AvatarDescription Constructor
Creates a new instance of AvatarDescription using an existing data buffer.
Syntax
'Declaration
Public Sub New ( _
data As Byte() _
)
public AvatarDescription (
byte[] data
)
public:
AvatarDescription(
unsigned char data[]
)
Parameters
data
Type: ByteExisting buffer used to store the information of the newly-created avatar.
Use the buffer specified by the Description property of a valid AvatarDescription object. Common scenarios include the recreation of random avatars that were created earlier or when avatar decription data is sent over a network to all signed-in gamers. Once that data is received, local avatar descriptions and renderers are created for each remote gamer avatar.
Results are undefined if buffers from other sources are used.
Requirements
Namespace: Microsoft.Xna.Framework.GamerServices
Assembly: Microsoft.Xna.Framework.GamerServices (in microsoft.xna.framework.gamerservices.dll)
See Also
Reference
AvatarDescription Class
AvatarDescription Members
Microsoft.Xna.Framework.GamerServices Namespace
Platforms
Windows Phone