共用方式為


INDDownloadEngineNotifier.OnPlayReadyObjectReceived(Byte[]) 方法

定義

收到 PlayReady 物件之後,由下載引擎呼叫。

public:
 void OnPlayReadyObjectReceived(Platform::Array <byte> ^ dataBytes);
void OnPlayReadyObjectReceived(winrt::array_view <byte> const& dataBytes);
/// [Windows.Foundation.Metadata.Deprecated("INDDownloadEngineNotifier is deprecated and might not work on all platforms. For more info, see MSDN.", Windows.Foundation.Metadata.DeprecationType.Deprecate, 196608, "Windows.Foundation.UniversalApiContract")]
void OnPlayReadyObjectReceived(winrt::array_view <byte> const& dataBytes);
public void OnPlayReadyObjectReceived(byte[] dataBytes);
[Windows.Foundation.Metadata.Deprecated("INDDownloadEngineNotifier is deprecated and might not work on all platforms. For more info, see MSDN.", Windows.Foundation.Metadata.DeprecationType.Deprecate, 196608, "Windows.Foundation.UniversalApiContract")]
public void OnPlayReadyObjectReceived(byte[] dataBytes);
function onPlayReadyObjectReceived(dataBytes)
Public Sub OnPlayReadyObjectReceived (dataBytes As Byte())

參數

dataBytes

Byte[]

byte[]

保存 PlayReady 物件的位元組陣列。

屬性

適用於