AdvSimd.Add Metoda
Definice
Důležité
Některé informace platí pro předběžně vydaný produkt, který se může zásadně změnit, než ho výrobce nebo autor vydá. Microsoft neposkytuje žádné záruky, výslovné ani předpokládané, týkající se zde uváděných informací.
Přetížení
Add(Vector64<Byte>, Vector64<Byte>) |
uint8x8_t vadd_u8 (uint8x8_t a, uint8x8_t b) A32: VADD. I8 Dd, Dn, Dm A64: PŘIDÁNÍ Vd.8B, Vn.8B, Vm.8B |
Add(Vector64<UInt16>, Vector64<UInt16>) |
uint16x4_t vadd_u16 (uint16x4_t a, uint16x4_t b) A32: VADD. I16 Dd, Dn, Dm A64: PŘIDÁNÍ Vd.4H, Vn.4H, Vm.4H |
Add(Vector64<Single>, Vector64<Single>) |
float32x2_t vadd_f32 (float32x2_t a, float32x2_t b) A32: VADD. F32 Dd, Dn, Dm A64: FADD Vd.2S, Vn.2S, Vm.2S |
Add(Vector64<SByte>, Vector64<SByte>) |
int8x8_t vadd_s8 (int8x8_t a, int8x8_t b) A32: VADD. I8 Dd, Dn, Dm A64: PŘIDÁNÍ Vd.8B, Vn.8B, Vm.8B |
Add(Vector64<UInt32>, Vector64<UInt32>) |
uint32x2_t vadd_u32 (uint32x2_t a, uint32x2_t b) A32: VADD. I32 Dd, Dn, Dm A64: PŘIDÁNÍ Vd.2S, Vn.2S, Vm.2S |
Add(Vector64<Int32>, Vector64<Int32>) |
int32x2_t vadd_s32 (int32x2_t a, int32x2_t b) A32: VADD. I32 Dd, Dn, Dm A64: PŘIDÁNÍ Vd.2S, Vn.2S, Vm.2S |
Add(Vector64<Int16>, Vector64<Int16>) |
int16x4_t vadd_s16 (int16x4_t a, int16x4_t b) A32: VADD. I16 Dd, Dn, Dm A64: PŘIDÁNÍ Vd.4H, Vn.4H, Vm.4H |
Add(Vector128<UInt64>, Vector128<UInt64>) |
uint64x2_t vaddq_u64 (uint64x2_t a, uint64x2_t b) A32: VADD. I64 Qd, Qn, Qm A64: PŘIDÁNÍ Vd.2D, Vn.2D, Vm.2D |
Add(Vector128<Int64>, Vector128<Int64>) |
int64x2_t vaddq_s64 (int64x2_t a, int64x2_t b) A32: VADD. I64 Qd, Qn, Qm A64: PŘIDÁNÍ Vd.2D, Vn.2D, Vm.2D |
Add(Vector128<UInt16>, Vector128<UInt16>) |
uint16x8_t vaddq_u16 (uint16x8_t a, uint16x8_t b) A32: VADD. I16 Qd, Qn, Qm A64: PŘIDÁNÍ Vd.8H, Vn.8H, Vm.8H |
Add(Vector128<Single>, Vector128<Single>) |
float32x4_t vaddq_f32 (float32x4_t a, float32x4_t b) A32: VADD. F32 Qd, Qn, Qm A64: FADD Vd.4S, Vn.4S, Vm.4S |
Add(Vector128<SByte>, Vector128<SByte>) |
int8x16_t vaddq_s8 (int8x16_t a, int8x16_t b) A32: VADD. I8 Qd, Qn, Qm A64: PŘIDÁNÍ Vd.16B, Vn.16B, Vm.16B |
Add(Vector128<Int32>, Vector128<Int32>) |
int32x4_t vaddq_s32 (int32x4_t a, int32x4_t b) A32: VADD. I32 Qd, Qn, Qm A64: PŘIDÁNÍ Vd.4S, Vn.4S, Vm.4S |
Add(Vector128<Int16>, Vector128<Int16>) |
int16x8_t vaddq_s16 (int16x8_t a, int16x8_t b) A32: VADD. I16 Qd, Qn, Qm A64: PŘIDÁNÍ Vd.8H, Vn.8H, Vm.8H |
Add(Vector128<Byte>, Vector128<Byte>) |
uint8x16_t vaddq_u8 (uint8x16_t a, uint8x16_t b) A32: VADD. I8 Qd, Qn, Qm A64: PŘIDÁNÍ Vd.16B, Vn.16B, Vm.16B |
Add(Vector128<UInt32>, Vector128<UInt32>) |
uint32x4_t vaddq_u32 (uint32x4_t a, uint32x4_t b) A32: VADD. I32 Qd, Qn, Qm A64: PŘIDÁNÍ Vd.4S, Vn.4S, Vm.4S |
Add(Vector64<Byte>, Vector64<Byte>)
uint8x8_t vadd_u8 (uint8x8_t a, uint8x8_t b)
A32: VADD. I8 Dd, Dn, Dm
A64: PŘIDÁNÍ Vd.8B, Vn.8B, Vm.8B
public:
static System::Runtime::Intrinsics::Vector64<System::Byte> Add(System::Runtime::Intrinsics::Vector64<System::Byte> left, System::Runtime::Intrinsics::Vector64<System::Byte> right);
