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使用 ODBC CALL 和進程輸出執行 SQL Server Native Client 預存程式

適用於: SQL Server Azure SQL 資料庫 Azure SQL 受控執行個體 Azure Synapse Analytics Analytics Platform System (PDW)

SQL Server 預存程序可以有整數傳回碼和輸出參數。 傳回碼和輸出參數會在來自伺服器的最後一個封包中傳送,因此要等到完全釋放資料列集之後才可供應用程式使用。 如果此命令傳回多個結果,則當 IMultipleResults::GetResult 傳回 DB_S_NORESULT 或是 IMultipleResults 介面完全釋放時 (以先發生者為準),便可使用輸出參數資料。

重要

盡可能使用 Windows 驗證。 如果無法使用 Windows 驗證,請提示使用者在執行階段輸入認證。 請避免將認證儲存在檔案中。 如果您必須保存認證,則應該用 Win32 Crypto API 加密這些認證。

若要處理傳回碼和輸出參數

  1. 建構使用 ODBC CALL 逸出序列的 SQL 語句。 此陳述式應該會針對每個輸入/輸出和輸出參數,以及程序傳回值 (若有) 使用參數標記。 對於輸入參數,您可以使用參數標記,或將程式碼寫入值。

  2. 使用 DBBINDING 結構的陣列來建立一組繫結 (每一個參數標記各一個)。

  3. 使用 IAccessor::CreateAccessor 方法來建立已定義之參數的存取子。 CreateAccessor 會從一組繫結建立存取子。

  4. 填入 DBPARAMS 結構。

  5. 呼叫 Execute 命令 (在此情況下,為預存程序的呼叫)。

  6. 處理資料列集,並使用 IRowset::Release 方法加以釋放。

  7. 處理從預存程序收到的傳回碼和輸出參數值。

範例

此範例示範如何處理資料列集、傳回碼和輸出參數。 並不會處理結果集。 IA64 不支援此範例。

本文 Transact-SQL 程式碼範例使用 AdventureWorks2022AdventureWorksDW2022 範例資料庫,從 Microsoft SQL Server Samples 和 Community Projects (Microsoft SQL Server 範例和社群專案)首頁即可下載。

執行第一個 (Transact-SQL) 程式碼清單,以建立應用程式使用的預存程序。

使用 ole32.lib oleaut32.lib 編譯並執行第二個 (C++) 程式碼清單。 此應用程式會連線至電腦的預設 SQL Server 執行個體。 在某些 Windows 作業系統上,您必須將 (localhost) 或 (local) 變更為 SQL Server 執行個體的名稱。 若要連接到具名執行個體,請將連接字串從 L"(local)" 變更為 L"(local)\\name",其中 name 是具名執行個體。 根據預設,SQL Server Express 會安裝至具名執行個體。 請確定您的 INCLUDE 環境變數包含包含 sqlncli.h 的目錄。

執行第三個 (Transact-SQL) 程式碼清單,以刪除應用程式使用的預存程序。

USE AdventureWorks2022;
if exists (SELECT * FROM sys.objects WHERE object_id = OBJECT_ID(N'[myProc]'))  
   DROP PROCEDURE myProc  
GO  
  
CREATE PROCEDURE myProc   
    @inparam nvarchar(5),,  
    @outparam int OUTPUT  
  
AS  
SELECT Color, ListPrice   
FROM Production.Product WHERE Size > @inparam  
SELECT @outparam = 100  
  
IF  (@outparam > 0)  
    RETURN 999  
ELSE  
    RETURN 888  
GO  
// compile with: ole32.lib oleaut32.lib  
void InitializeAndEstablishConnection();  
  
#define UNICODE  
#define DBINITCONSTANTS  
#define INITGUID  
#define OLEDBVER 0x0250   // to include correct interfaces  
  
#include <windows.h>  
#include <stdio.h>  
#include <stddef.h>  
#include <iostream>  
#include <oledb.h>  
#include <oledberr.h>  
#include <SQLNCLI.h>  
  
using namespace std;  
  
IDBInitialize* pIDBInitialize = NULL;  
IDBCreateSession* pIDBCreateSession = NULL;  
IDBCreateCommand* pIDBCreateCommand = NULL;  
ICommandText* pICommandText = NULL;  
  
IRowset* pIRowset = NULL;  
ICommandWithParameters* pICommandWithParams = NULL;  
IAccessor* pIAccessor = NULL;  
IDBProperties* pIDBProperties = NULL;  
  
WCHAR* pStringsBuffer;  
DBBINDING* pBindings;  
const ULONG nInitProps = 4;  
DBPROP InitProperties[nInitProps];  
  
const ULONG nPropSet = 1;  
DBPROPSET rgInitPropSet[nPropSet];  
HRESULT hr;  
HACCESSOR hAccessor;  
  
const ULONG nParams = 3;   // Number of parameters in the command  
DBPARAMBINDINFO ParamBindInfo[nParams];  
ULONG i;  
ULONG cbColOffset = 0;  
  
ULONG ParamOrdinals[nParams];  
DBROWCOUNT cNumRows = 0;  
DBPARAMS Params;  
  
