: SRI Vd.4S, Vn.4S, #n |
ShiftRightAndInsert(Vector128<Int16>, Vector128<Int16>, Byte) |
int16x8_t vsriq_n_s16(int16x8_t a, int16x8_t b, __builtin_constant_p(n)) A32: VSRI.16 Qd, Qm, #n A64: SRI Vd.8H, Vn.8H, #n |
ShiftRightAndInsert(Vector128<Byte>, Vector128<Byte>, Byte) |
uint8x16_t vsriq_n_u8(uint8x16_t a, uint8x16_t b, __builtin_constant_p(n)) A32: VSRI.8 Qd, Qm, #n A64: SRI Vd.16B, Vn.16B, #n |
ShiftRightAndInsert(Vector128<UInt32>, Vector128<UInt32>, Byte) |
uint32x4_t vsriq_n_u32(uint32x4_t a, uint32x4_t b, __builtin_constant_p(n)) A32: VSRI.32 Qd, Qm, #n A64: SRI Vd.4S, Vn.4S, #n |
ShiftRightAndInsert(Vector64<Int16>, Vector64<Int16>, Byte)
int16x4_t vsri_n_s16(int16x4_t a, int16x4_t b, __builtin_constant_p(n))
A32: VSRI.16 Dd, Dm, #n
A64: SRI Vd.4H, Vn.4H, #n
public:
static System::Runtime::Intrinsics::Vector64<short> ShiftRightAndInsert(System::Runtime::Intrinsics::Vector64<short> left, System::Runtime::Intrinsics::Vector64<short> right, System::Byte shift);
public static System.Runtime.Intrinsics.Vector64<short> ShiftRightAndInsert (System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right, byte shift);
static member ShiftRightAndInsert : System.Runtime.Intrinsics.Vector64<int16> * System.Runtime.Intrinsics.Vector64<int16> * byte -> System.Runtime.Intrinsics.Vector64<int16>
Public Shared Function ShiftRightAndInsert (left As Vector64(Of Short), right As Vector64(Of Short), shift As Byte) As Vector64(Of Short)
Parametry
- shift
- Byte
Návraty
Platí pro
ShiftRightAndInsert(Vector64<UInt32>, Vector64<UInt32>, Byte)
uint32x2_t vsri_n_u32(uint32x2_t a, uint32x2_t b, __builtin_constant_p(n))
A32: VSRI.32 Dd, Dm, #n
A64: SRI Vd.2S, Vn.2S, #n
public:
static System::Runtime::Intrinsics::Vector64<System::UInt32> ShiftRightAndInsert(System::Runtime::Intrinsics::Vector64<System::UInt32> left, System::Runtime::Intrinsics::Vector64<System::UInt32> right, System::Byte shift);
public static System.Runtime.Intrinsics.Vector64<uint> ShiftRightAndInsert (System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector64<uint> right, byte shift);
static member ShiftRightAndInsert : System.Runtime.Intrinsics.Vector64<uint32> * System.Runtime.Intrinsics.Vector64<uint32> * byte -> System.Runtime.Intrinsics.Vector64<uint32>
Public Shared Function ShiftRightAndInsert (left As Vector64(Of UInteger), right As Vector64(Of UInteger), shift As Byte) As Vector64(Of UInteger)
Parametry
- shift
- Byte
Návraty
Platí pro
ShiftRightAndInsert(Vector64<UInt16>, Vector64<UInt16>, Byte)
uint16x4_t vsri_n_u16(uint16x4_t a, uint16x4_t b, __builtin_constant_p(n))
A32: VSRI.16 Dd, Dm, #n
A64: SRI Vd.4H, Vn.4H, #n
public:
static System::Runtime::Intrinsics::Vector64<System::UInt16> ShiftRightAndInsert(System::Runtime::Intrinsics::Vector64<System::UInt16> left, System::Runtime::Intrinsics::Vector64<System::UInt16> right, System::Byte shift);
public static System.Runtime.Intrinsics.Vector64<ushort> ShiftRightAndInsert (System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right, byte shift);
static member ShiftRightAndInsert : System.Runtime.Intrinsics.Vector64<uint16> * System.Runtime.Intrinsics.Vector64<uint16> * byte -> System.Runtime.Intrinsics.Vector64<uint16>
Public Shared Function ShiftRightAndInsert (left As Vector64(Of UShort), right As Vector64(Of UShort), shift As Byte) As Vector64(Of UShort)
Parametry
- shift
- Byte
Návraty
Platí pro
