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public static OpenTK.Vector2i Clamp (OpenTK.Vector2i vec, OpenTK.Vector2i min, OpenTK.Vector2i max);
static member Clamp : OpenTK.Vector2i * OpenTK.Vector2i * OpenTK.Vector2i -> OpenTK.Vector2i
public static void Clamp (ref OpenTK.Vector2i vec, ref OpenTK.Vector2i min, ref OpenTK.Vector2i max, out OpenTK.Vector2i result);
static member Clamp : * * * -> unit