共用方式為


Printing3DTextureResource.TextureData 屬性

定義

取得或設定紋理資源的影像資料流程。

public:
 property IRandomAccessStreamWithContentType ^ TextureData { IRandomAccessStreamWithContentType ^ get(); void set(IRandomAccessStreamWithContentType ^ value); };
IRandomAccessStreamWithContentType TextureData();

void TextureData(IRandomAccessStreamWithContentType value);
public IRandomAccessStreamWithContentType TextureData { get; set; }
var iRandomAccessStreamWithContentType = printing3DTextureResource.textureData;
printing3DTextureResource.textureData = iRandomAccessStreamWithContentType;
Public Property TextureData As IRandomAccessStreamWithContentType

屬性值

紋理資源的影像資料流程。

適用於