public static System.Runtime.Intrinsics.Vector64<byte> Add (System.Runtime.Intrinsics.Vector64<byte> left, System.Runtime.Intrinsics.Vector64<byte> right);
static member Add : System.Runtime.Intrinsics.Vector64<byte> * System.Runtime.Intrinsics.Vector64<byte> -> System.Runtime.Intrinsics.Vector64<byte>
Public Shared Function Add (left As Vector64(Of Byte), right As Vector64(Of Byte)) As Vector64(Of Byte)
Parametry
Návraty
Platí pro
Add(Vector64<UInt16>, Vector64<UInt16>)
uint16x4_t vadd_u16 (uint16x4_t a, uint16x4_t b)
A32: VADD. I16 Dd, Dn, Dm
A64: PŘIDEJTE Vd.4H, Vn.4H, Vm.4H
public:
static System::Runtime::Intrinsics::Vector64<System::UInt16> Add(System::Runtime::Intrinsics::Vector64<System::UInt16> left, System::Runtime::Intrinsics::Vector64<System::UInt16> right);
public static System.Runtime.Intrinsics.Vector64<ushort> Add (System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right);
static member Add : System.Runtime.Intrinsics.Vector64<uint16> * System.Runtime.Intrinsics.Vector64<uint16> -> System.Runtime.Intrinsics.Vector64<uint16>
Public Shared Function Add (left As Vector64(Of UShort), right As Vector64(Of UShort)) As Vector64(Of UShort)
Parametry
Návraty
Platí pro
Add(Vector64<Single>, Vector64<Single>)
float32x2_t vadd_f32 (float32x2_t a, float32x2_t b)
A32: VADD. F32 Dd, Dn, Dm
A64: FADD Vd.2S, Vn.2S, Vm.2S
public:
static System::Runtime::Intrinsics::Vector64<float> Add(System::Runtime::Intrinsics::Vector64<float> left, System::Runtime::Intrinsics::Vector64<float> right);
public static System.Runtime.Intrinsics.Vector64<float> Add (System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right);
static member Add : System.Runtime.Intrinsics.Vector64<single> * System.Runtime.Intrinsics.Vector64<single> -> System.Runtime.Intrinsics.Vector64<single>
Public Shared Function Add (left As Vector64(Of Single), right As Vector64(Of Single)) As Vector64(Of Single)
Parametry
Návraty
Platí pro
Add(Vector64<SByte>, Vector64<SByte>)
int8x8_t vadd_s8 (int8x8_t a, int8x8_t b)
A32: VADD. I8 Dd, Dn, Dm
A64: PŘIDÁNÍ Vd.8B, Vn.8B, Vm.8B
public:
static System::Runtime::Intrinsics::Vector64<System::SByte> Add(System::Runtime::Intrinsics::Vector64<System::SByte> left, System::Runtime::Intrinsics::Vector64<System::SByte> right);
public static System.Runtime.Intrinsics.Vector64<sbyte> Add (System.Runtime.Intrinsics.Vector64<sbyte> left, System.Runtime.Intrinsics.Vector64<sbyte> right);
static member Add : System.Runtime.Intrinsics.Vector64<sbyte> * System.Runtime.Intrinsics.Vector64<sbyte> -> System.Runtime.Intrinsics.Vector64<sbyte>
Public Shared Function Add (left As Vector64(Of SByte), right As Vector64(Of SByte)) As Vector64(Of SByte)
Parametry
Návraty
Platí pro
Add(Vector64<UInt32>, Vector64<UInt32>)
uint32x2_t vadd_u32 (uint32x2_t a, uint32x2_t b)
A32: VADD. I32 Dd, Dn, Dm
A64: PŘIDÁNÍ Vd.2S, Vn.2S, Vm.2S
public:
static System::Runtime::Intrinsics::Vector64<System::UInt32> Add(System::Runtime::Intrinsics::Vector64<System::UInt32> left, System::Runtime::Intrinsics::Vector64<System::UInt32> right);
public static System.Runtime.Intrinsics.Vector64<uint> Add (System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector64<uint> right);
static member Add : System.Runtime.Intrinsics.Vector64<uint32> * System.Runtime.Intrinsics.Vector64<uint32> -> System.Runtime.Intrinsics.Vector64<uint32>
Public Shared Function Add (left As Vector64(Of UInteger), right As Vector64(Of UInteger)) As Vector64(Of UInteger)
Parametry
Návraty
Platí pro
Add(Vector64<Int32>, Vector64<Int32>)
int32x2_t vadd_s32 (int32x2_t a, int32x2_t b)
A32: VADD. I32 Dd, Dn, Dm
A64: PŘIDÁNÍ Vd.2S, Vn.2S, Vm.2S
public:
static System::Runtime::Intrinsics::Vector64<int> Add(System::Runtime::Intrinsics::Vector64<int> left, System::Runtime::Intrinsics::Vector64<int> right);
public static System.Runtime.Intrinsics.Vector64<int> Add (System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right);
static member Add : System.Runtime.Intrinsics.Vector64<int> * System.Runtime.Intrinsics.Vector64<int> -> System.Runtime.Intrinsics.Vector64<int>
Public Shared Function Add (left As Vector64(Of Integer), right As Vector64(Of Integer)) As Vector64(Of Integer)
Parametry
Návraty
Platí pro
Add(Vector64<Int16>, Vector64<Int16>)
int16x4_t vadd_s16 (int16x4_t a, int16x4_t b)
A32: VADD. I16 Dd, Dn, Dm
A64: PŘIDEJTE Vd.4H, Vn.4H, Vm.4H
public:
static System::Runtime::Intrinsics::Vector64<short> Add(System::Runtime::Intrinsics::Vector64<short> left, System::Runtime::Intrinsics::Vector64<short> right);
public static System.Runtime.Intrinsics.Vector64<short> Add (System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right);
static member Add : System.Runtime.Intrinsics.Vector64<int16> * System.Runtime.Intrinsics.Vector64<int16> -> System.Runtime.Intrinsics.Vector64<int16>
Public Shared Function Add (left As Vector64(Of Short), right As Vector64(Of Short)) As Vector64(Of Short)
Parametry
Návraty
Platí pro
Add(Vector128<UInt64>, Vector128<UInt64>)
uint64x2_t vaddq_u64 (uint64x2_t a, uint64x2_t b)
A32: VADD. I64 Qd, Qn, Qm
A64: PŘIDÁNÍ Vd.2D, Vn.2D, Vm.2D
public:
static System::Runtime::Intrinsics::Vector128<System::UInt64> Add(System::Runtime::Intrinsics::Vector128<System::UInt64> left, System::Runtime::Intrinsics::Vector128<System::UInt64> right);
public static System.Runtime.Intrinsics.Vector128<ulong> Add (System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right);
static member Add : System.Runtime.Intrinsics.Vector128<uint64> * System.Runtime.Intrinsics.Vector128<uint64> -> System.Runtime.Intrinsics.Vector128<uint64>
Public Shared Function Add (left As Vector128(Of ULong), right As Vector128(Of ULong)) As Vector128(Of ULong)
Parametry
Návraty
Platí pro
Add(Vector128<Int64>, Vector128<Int64>)
int64x2_t vaddq_s64 (int64x2_t a, int64x2_t b)
A32: VADD. I64 Qd, Qn, Qm
