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D3D12DDI_COALESCING_LAUNCH_NODE_PROPERTIES_0084結構 (d3d12umddi.h)

請改用 D3D12DDI_COALESCING_LAUNCH_NODE_PROPERTIES_0108

語法

typedef struct D3D12DDI_COALESCING_LAUNCH_NODE_PROPERTIES_0084 {
  D3D12DDI_NODE_ID_0084           FinalName;
  BOOL                            bProgramEntry;
  D3D12DDI_NODE_IO_KIND_0084      InputNodeIOKind;
  UINT                            InputNodeIOFlags;
  UINT                            InputRecordSizeInBytes;
  UINT                            InputMaxRecordArraySize;
  UINT                            GroupSharedUsageInBytes;
  UINT                            MaxRecursionDepth;
  const UINT                      *pLocalRootArgumentsTableIndex;
  const UINT                      *pShareInputOfNodeIndex;
  UINT                            NumInputNodeIndices;
  const UINT                      *pInputNodeIndices;
  UINT                            NumNodesSharingInputWithThisNode;
  const UINT                      *pIndicesOfNodesSharingInputWithThisNode;
  UINT                            NumOutputs;
  const D3D12DDI_NODE_OUTPUT_0084 *pOutputs;
} D3D12DDI_COALESCING_LAUNCH_NODE_PROPERTIES_0084;

成員

FinalName

bProgramEntry

InputNodeIOKind

InputNodeIOFlags

InputRecordSizeInBytes

InputMaxRecordArraySize

GroupSharedUsageInBytes

MaxRecursionDepth

pLocalRootArgumentsTableIndex

pShareInputOfNodeIndex

NumInputNodeIndices

pInputNodeIndices

NumNodesSharingInputWithThisNode

pIndicesOfNodesSharingInputWithThisNode

NumOutputs

pOutputs

言論

如需詳細資訊,請參閱 Work graph

要求

要求 價值
最低支援的用戶端 Windows 11 版本 24H2 (WDDM 3.2)
標頭 d3d12umddi.h

另請參閱

D3D12DDI_SHADER_NODE_0084