AdvSimd.MultiplyDoublingWideningLowerAndAddSaturate Metoda
Definice
Důležité
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Přetížení
MultiplyDoublingWideningLowerAndAddSaturate(Vector128<Int32>, Vector64<Int16>, Vector64<Int16>) |
int32x4_t vqdmlal_s16 (int32x4_t a, int16x4_t b, int16x4_t c) A32: VQDMLAL. S16 Qd, Dn, Dm A64: SQDMLAL Vd.4S, Vn.4H, Vm.4H |
MultiplyDoublingWideningLowerAndAddSaturate(Vector128<Int64>, Vector64<Int32>, Vector64<Int32>) |
int64x2_t vqdmlal_s32 (int64x2_t a, int32x2_t b, int32x2_t c) A32: VQDMLAL. S32 Qd, Dn, Dm A64: SQDMLAL Vd.2D, Vn.2S, Vm.2S |
MultiplyDoublingWideningLowerAndAddSaturate(Vector128<Int32>, Vector64<Int16>, Vector64<Int16>)
int32x4_t vqdmlal_s16 (int32x4_t a, int16x4_t b, int16x4_t c)
A32: VQDMLAL. S16 Qd, Dn, Dm
A64: SQDMLAL Vd.4S, Vn.4H, Vm.4H
public:
static System::Runtime::Intrinsics::Vector128<int> MultiplyDoublingWideningLowerAndAddSaturate(System::Runtime::Intrinsics::Vector128<int> addend, System::Runtime::Intrinsics::Vector64<short> left, System::Runtime::Intrinsics::Vector64<short> right);
public static System.Runtime.Intrinsics.Vector128<int> MultiplyDoublingWideningLowerAndAddSaturate (System.Runtime.Intrinsics.Vector128<int> addend, System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right);
static member MultiplyDoublingWideningLowerAndAddSaturate : System.Runtime.Intrinsics.Vector128<int> * System.Runtime.Intrinsics.Vector64<int16> * System.Runtime.Intrinsics.Vector64<int16> -> System.Runtime.Intrinsics.Vector128<int>
Public Shared Function MultiplyDoublingWideningLowerAndAddSaturate (addend As Vector128(Of Integer), left As Vector64(Of Short), right As Vector64(Of Short)) As Vector128(Of Integer)
Parametry
Návraty
Platí pro
MultiplyDoublingWideningLowerAndAddSaturate(Vector128<Int64>, Vector64<Int32>, Vector64<Int32>)
int64x2_t vqdmlal_s32 (int64x2_t a, int32x2_t b, int32x2_t c)
A32: VQDMLAL. S32 Qd, Dn, Dm
A64: SQDMLAL Vd.2D, Vn.2S, Vm.2S
public:
static System::Runtime::Intrinsics::Vector128<long> MultiplyDoublingWideningLowerAndAddSaturate(System::Runtime::Intrinsics::Vector128<long> addend, System::Runtime::Intrinsics::Vector64<int> left, System::Runtime::Intrinsics::Vector64<int> right);
public static System.Runtime.Intrinsics.Vector128<long> MultiplyDoublingWideningLowerAndAddSaturate (System.Runtime.Intrinsics.Vector128<long> addend, System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right);
static member MultiplyDoublingWideningLowerAndAddSaturate : System.Runtime.Intrinsics.Vector128<int64> * System.Runtime.Intrinsics.Vector64<int> * System.Runtime.Intrinsics.Vector64<int> -> System.Runtime.Intrinsics.Vector128<int64>
Public Shared Function MultiplyDoublingWideningLowerAndAddSaturate (addend As Vector128(Of Long), left As Vector64(Of Integer), right As Vector64(Of Integer)) As Vector128(Of Long)