共用方式為


Printing3DModelTexture.TextureResource 屬性

定義

取得或設定紋理所使用的紋理資源。

public:
 property Printing3DTextureResource ^ TextureResource { Printing3DTextureResource ^ get(); void set(Printing3DTextureResource ^ value); };
Printing3DTextureResource TextureResource();

void TextureResource(Printing3DTextureResource value);
public Printing3DTextureResource TextureResource { get; set; }
var printing3DTextureResource = printing3DModelTexture.textureResource;
printing3DModelTexture.textureResource = printing3DTextureResource;
Public Property TextureResource As Printing3DTextureResource

屬性值

紋理所使用的紋理資源。

適用於