ShiftRightAndInsert(Vector64<SByte>, Vector64<SByte>, Byte)
int8x8_t vsri_n_s8(int8x8_t a, int8x8_t b, __builtin_constant_p(n))
A32: VSRI.8 Dd, Dm, #n
A64: SRI Vd.8B, Vn.8B, #n
public:
static System::Runtime::Intrinsics::Vector64<System::SByte> ShiftRightAndInsert(System::Runtime::Intrinsics::Vector64<System::SByte> left, System::Runtime::Intrinsics::Vector64<System::SByte> right, System::Byte shift);
public static System.Runtime.Intrinsics.Vector64<sbyte> ShiftRightAndInsert (System.Runtime.Intrinsics.Vector64<sbyte> left, System.Runtime.Intrinsics.Vector64<sbyte> right, byte shift);
static member ShiftRightAndInsert : System.Runtime.Intrinsics.Vector64<sbyte> * System.Runtime.Intrinsics.Vector64<sbyte> * byte -> System.Runtime.Intrinsics.Vector64<sbyte>
Public Shared Function ShiftRightAndInsert (left As Vector64(Of SByte), right As Vector64(Of SByte), shift As Byte) As Vector64(Of SByte)
Parametry
- shift
- Byte
Návraty
Platí pro
ShiftRightAndInsert(Vector64<Int32>, Vector64<Int32>, Byte)
int32x2_t vsri_n_s32(int32x2_t a, int32x2_t b, __builtin_constant_p(n))
A32: VSRI.32 Dd, Dm, #n
A64: SRI Vd.2S, Vn.2S, #n
public:
static System::Runtime::Intrinsics::Vector64<int> ShiftRightAndInsert(System::Runtime::Intrinsics::Vector64<int> left, System::Runtime::Intrinsics::Vector64<int> right, System::Byte shift);
public static System.Runtime.Intrinsics.Vector64<int> ShiftRightAndInsert (System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right, byte shift);
static member ShiftRightAndInsert : System.Runtime.Intrinsics.Vector64<int> * System.Runtime.Intrinsics.Vector64<int> * byte -> System.Runtime.Intrinsics.Vector64<int>
Public Shared Function ShiftRightAndInsert (left As Vector64(Of Integer), right As Vector64(Of Integer), shift As Byte) As Vector64(Of Integer)
Parametry
- shift
- Byte
Návraty
Platí pro
ShiftRightAndInsert(Vector64<Byte>, Vector64<Byte>, Byte)
uint8x8_t vsri_n_u8(uint8x8_t a, uint8x8_t b, __builtin_constant_p(n))
A32: VSRI.8 Dd, Dm, #n
A64: SRI Vd.8B, Vn.8B, #n
public:
static System::Runtime::Intrinsics::Vector64<System::Byte> ShiftRightAndInsert(System::Runtime::Intrinsics::Vector64<System::Byte> left, System::Runtime::Intrinsics::Vector64<System::Byte> right, System::Byte shift);
public static System.Runtime.Intrinsics.Vector64<byte> ShiftRightAndInsert (System.Runtime.Intrinsics.Vector64<byte> left, System.Runtime.Intrinsics.Vector64<byte> right, byte shift);
static member ShiftRightAndInsert : System.Runtime.Intrinsics.Vector64<byte> * System.Runtime.Intrinsics.Vector64<byte> * byte -> System.Runtime.Intrinsics.Vector64<byte>
Public Shared Function ShiftRightAndInsert (left As Vector64(Of Byte), right As Vector64(Of Byte), shift As Byte) As Vector64(Of Byte)
Parametry
- shift
- Byte
Návraty
Platí pro
ShiftRightAndInsert(Vector128<UInt64>, Vector128<UInt64>, Byte)
uint64x2_t vsriq_n_u64(uint64x2_t a, uint64x2_t b, __builtin_constant_p(n))
A32: VSRI.64 Qd, Qm, #n
A64: SRI Vd.2D, Vn.2D, #n
public:
static System::Runtime::Intrinsics::Vector128<System::UInt64> ShiftRightAndInsert(System::Runtime::Intrinsics::Vector128<System::UInt64> left, System::Runtime::Intrinsics::Vector128<System::UInt64> right, System::Byte shift);
public static System.Runtime.Intrinsics.Vector128<ulong> ShiftRightAndInsert (System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right, byte shift);
