AdvSimd.LoadVector128 Metoda
Definice
Důležité
Některé informace platí pro předběžně vydaný produkt, který se může zásadně změnit, než ho výrobce nebo autor vydá. Microsoft neposkytuje žádné záruky, výslovné ani předpokládané, týkající se zde uváděných informací.
Přetížení
LoadVector128(Single*) |
float32x4_t vld1q_f32 (float32_t const * ptr) A32: VLD1.32 Dd, Dd+1, [Rn] A64: LD1 Vt.4S, [Xn] |
LoadVector128(UInt64*) |
uint64x2_t vld1q_u64 (uint64_t const * ptr) A32: VLD1.64 Dd, Dd+1, [Rn] A64: LD1 Vt.2D, [Xn] |
LoadVector128(UInt32*) |
uint32x4_t vld1q_s32 (uint32_t const * ptr) A32: VLD1.32 Dd, Dd+1, [Rn] A64: LD1 Vt.4S, [Xn] |
LoadVector128(UInt16*) |
uint16x8_t vld1q_s16 (uint16_t const * ptr) A32: VLD1.16 Dd, Dd+1, [Rn] A64: LD1 Vt.8H, [Xn] |
LoadVector128(SByte*) |
int8x16_t vld1q_s8 (int8_t const * ptr) A32: VLD1.8 Dd, Dd+1, [Rn] A64: LD1 Vt.16B, [Xn] |
LoadVector128(Byte*) |
uint8x16_t vld1q_u8 (uint8_t const * ptr) A32: VLD1.8 Dd, Dd+1, [Rn] A64: LD1 Vt.16B, [Xn] |
LoadVector128(Int32*) |
int32x4_t vld1q_s32 (int32_t const * ptr) A32: VLD1.32 Dd, Dd+1, [Rn] A64: LD1 Vt.4S, [Xn] |
LoadVector128(Int16*) |
int16x8_t vld1q_s16 (int16_t const * ptr) A32: VLD1.16 Dd, Dd+1, [Rn] A64: LD1 Vt.8H, [Xn] |
LoadVector128(Double*) |
float64x2_t vld1q_f64 (float64_t const * ptr) A32: VLD1.64 Dd, Dd+1, [Rn] A64: LD1 Vt.2D, [Xn] |
LoadVector128(Int64*) |
int64x2_t vld1q_s64 (int64_t const * ptr) A32: VLD1.64 Dd, Dd+1, [Rn] A64: LD1 Vt.2D, [Xn] |
LoadVector128(Single*)
float32x4_t vld1q_f32 (float32_t const * ptr)
A32: VLD1.32 Dd, Dd+1, [Rn]
A64: LD1 Vt.4S, [Xn]
public:
static System::Runtime::Intrinsics::Vector128<float> LoadVector128(float* address);
public static System.Runtime.Intrinsics.Vector128<float> LoadVector128 (float* address);
static member LoadVector128 : nativeptr<single> -> System.Runtime.Intrinsics.Vector128<single>
Parametry
- address
- Single*
Návraty
Platí pro
LoadVector128(UInt64*)
uint64x2_t vld1q_u64 (uint64_t const * ptr)
A32: VLD1.64 Dd, Dd+1, [Rn]
A64: LD1 Vt.2D, [Xn]
public:
static System::Runtime::Intrinsics::Vector128<System::UInt64> LoadVector128(System::UInt64* address);
public static System.Runtime.Intrinsics.Vector128<ulong> LoadVector128 (ulong* address);
static member LoadVector128 : nativeptr<uint64> -> System.Runtime.Intrinsics.Vector128<uint64>
Parametry
- address
- UInt64*
Návraty
Platí pro
LoadVector128(UInt32*)
uint32x4_t vld1q_s32 (uint32_t const * ptr)
A32: VLD1.32 Dd, Dd+1, [Rn]
A64: LD1 Vt.4S, [Xn]
public:
static System::Runtime::Intrinsics::Vector128<System::UInt32> LoadVector128(System::UInt32* address);
public static System.Runtime.Intrinsics.Vector128<uint> LoadVector128 (uint* address);
static member LoadVector128 : nativeptr<uint32> -> System.Runtime.Intrinsics.Vector128<uint32>
Parametry
- address
- UInt32*
Návraty
Platí pro
LoadVector128(UInt16*)
uint16x8_t vld1q_s16 (uint16_t const * ptr)
A32: VLD1.16 Dd, Dd+1, [Rn]
A64: LD1 Vt.8H, [Xn]
public:
static System::Runtime::Intrinsics::Vector128<System::UInt16> LoadVector128(System::UInt16* address);
public static System.Runtime.Intrinsics.Vector128<ushort> LoadVector128 (ushort* address);
static member LoadVector128 : nativeptr<uint16> -> System.Runtime.Intrinsics.Vector128<uint16>
Parametry
- address
- UInt16*
Návraty
Platí pro
LoadVector128(SByte*)
int8x16_t vld1q_s8 (int8_t const * ptr)
A32: VLD1.8 Dd, Dd+1, [Rn]
A64: LD1 Vt.16B, [Xn]
public:
static System::Runtime::Intrinsics::Vector128<System::SByte> LoadVector128(System::SByte* address);
public static System.Runtime.Intrinsics.Vector128<sbyte> LoadVector128 (sbyte* address);
static member LoadVector128 : nativeptr<sbyte> -> System.Runtime.Intrinsics.Vector128<sbyte>
Parametry
- address
- SByte*
Návraty
Platí pro
LoadVector128(Byte*)
uint8x16_t vld1q_u8 (uint8_t const * ptr)
A32: VLD1.8 Dd, Dd+1, [Rn]
A64: LD1 Vt.16B, [Xn]
public:
static System::Runtime::Intrinsics::Vector128<System::Byte> LoadVector128(System::Byte* address);
public static System.Runtime.Intrinsics.Vector128<byte> LoadVector128 (byte* address);
static member LoadVector128 : nativeptr<byte> -> System.Runtime.Intrinsics.Vector128<byte>
Parametry
- address
- Byte*
Návraty
Platí pro
LoadVector128(Int32*)
int32x4_t vld1q_s32 (int32_t const * ptr)
A32: VLD1.32 Dd, Dd+1, [Rn]
A64: LD1 Vt.4S, [Xn]
public:
static System::Runtime::Intrinsics::Vector128<int> LoadVector128(int* address);
public static System.Runtime.Intrinsics.Vector128<int> LoadVector128 (int* address);
static member LoadVector128 : nativeptr<int> -> System.Runtime.Intrinsics.Vector128<int>
Parametry
- address
- Int32*
Návraty
Platí pro
LoadVector128(Int16*)
int16x8_t vld1q_s16 (int16_t const * ptr)
A32: VLD1.16 Dd, Dd+1, [Rn]
A64: LD1 Vt.8H, [Xn]
public:
static System::Runtime::Intrinsics::Vector128<short> LoadVector128(short* address);
public static System.Runtime.Intrinsics.Vector128<short> LoadVector128 (short* address);
static member LoadVector128 : nativeptr<int16> -> System.Runtime.Intrinsics.Vector128<int16>
Parametry
- address
- Int16*
Návraty
Platí pro
LoadVector128(Double*)
float64x2_t vld1q_f64 (float64_t const * ptr)
A32: VLD1.64 Dd, Dd+1, [Rn]
A64: LD1 Vt.2D, [Xn]
public:
static System::Runtime::Intrinsics::Vector128<double> LoadVector128(double* address);
public static System.Runtime.Intrinsics.Vector128<double> LoadVector128 (double* address);
static member LoadVector128 : nativeptr<double> -> System.Runtime.Intrinsics.Vector128<double>
Parametry
- address
- Double*
Návraty
Platí pro
LoadVector128(Int64*)
int64x2_t vld1q_s64 (int64_t const * ptr)
A32: VLD1.64 Dd, Dd+1, [Rn]
A64: LD1 Vt.2D, [Xn]
public:
static System::Runtime::Intrinsics::Vector128<long> LoadVector128(long* address);
public static System.Runtime.Intrinsics.Vector128<long> LoadVector128 (long* address);
static member LoadVector128 : nativeptr<int64> -> System.Runtime.Intrinsics.Vector128<int64>
Parametry
- address
- Int64*