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EventArgs.Empty Pole

Definice

Poskytuje hodnotu, která se má použít u událostí, které nemají data událostí.

public: static initonly EventArgs ^ Empty;
public static readonly EventArgs Empty;
 staticval mutable Empty : EventArgs
Public Shared ReadOnly Empty As EventArgs 

Hodnota pole

Příklady

Následující příklad ukazuje jednoduchou aplikaci pro počítání, která vyvolá událost při rovnání nebo překročení prahové hodnoty. Pole Empty se předá OnThresholdReached metodě.

using System;

namespace ConsoleApplication1
{
    public class Program1
    {
        public static void Main()
        {
            Counter c = new(new Random().Next(10));
            c.ThresholdReached += c_ThresholdReached;

            Console.WriteLine("press 'a' key to increase total");
            while (Console.ReadKey(true).KeyChar == 'a')
            {
                Console.WriteLine("adding one");
                c.Add(1);
            }
        }

        static void c_ThresholdReached(object? sender, EventArgs e)
        {
            Console.WriteLine("The threshold was reached.");
            Environment.Exit(0);
        }
    }

    class Counter
    {
        private readonly int _threshold;
        private int _total;

        public Counter(int passedThreshold)
        {
            _threshold = passedThreshold;
        }

        public void Add(int x)
        {
            _total += x;
            if (_total >= _threshold)
            {
                OnThresholdReached(EventArgs.Empty);
            }
        }

        protected virtual void OnThresholdReached(EventArgs e)
        {
            ThresholdReached?.Invoke(this, e);
        }

        public event EventHandler? ThresholdReached;
    }
}
open System

type Counter(threshold) =
    let mutable total = 0

    let thresholdReached = Event<_>()

    member this.Add(x) =
        total <- total + x
        if total >= threshold then
            thresholdReached.Trigger(this, EventArgs.Empty)

    [<CLIEvent>]
    member _.ThresholdReached = thresholdReached.Publish

let c_ThresholdReached(sender, arg) =
    printfn "The threshold was reached."
    exit 0

let c = Counter(Random().Next 10)
c.ThresholdReached.Add c_ThresholdReached

printfn "press 'a' key to increase total"
while Console.ReadKey(true).KeyChar = 'a' do
    printfn "adding one"
    c.Add 1
Module Module1

    Sub Main()
        Dim c As Counter = New Counter(New Random().Next(10))
        AddHandler c.ThresholdReached, AddressOf c_ThresholdReached

        Console.WriteLine("press 'a' key to increase total")
        While Console.ReadKey(True).KeyChar = "a"
            Console.WriteLine("adding one")
            c.Add(1)
        End While
    End Sub

    Sub c_ThresholdReached(sender As Object, e As EventArgs)
        Console.WriteLine("The threshold was reached.")
        Environment.Exit(0)
    End Sub
End Module

Class Counter
    Private threshold As Integer
    Private total As Integer

    Public Sub New(passedThreshold As Integer)
        threshold = passedThreshold
    End Sub

    Public Sub Add(x As Integer)
        total = total + x
        If (total >= threshold) Then
            OnThresholdReached(EventArgs.Empty)
        End If
    End Sub

    Protected Overridable Sub OnThresholdReached(e As EventArgs)
        RaiseEvent ThresholdReached(Me, e)
    End Sub

    Public Event ThresholdReached As EventHandler
End Class

Poznámky

Tuto hodnotu předejte obslužným rutině událostí, které jsou přidružené k událostem, které neobsahují data.

Platí pro

Viz také