// Declare an array of DBBINDING structures, one for each parameter in the command.  
DBBINDING acDBBinding[nParams];  
DBBINDSTATUS acDBBindStatus[nParams];  
  
// The following buffer is used to store parameter values.  
typedef struct tagSPROCPARAMS {  
   long lReturnValue;  
   long outParam;  
   long inParam;  
} SPROCPARAMS;  
  
int main() {  
   // The command to execute.  
   WCHAR* wCmdString = L"{? = call myProc(?,?)}";  
  
   SPROCPARAMS sprocparams = {0,0,14};  
  
   // All the initialization activities in a separate function.  
   InitializeAndEstablishConnection();  
  
   // Create a new activity from the data source object.  
   if ( FAILED(pIDBInitialize->QueryInterface( IID_IDBCreateSession,   
      (void**) &pIDBCreateSession))) {  
         cout << "Failed to access IDBCreateSession interface.\n";  
         goto EXIT;  
   }  
   if (FAILED(pIDBCreateSession->CreateSession( NULL, IID_IDBCreateCommand,   
      (IUnknown**) &pIDBCreateCommand))) {  
         cout << "pIDBCreateSession->CreateSession failed.\n";  
      goto EXIT;  
   }  
  
   // Create a Command object.  
   if (FAILED(pIDBCreateCommand->CreateCommand(NULL, IID_ICommandText,   
      (IUnknown**) &pICommandText))) {  
         cout << "Failed to access ICommand interface.\n";  
         goto EXIT;  
   }  
  
   // Set the command text.  
   if (FAILED(pICommandText->SetCommandText(DBGUID_DBSQL, wCmdString))) {  
      cout << "Failed to set command text.\n";  
      goto EXIT;  
   }  
   // No need to describe command parameters (parameter name, data type  
   // etc) in DBPARAMBINDINFO structure and then SetParameterInfo(). The  
   // provider obtains this information by calling appropriate helper  
   // function.  
  
   // Describe the consumer buffer by filling in the array of DBBINDING structures.    
   // Each binding associates a single parameter to the consumer's buffer.  
   for ( i = 0 ; i < nParams ; i++ ) {  
      acDBBinding[i].obLength = 0;  
      acDBBinding[i].obStatus = 0;  
      acDBBinding[i].pTypeInfo = NULL;  
      acDBBinding[i].pObject = NULL;  
      acDBBinding[i].pBindExt = NULL;  
      acDBBinding[i].dwPart = DBPART_VALUE;  
      acDBBinding[i].dwMemOwner = DBMEMOWNER_CLIENTOWNED;  
      acDBBinding[i].dwFlags = 0;  
      acDBBinding[i].bScale = 0;  
   }   // end for  
  
   acDBBinding[0].iOrdinal = 1;  
   acDBBinding[0].obValue = offsetof(SPROCPARAMS, lReturnValue);  
   acDBBinding[0].eParamIO = DBPARAMIO_OUTPUT;  
   acDBBinding[0].cbMaxLen = sizeof(long);  
   acDBBinding[0].wType = DBTYPE_I4;  
   acDBBinding[0].bPrecision = 11;  
  
   acDBBinding[1].iOrdinal = 2;  
   acDBBinding[1].obValue = offsetof(SPROCPARAMS, inParam);  
   acDBBinding[1].eParamIO = DBPARAMIO_INPUT;  
   acDBBinding[1].cbMaxLen = sizeof(long);  
   acDBBinding[1].wType = DBTYPE_I4;  
   acDBBinding[1].bPrecision = 11;  
  
   acDBBinding[2].iOrdinal = 3;  
   acDBBinding[2].obValue = offsetof(SPROCPARAMS, outParam);  
   acDBBinding[2].eParamIO = DBPARAMIO_OUTPUT;  
   acDBBinding[2].cbMaxLen = sizeof(long);  
   acDBBinding[2].wType = DBTYPE_I4;  
   acDBBinding[2].bPrecision = 11;  
  
   // Create an accessor from the above set of bindings.  
   hr = pICommandText->QueryInterface( IID_IAccessor, (void**)&pIAccessor);  
   if (FAILED(hr))  
      cout << "Failed to get IAccessor interface.\n";  
  
   hr = pIAccessor->CreateAccessor( DBACCESSOR_PARAMETERDATA,   
                                    nParams,         
                                    acDBBinding,   
                                    sizeof(SPROCPARAMS),   
                                    &hAccessor,  
                                    acDBBindStatus);  
   if (FAILED(hr))  
      cout << "Failed to create accessor for the defined parameters.\n";  
  
   // Fill in DBPARAMS structure for the command execution. This structure   
   // specifies the parameter values in the command and is then passed to Execute.  
   Params.pData = &sprocparams;  
   Params.cParamSets = 1;  
   Params.hAccessor = hAccessor;  
  