A64: PŘIDÁNÍ Vd.2D, Vn.2D, Vm.2D
public:
static System::Runtime::Intrinsics::Vector128<long> Add(System::Runtime::Intrinsics::Vector128<long> left, System::Runtime::Intrinsics::Vector128<long> right);
public static System.Runtime.Intrinsics.Vector128<long> Add (System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right);
static member Add : System.Runtime.Intrinsics.Vector128<int64> * System.Runtime.Intrinsics.Vector128<int64> -> System.Runtime.Intrinsics.Vector128<int64>
Public Shared Function Add (left As Vector128(Of Long), right As Vector128(Of Long)) As Vector128(Of Long)
Parametry
Návraty
Platí pro
Add(Vector128<UInt16>, Vector128<UInt16>)
uint16x8_t vaddq_u16 (uint16x8_t a, uint16x8_t b)
A32: VADD. I16 Qd, Qn, Qm
A64: PŘIDÁNÍ Vd.8H, Vn.8H, Vm.8H
public:
static System::Runtime::Intrinsics::Vector128<System::UInt16> Add(System::Runtime::Intrinsics::Vector128<System::UInt16> left, System::Runtime::Intrinsics::Vector128<System::UInt16> right);
public static System.Runtime.Intrinsics.Vector128<ushort> Add (System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right);
static member Add : System.Runtime.Intrinsics.Vector128<uint16> * System.Runtime.Intrinsics.Vector128<uint16> -> System.Runtime.Intrinsics.Vector128<uint16>
Public Shared Function Add (left As Vector128(Of UShort), right As Vector128(Of UShort)) As Vector128(Of UShort)
Parametry
Návraty
Platí pro
Add(Vector128<Single>, Vector128<Single>)
float32x4_t vaddq_f32 (float32x4_t a, float32x4_t b)
A32: VADD. F32 Qd, Qn, Qm
A64: FADD Vd.4S, Vn.4S, Vm.4S
public:
static System::Runtime::Intrinsics::Vector128<float> Add(System::Runtime::Intrinsics::Vector128<float> left, System::Runtime::Intrinsics::Vector128<float> right);
public static System.Runtime.Intrinsics.Vector128<float> Add (System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right);
static member Add : System.Runtime.Intrinsics.Vector128<single> * System.Runtime.Intrinsics.Vector128<single> -> System.Runtime.Intrinsics.Vector128<single>
Public Shared Function Add (left As Vector128(Of Single), right As Vector128(Of Single)) As Vector128(Of Single)
Parametry
Návraty
Platí pro
Add(Vector128<SByte>, Vector128<SByte>)
int8x16_t vaddq_s8 (int8x16_t a, int8x16_t b)
A32: VADD. I8 Qd, Qn, Qm
A64: PŘIDÁNÍ Vd.16B, Vn.16B, Vm.16B
public:
static System::Runtime::Intrinsics::Vector128<System::SByte> Add(System::Runtime::Intrinsics::Vector128<System::SByte> left, System::Runtime::Intrinsics::Vector128<System::SByte> right);
public static System.Runtime.Intrinsics.Vector128<sbyte> Add (System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right);
static member Add : System.Runtime.Intrinsics.Vector128<sbyte> * System.Runtime.Intrinsics.Vector128<sbyte> -> System.Runtime.Intrinsics.Vector128<sbyte>
Public Shared Function Add (left As Vector128(Of SByte), right As Vector128(Of SByte)) As Vector128(Of SByte)
Parametry
Návraty
Platí pro
Add(Vector128<Int32>, Vector128<Int32>)