static member ShiftRightAndInsert : System.Runtime.Intrinsics.Vector128<uint64> * System.Runtime.Intrinsics.Vector128<uint64> * byte -> System.Runtime.Intrinsics.Vector128<uint64>
Public Shared Function ShiftRightAndInsert (left As Vector128(Of ULong), right As Vector128(Of ULong), shift As Byte) As Vector128(Of ULong)
Parametry
- shift
- Byte
Návraty
Platí pro
ShiftRightAndInsert(Vector128<UInt16>, Vector128<UInt16>, Byte)
uint16x8_t vsriq_n_u16(uint16x8_t a, uint16x8_t b, __builtin_constant_p(n))
A32: VSRI.16 Qd, Qm, #n
A64: SRI Vd.8H, Vn.8H, #n
public:
static System::Runtime::Intrinsics::Vector128<System::UInt16> ShiftRightAndInsert(System::Runtime::Intrinsics::Vector128<System::UInt16> left, System::Runtime::Intrinsics::Vector128<System::UInt16> right, System::Byte shift);
public static System.Runtime.Intrinsics.Vector128<ushort> ShiftRightAndInsert (System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right, byte shift);
static member ShiftRightAndInsert : System.Runtime.Intrinsics.Vector128<uint16> * System.Runtime.Intrinsics.Vector128<uint16> * byte -> System.Runtime.Intrinsics.Vector128<uint16>
Public Shared Function ShiftRightAndInsert (left As Vector128(Of UShort), right As Vector128(Of UShort), shift As Byte) As Vector128(Of UShort)
Parametry
- shift
- Byte
Návraty
Platí pro
ShiftRightAndInsert(Vector128<SByte>, Vector128<SByte>, Byte)
int8x16_t vsriq_n_s8(int8x16_t a, int8x16_t b, __builtin_constant_p(n))
A32: VSRI.8 Qd, Qm, #n
A64: SRI Vd.16B, Vn.16B, #n
public:
static System::Runtime::Intrinsics::Vector128<System::SByte> ShiftRightAndInsert(System::Runtime::Intrinsics::Vector128<System::SByte> left, System::Runtime::Intrinsics::Vector128<System::SByte> right, System::Byte shift);
public static System.Runtime.Intrinsics.Vector128<sbyte> ShiftRightAndInsert (System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right, byte shift);
static member ShiftRightAndInsert : System.Runtime.Intrinsics.Vector128<sbyte> * System.Runtime.Intrinsics.Vector128<sbyte> * byte -> System.Runtime.Intrinsics.Vector128<sbyte>
Public Shared Function ShiftRightAndInsert (left As Vector128(Of SByte), right As Vector128(Of SByte), shift As Byte) As Vector128(Of SByte)
Parametry
- shift
- Byte
Návraty
Platí pro
ShiftRightAndInsert(Vector128<Int64>, Vector128<Int64>, Byte)
int64x2_t vsriq_n_s64(int64x2_t a, int64x2_t b, __builtin_constant_p(n))
A32: VSRI.64 Qd, Qm, #n
A64: SRI Vd.2D, Vn.2D, #n
public:
static System::Runtime::Intrinsics::Vector128<long> ShiftRightAndInsert(System::Runtime::Intrinsics::Vector128<long> left, System::Runtime::Intrinsics::Vector128<long> right, System::Byte shift);
public static System.Runtime.Intrinsics.Vector128<long> ShiftRightAndInsert (System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right, byte shift);
static member ShiftRightAndInsert : System.Runtime.Intrinsics.Vector128<int64> * System.Runtime.Intrinsics.Vector128<int64> * byte -> System.Runtime.Intrinsics.Vector128<int64>
Public Shared Function ShiftRightAndInsert (left As Vector128(Of Long), right As Vector128(Of Long), shift As Byte) As Vector128(Of Long)
Parametry
- shift
- Byte
Návraty
Platí pro
ShiftRightAndInsert(Vector128<Int32>, Vector128<Int32>, Byte)
int32x4_t vsriq_n_s32(int32x4_t a, int32x4_t b, __builtin_constant_p(n))
A32: VSRI.32 Qd, Qm, #n
A64: SRI Vd.4S, Vn.4S, #n
public:
static System::Runtime::Intrinsics::Vector128<int> ShiftRightAndInsert(System::Runtime::Intrinsics::Vector128<int> left, System::Runtime::Intrinsics::Vector128<int> right, System::Byte shift);
public static System.Runtime.Intrinsics.Vector128<int> ShiftRightAndInsert (System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right, byte shift);
static member ShiftRightAndInsert : System.Runtime.Intrinsics.Vector128<int> * System.Runtime.Intrinsics.Vector128<int> * byte -> System.Runtime.Intrinsics.Vector128<int>
Public Shared Function ShiftRightAndInsert (left As Vector128(Of Integer), right As Vector128(Of Integer), shift As Byte) As Vector128(Of Integer)
Parametry
- shift
- Byte
Návraty
Platí pro
ShiftRightAndInsert(Vector128<Int16>, Vector128<Int16>, Byte)
int16x8_t vsriq_n_s16(int16x8_t a, int16x8_t b, __builtin_constant_p(n))
A32: VSRI.16 Qd, Qm, #n
A64: SRI Vd.8H, Vn.8H, #n
public:
static System::Runtime::Intrinsics::Vector128<short> ShiftRightAndInsert(System::Runtime::Intrinsics::Vector128<short> left, System::Runtime::Intrinsics::Vector128<short> right, System::Byte shift);
public static System.Runtime.Intrinsics.Vector128<short> ShiftRightAndInsert (System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right, byte shift);
static member ShiftRightAndInsert : System.Runtime.Intrinsics.Vector128<int16> * System.Runtime.Intrinsics.Vector128<int16> * byte -> System.Runtime.Intrinsics.Vector128<int16>
Public Shared Function ShiftRightAndInsert (left As Vector128(Of Short), right As Vector128(Of Short), shift As Byte) As Vector128(Of Short)
Parametry
- shift
- Byte
Návraty
Platí pro
ShiftRightAndInsert(Vector128<Byte>, Vector128<Byte>, Byte)
uint8x16_t vsriq_n_u8(uint8x16_t a, uint8x16_t b, __builtin_constant_p(n))
A32: VSRI.8 Qd, Qm, #n
A64: SRI Vd.16B, Vn.16B, #n
public:
static System::Runtime::Intrinsics::Vector128<System::Byte> ShiftRightAndInsert(System::Runtime::Intrinsics::Vector128<System::Byte> left, System::Runtime::Intrinsics::Vector128<System::Byte> right, System::Byte shift);
public static System.Runtime.Intrinsics.Vector128<byte> ShiftRightAndInsert (System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right, byte shift);
static member ShiftRightAndInsert : System.Runtime.Intrinsics.Vector128<byte> * System.Runtime.Intrinsics.Vector128<byte> * byte -> System.Runtime.Intrinsics.Vector128<byte>
Public Shared Function ShiftRightAndInsert (left As Vector128(Of Byte), right As Vector128(Of Byte), shift As Byte) As Vector128(Of Byte)
Parametry
- shift
- Byte
Návraty
Platí pro
ShiftRightAndInsert(Vector128<UInt32>, Vector128<UInt32>, Byte)
uint32x4_t vsriq_n_u32(uint32x4_t a, uint32x4_t b, __builtin_constant_p(n))
A32: VSRI.32 Qd, Qm, #n
A64: SRI Vd.4S, Vn.4S, #n
public:
static System::Runtime::Intrinsics::Vector128<System::UInt32> ShiftRightAndInsert(System::Runtime::Intrinsics::Vector128<System::UInt32> left, System::Runtime::Intrinsics::Vector128<System::UInt32> right, System::Byte shift);
public static System.Runtime.Intrinsics.Vector128<uint> ShiftRightAndInsert (System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right, byte shift);
static member ShiftRightAndInsert : System.Runtime.Intrinsics.Vector128<uint32> * System.Runtime.Intrinsics.Vector128<uint32> * byte -> System.Runtime.Intrinsics.Vector128<uint32>
Public Shared Function ShiftRightAndInsert (left As Vector128(Of UInteger), right As Vector128(Of UInteger), shift As Byte) As Vector128(Of UInteger)
Parametry
- shift
- Byte