allocator::construct
建構特定型別物件在初始化具有指定值之指定的位址。
void construct(
pointer _Ptr,
const Type& _Val
);
void construct(
pointer _Ptr,
Type&& _Val
);
template<class _Other>
void construct(
pointer _Ptr,
_Other&&... _Val
);
參數
_Ptr
物件要建構的位置指標。_Val
已建構的物件將初始化的值。
備註
第 10% 成員函式與 new (*) (void_Ptr ) [型別] ( _Val )。
範例
// allocator_construct.cpp
// compile with: /EHsc
#include <memory>
#include <iostream>
#include <algorithm>
#include <vector>
using namespace std;
int main( )
{
vector <int> v1;
vector <int>::iterator v1Iter;
vector <int>:: allocator_type v1Alloc;
int i;
for ( i = 1 ; i <= 7 ; i++ )
{
v1.push_back( 3 * i );
}
cout << "The original vector v1 is:\n ( " ;
for ( v1Iter = v1.begin( ) ; v1Iter != v1.end( ) ; v1Iter++ )
cout << *v1Iter << " ";
cout << ")." << endl;
allocator<int>::pointer v1PtrA;
int kA = 6, kB = 7;
v1PtrA = v1Alloc.address( *find( v1.begin( ), v1.end( ), kA ) );
v1Alloc.destroy ( v1PtrA );
v1Alloc.construct ( v1PtrA , kB );
cout << "The modified vector v1 is:\n ( " ;
for ( v1Iter = v1.begin( ) ; v1Iter != v1.end( ) ; v1Iter++ )
cout << *v1Iter << " ";
cout << ")." << endl;
}
需求
標頭: <memory>
命名空間: std