int32x4_t vaddq_s32 (int32x4_t a, int32x4_t b)
A32: VADD. I32 Qd, Qn, Qm
A64: PŘIDÁNÍ Vd.4S, Vn.4S, Vm.4S
public:
static System::Runtime::Intrinsics::Vector128<int> Add(System::Runtime::Intrinsics::Vector128<int> left, System::Runtime::Intrinsics::Vector128<int> right);
public static System.Runtime.Intrinsics.Vector128<int> Add (System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right);
static member Add : System.Runtime.Intrinsics.Vector128<int> * System.Runtime.Intrinsics.Vector128<int> -> System.Runtime.Intrinsics.Vector128<int>
Public Shared Function Add (left As Vector128(Of Integer), right As Vector128(Of Integer)) As Vector128(Of Integer)
Parametry
Návraty
Platí pro
Add(Vector128<Int16>, Vector128<Int16>)
int16x8_t vaddq_s16 (int16x8_t a, int16x8_t b)
A32: VADD. I16 Qd, Qn, Qm
A64: PŘIDÁNÍ Vd.8H, Vn.8H, Vm.8H
public:
static System::Runtime::Intrinsics::Vector128<short> Add(System::Runtime::Intrinsics::Vector128<short> left, System::Runtime::Intrinsics::Vector128<short> right);
public static System.Runtime.Intrinsics.Vector128<short> Add (System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right);
static member Add : System.Runtime.Intrinsics.Vector128<int16> * System.Runtime.Intrinsics.Vector128<int16> -> System.Runtime.Intrinsics.Vector128<int16>
Public Shared Function Add (left As Vector128(Of Short), right As Vector128(Of Short)) As Vector128(Of Short)
Parametry
Návraty
Platí pro
Add(Vector128<Byte>, Vector128<Byte>)
uint8x16_t vaddq_u8 (uint8x16_t a, uint8x16_t b)
A32: VADD. I8 Qd, Qn, Qm
A64: PŘIDÁNÍ Vd.16B, Vn.16B, Vm.16B
public:
static System::Runtime::Intrinsics::Vector128<System::Byte> Add(System::Runtime::Intrinsics::Vector128<System::Byte> left, System::Runtime::Intrinsics::Vector128<System::Byte> right);
public static System.Runtime.Intrinsics.Vector128<byte> Add (System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right);
static member Add : System.Runtime.Intrinsics.Vector128<byte> * System.Runtime.Intrinsics.Vector128<byte> -> System.Runtime.Intrinsics.Vector128<byte>
Public Shared Function Add (left As Vector128(Of Byte), right As Vector128(Of Byte)) As Vector128(Of Byte)
Parametry
Návraty
Platí pro
Add(Vector128<UInt32>, Vector128<UInt32>)
uint32x4_t vaddq_u32 (uint32x4_t a, uint32x4_t b)
A32: VADD. I32 Qd, Qn, Qm
A64: PŘIDÁNÍ Vd.4S, Vn.4S, Vm.4S
public:
static System::Runtime::Intrinsics::Vector128<System::UInt32> Add(System::Runtime::Intrinsics::Vector128<System::UInt32> left, System::Runtime::Intrinsics::Vector128<System::UInt32> right);
public static System.Runtime.Intrinsics.Vector128<uint> Add (System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right);
static member Add : System.Runtime.Intrinsics.Vector128<uint32> * System.Runtime.Intrinsics.Vector128<uint32> -> System.Runtime.Intrinsics.Vector128<uint32>
Public Shared Function Add (left As Vector128(Of UInteger), right As Vector128(Of UInteger)) As Vector128(Of UInteger)