使用即時手寫筆範例的 Windows Touch Scratchpad (C++)
Windows Touch Scratchpad 範例 (MTScratchpadRTStylus) 示範如何使用 Windows Touch 訊息將觸控點的追蹤繪製到視窗。 第一個放在數位板上的主要手指追蹤會以黑色繪製。 次要手指會以六種其他色彩繪製:紅色、綠色、藍色、青色、magenta 和黃色。 下列螢幕擷取畫面顯示應用程式在執行時的外觀。
在此範例中,會建立即時手寫筆 (RTS) 物件,並且支援多個連絡點。 DynamicRenderer 外掛程式會新增至 RTS 以轉譯內容。 實作 外掛程式 CSyncEventHandlerRTS以追蹤手指數目,以及變更動態轉譯器繪製的色彩。 使用 RTS 外掛程式堆疊中的這兩個外掛程式,Windows Touch Scratchpad 應用程式會以黑色轉譯主要連絡人,並以各種色彩呈現其餘的連絡人。
下列程式碼示範如何建立 RTS 物件,並支援多個連絡點。
IRealTimeStylus* CreateRealTimeStylus(HWND hWnd)
{
// Check input argument
if (hWnd == NULL)
{
ASSERT(hWnd && L"CreateRealTimeStylus: invalid argument hWnd");
return NULL;
}
// Create RTS object
IRealTimeStylus* pRealTimeStylus = NULL;
HRESULT hr = CoCreateInstance(CLSID_RealTimeStylus, NULL, CLSCTX_ALL, IID_PPV_ARGS(&pRealTimeStylus));
if (FAILED(hr))
{
ASSERT(SUCCEEDED(hr) && L"CreateRealTimeStylus: failed to CoCreateInstance of RealTimeStylus");
return NULL;
}
// Attach RTS object to a window
hr = pRealTimeStylus->put_HWND((HANDLE_PTR)hWnd);
if (FAILED(hr))
{
ASSERT(SUCCEEDED(hr) && L"CreateRealTimeStylus: failed to set window handle");
pRealTimeStylus->Release();
return NULL;
}
// Register RTS object for receiving multi-touch input.
IRealTimeStylus3* pRealTimeStylus3 = NULL;
hr = pRealTimeStylus->QueryInterface(&pRealTimeStylus3);
if (FAILED(hr))
{
ASSERT(SUCCEEDED(hr) && L"CreateRealTimeStylus: cannot access IRealTimeStylus3");
pRealTimeStylus->Release();
return NULL;
}
hr = pRealTimeStylus3->put_MultiTouchEnabled(TRUE);
if (FAILED(hr))
{
ASSERT(SUCCEEDED(hr) && L"CreateRealTimeStylus: failed to enable multi-touch");
pRealTimeStylus->Release();
pRealTimeStylus3->Release();
return NULL;
}
pRealTimeStylus3->Release();
return pRealTimeStylus;
}
下列程式碼示範如何建立動態轉譯器外掛程式,並將其新增至 RTS。
IDynamicRenderer* CreateDynamicRenderer(IRealTimeStylus* pRealTimeStylus)
{
// Check input argument
if (pRealTimeStylus == NULL)
{
ASSERT(pRealTimeStylus && L"CreateDynamicRenderer: invalid argument RealTimeStylus");
return NULL;
}
// Get window handle from RTS object
HWND hWnd = NULL;
HRESULT hr = pRealTimeStylus->get_HWND((HANDLE_PTR*)&hWnd);
if (FAILED(hr))
{
ASSERT(SUCCEEDED(hr) && L"CreateDynamicRenderer: failed to get window handle");
return NULL;
}
// Create DynamicRenderer object
IDynamicRenderer* pDynamicRenderer = NULL;
hr = CoCreateInstance(CLSID_DynamicRenderer, NULL, CLSCTX_ALL, IID_PPV_ARGS(&pDynamicRenderer));
if (FAILED(hr))
{
ASSERT(SUCCEEDED(hr) && L"CreateDynamicRenderer: failed to CoCreateInstance of DynamicRenderer");
return NULL;
}
// Add DynamicRenderer to the RTS object as a synchronous plugin
IStylusSyncPlugin* pSyncDynamicRenderer = NULL;
hr = pDynamicRenderer->QueryInterface(&pSyncDynamicRenderer);
if (FAILED(hr))
{
ASSERT(SUCCEEDED(hr) && L"CreateDynamicRenderer: failed to access IStylusSyncPlugin of DynamicRenderer");
pDynamicRenderer->Release();
return NULL;
}
hr = pRealTimeStylus->AddStylusSyncPlugin(
0, // insert plugin at position 0 in the sync plugin list
pSyncDynamicRenderer); // plugin to be inserted - DynamicRenderer
if (FAILED(hr))
{
ASSERT(SUCCEEDED(hr) && L"CreateDynamicRenderer: failed to add DynamicRenderer to the RealTimeStylus plugins");
pDynamicRenderer->Release();
pSyncDynamicRenderer->Release();
return NULL;
}
// Attach DynamicRenderer to the same window RTS object is attached to
hr = pDynamicRenderer->put_HWND((HANDLE_PTR)hWnd);
if (FAILED(hr))
{
ASSERT(SUCCEEDED(hr) && L"CreateDynamicRenderer: failed to set window handle");
pDynamicRenderer->Release();
pSyncDynamicRenderer->Release();
return NULL;
}
pSyncDynamicRenderer->Release();
return pDynamicRenderer;
}
下列程式碼會變更CSyncEventHandlerRTS中StylusDown事件處理常式的手寫筆筆劃色彩,這是自訂 RTS 外掛程式。
HRESULT CSyncEventHandlerRTS::StylusDown(
IRealTimeStylus* /* piRtsSrc */,
const StylusInfo* /* pStylusInfo */,
ULONG /* cPropCountPerPkt */,
LONG* /* pPacket */,
LONG** /* ppInOutPkt */)
{
// Get DrawingAttributes of DynamicRenderer
IInkDrawingAttributes* pDrawingAttributesDynamicRenderer;
HRESULT hr = g_pDynamicRenderer->get_DrawingAttributes(&pDrawingAttributesDynamicRenderer);
if (FAILED(hr))
{
ASSERT(SUCCEEDED(hr) && L"CSyncEventHandlerRTS::StylusDown: failed to get RTS's drawing attributes");
return hr;
}
// Set new stroke color to the DrawingAttributes of the DynamicRenderer
// If there are no fingers down, this is a primary contact
hr = pDrawingAttributesDynamicRenderer->put_Color(GetTouchColor(m_nContacts == 0));
if (FAILED(hr))
{
ASSERT(SUCCEEDED(hr) && L"CSyncEventHandlerRTS::StylusDown: failed to set color");
pDrawingAttributesDynamicRenderer->Release();
return hr;
}
pDrawingAttributesDynamicRenderer->Release();
++m_nContacts; // Increment finger-down counter
return S_OK;
}
當 m_nContacts 值遞增時,它會變更動態轉譯器中設定的色彩。 不是主要接觸點的筆劃將會以不同的色彩繪製。
相關主題
多點觸控臨時板應用程式 (RTS/C#) 、 多點觸控臨時板應用程式 (RTS/C++) 、 Windows Touch 範例