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ScenePbrMaterial.EmissiveInput 屬性

定義

取得或設定材質的輸出值。

public:
 property SceneMaterialInput ^ EmissiveInput { SceneMaterialInput ^ get(); void set(SceneMaterialInput ^ value); };
SceneMaterialInput EmissiveInput();

void EmissiveInput(SceneMaterialInput value);
public SceneMaterialInput EmissiveInput { get; set; }
var sceneMaterialInput = scenePbrMaterial.emissiveInput;
scenePbrMaterial.emissiveInput = sceneMaterialInput;
Public Property EmissiveInput As SceneMaterialInput

屬性值

材質的輸出值。

適用於