共用方式為


Printing3DModelTexture.TileStyleU 屬性

定義

取得或設定值,指出 U 軸中應該如何發生圖格,以填滿整體要求的區域。

public:
 property Printing3DTextureEdgeBehavior TileStyleU { Printing3DTextureEdgeBehavior get(); void set(Printing3DTextureEdgeBehavior value); };
Printing3DTextureEdgeBehavior TileStyleU();

void TileStyleU(Printing3DTextureEdgeBehavior value);
public Printing3DTextureEdgeBehavior TileStyleU { get; set; }
var printing3DTextureEdgeBehavior = printing3DModelTexture.tileStyleU;
printing3DModelTexture.tileStyleU = printing3DTextureEdgeBehavior;
Public Property TileStyleU As Printing3DTextureEdgeBehavior

屬性值

值,指出在 U 軸中應該如何發生圖格,以填滿整體要求的區域。

適用於