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列舉所有已安裝的 Windows Media 編解碼器

[與此頁面相關聯的功能 Windows Media Format 11 SDK是舊版功能。 來源讀取器和接收寫入器已取代它。 來源讀取器和接收寫入器已針對Windows 10和Windows 11進行優化。 Microsoft 強烈建議新程式碼盡可能使用來源讀取器和接收寫入器,而不是Windows Media Format 11 SDK。 Microsoft 建議盡可能重寫使用舊版 API 的現有程式碼,以使用新的 API。]

編解碼器資訊介面全都使用編解碼器索引來識別個別編解碼器。 編解碼器會針對音訊和視訊獨立編制索引。 在一種類型的編解碼器內,索引範圍從 0 到小於該類型的編解碼器數目。

下列範例程式碼示範如何取得與每個編解碼器相關聯的索引。 若要在應用程式中編譯此程式碼,請包含 stdio.h。

HRESULT GetCodecNames(IWMCodecInfo3* pCodecInfo)
{
    HRESULT hr = S_OK;
    DWORD   cCodecs  = 0;
    WCHAR*  pwszCodecName  = NULL;
    DWORD   cchCodecName     = 0;
    
    // Retrieve the number of supported audio codecs on the system.
    hr = pCodecInfo->GetCodecInfoCount(WMMEDIATYPE_Audio, &cCodecs);

    if(SUCCEEDED(hr))
        printf("Number of audio codecs: %d\n\n", cCodecs);
    else
    {
        printf("Could not get the count of audio codecs.\n");
        return hr;
    }

    // Loop through all the audio codecs.
    for(DWORD dwCodecIndex = 0; dwCodecIndex < cCodecs; dwCodecIndex++)
    {
        // Get the codec name:
        // First, get the size of the name.
        hr = pCodecInfo->GetCodecName(WMMEDIATYPE_Audio, 
                                      dwCodecIndex, 
                                      NULL, 
                                      &cchCodecName);
        if(FAILED(hr))
        {
            printf("Could not get the size of the codec name.\n");
            return hr;
        }

        // Allocate a string of the appropriate size.
        pwszCodecName = new WCHAR[cchCodecName];
        if(pwszCodecName == NULL)
        {
            printf("Could not allocate memory.\n");
            return E_OUTOFMEMORY;
        }

        // Retrieve the codec name.
        hr = pCodecInfo->GetCodecName(WMMEDIATYPE_Audio, 
                                      dwCodecIndex, 
                                      pwszCodecName, 
                                      &cchCodecName);
        if(FAILED(hr))
        {
            delete[] pwszCodecName;
            printf("Could not get the codec name.\n");
            return hr;
        }

        // Print the codec name.
        printf("%d %S\n", dwCodecIndex, pwszCodecName);

        // Clean up for the next iteration.
        delete[] pwszCodecName;
        pwszCodecName = NULL;
        cchCodecName  = 0;
    }

    // Retrieve the number of supported video codecs on the system.
    hr = pCodecInfo->GetCodecInfoCount(WMMEDIATYPE_Video, &cCodecs);

    if(SUCCEEDED(hr))
        printf("\n\nNumber of video codecs: %d.\n\n", cCodecs);
    else
    {
        printf("Could not get the count of video codecs.\n");
        return hr;
    }

    // Loop through all the video codecs.
    for(dwCodecIndex = 0; dwCodecIndex < cCodecs; dwCodecIndex++)
    {
        // Get the codec name:
        // First, get the size of the name.
        hr = pCodecInfo->GetCodecName(WMMEDIATYPE_Video, 
                                      dwCodecIndex, 
                                      NULL, 
                                      &cchCodecName);
        if(FAILED(hr))
        {
            printf("Could not get the size of the codec name.\n");
            return hr;
        }

        // Allocate a string of the appropriate size.
        pwszCodecName = new WCHAR[cchCodecName];
        if(pwszCodecName == NULL)
        {
            printf("Could not allocate memory.\n");
            return E_OUTOFMEMORY;
        }

        // Retrieve the codec name.
        hr = pCodecInfo->GetCodecName(WMMEDIATYPE_Video, 
                                      dwCodecIndex, 
                                      pwszCodecName, 
                                      &cchCodecName);
        if(FAILED(hr))
        {
            printf("Could not get the codec name.\n");
            return hr;
        }

        // Print the codec name.
        printf("%d %S\n", dwCodecIndex, pwszCodecName);

        delete[] pwszCodecName;
        pwszCodecName = NULL;
        cchCodecName  = 0;
    }
    return S_OK;
}

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