   // Execute the command.  
   if ( FAILED(hr = pICommandText->Execute( NULL,   
                                            IID_IRowset,   
                                            &Params,   
                                            &cNumRows,   
                                            (IUnknown **) &pIRowset))) {  
      cout << "Failed to execute command.\n";  
      goto EXIT;  
   }  
  
   printf("After command execution but before rowset processing.\n\n");  
   printf("  Return value = %d\n", sprocparams.lReturnValue);  
   printf("  Output parameter value = %d\n", sprocparams.outParam);  
   printf("  These are the same default values set in the application.\n\n\n");  
  
   // Result set is not important in this example; release it without processing.  
   pIRowset->Release();  
  
   printf("After processing the result set...\n");  
   printf("  Return value = %d\n", sprocparams.lReturnValue);  
   printf("  Output parameter value = %d\n\n", sprocparams.outParam);  
  
   // Release memory.  
   pIAccessor->ReleaseAccessor(hAccessor, NULL);  
   pIAccessor->Release();  
   pICommandText->Release();  
   pIDBCreateCommand->Release();  
   pIDBCreateSession->Release();      
   if (FAILED(pIDBInitialize->Uninitialize()))  
      // Uninitialize is not required, but it fails if an interface  
      // has not been released.  This can be used for debugging.  
      cout << "Problem uninitializing.\n";  
  
   pIDBInitialize->Release();  
  
   CoUninitialize();  
   return 0;  
  
EXIT:  
   if (pIAccessor != NULL)  
      pIAccessor->Release();  
   if (pICommandText != NULL)  
      pICommandText->Release();  
   if (pIDBCreateCommand != NULL)  
      pIDBCreateCommand->Release();  
   if (pIDBCreateSession != NULL)  
      pIDBCreateSession->Release();  
   if (pIDBInitialize != NULL)  
      if (FAILED(pIDBInitialize->Uninitialize()))  
         // Uninitialize is not required, but it fails if an  
         // interface has not been released.  This can be used for debugging.  
         cout << "Problem in uninitializing.\n";  
      pIDBInitialize->Release();  
  
   CoUninitialize();  
};  
  
void InitializeAndEstablishConnection() {      
   // Initialize the COM library.  
   CoInitialize(NULL);  
  
   // Obtain access to the SQL Server Native Client OLE DB provider.      
   hr = CoCreateInstance( CLSID_SQLNCLI11,   
                          NULL,   
                          CLSCTX_INPROC_SERVER,  
                          IID_IDBInitialize,   
                          (void **) &pIDBInitialize);  
   if (FAILED(hr))  
      cout << "Failed in CoCreateInstance().\n";  
  
   // Initialize the property values needed to establish the connection.  
   for ( i = 0 ; i < nInitProps ; i++ )  
      VariantInit(&InitProperties[i].vValue);  
  
   // Specify server name.  
   InitProperties[0].dwPropertyID = DBPROP_INIT_DATASOURCE;  
   InitProperties[0].vValue.vt = VT_BSTR;  
  
   // Replace "MySqlServer" with proper value.  
   InitProperties[0].vValue.bstrVal = SysAllocString(L"(local)");  
   InitProperties[0].dwOptions = DBPROPOPTIONS_REQUIRED;  
   InitProperties[0].colid = DB_NULLID;  
  
   // Specify database name.  
   InitProperties[1].dwPropertyID = DBPROP_INIT_CATALOG;  
   InitProperties[1].vValue.vt = VT_BSTR;  
   InitProperties[1].vValue.bstrVal = SysAllocString(L"AdventureWorks");  
   InitProperties[1].dwOptions = DBPROPOPTIONS_REQUIRED;  
   InitProperties[1].colid = DB_NULLID;  
  
   InitProperties[2].dwPropertyID = DBPROP_AUTH_INTEGRATED;  
   InitProperties[2].vValue.vt = VT_BSTR;  
   InitProperties[2].vValue.bstrVal = SysAllocString(L"SSPI");  
   InitProperties[2].dwOptions = DBPROPOPTIONS_REQUIRED;  
   InitProperties[2].colid = DB_NULLID;  
  
   // Now that properties are set, construct the DBPROPSET structure  
   // (rgInitPropSet).  The DBPROPSET structure is used to pass an array  
   // of DBPROP structures (InitProperties) to the SetProperties method.  
   rgInitPropSet[0].guidPropertySet = DBPROPSET_DBINIT;  
   rgInitPropSet[0].cProperties = 4;  
   rgInitPropSet[0].rgProperties = InitProperties;  
  
   // Set initialization properties.  
   hr = pIDBInitialize->QueryInterface(IID_IDBProperties, (void **)&pIDBProperties);  
   if (FAILED(hr))  
      cout << "Failed to obtain IDBProperties interface.\n";  
  
   hr = pIDBProperties->SetProperties(nPropSet, rgInitPropSet);  
   if (FAILED(hr))  
      cout << "Failed to set initialization properties.\n";  
  
   pIDBProperties->Release();  
  
   // Now establish a connection to the data source.  
   if (FAILED(pIDBInitialize->Initialize()))  
      cout << "Problem in initializing.\n";  
}  
USE AdventureWorks2022;
DROP PROCEDURE myProc  
GO  

另請參閱

處理結果的使用說明主題 (OLE DB)