共用方式為


direct3DBindings 列舉 (winrtdirect3d11.h)

Syntax

typedef enum Direct3DBindings {
  Direct3DBindings_VertexBuffer,
  Direct3DBindings_IndexBuffer,
  Direct3DBindings_ConstantBuffer,
  Direct3DBindings_ShaderResource,
  Direct3DBindings_StreamOutput,
  Direct3DBindings_RenderTarget,
  Direct3DBindings_DepthStencil,
  Direct3DBindings_UnorderedAccess,
  Direct3DBindings_Decoder,
  Direct3DBindings_VideoEncoder
} ;

常數

 
Direct3DBindings_VertexBuffer
Direct3DBindings_IndexBuffer
Direct3DBindings_ConstantBuffer
Direct3DBindings_ShaderResource
Direct3DBindings_StreamOutput
Direct3DBindings_RenderTarget
Direct3DBindings_DepthStencil
Direct3DBindings_UnorderedAccess
Direct3DBindings_Decoder
Direct3DBindings_VideoEncoder

規格需求

需求
最低支援的用戶端 Windows 10 版本 1809 (Windows 應用程式 SDK 1.0 或更新版本)
標頭 winrtdirect3d11.h