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GraphicsDeviceCapabilities.VertexShaderCaps Members

The following tables list the members exposed by the GraphicsDeviceCapabilities.VertexShaderCaps type.

Public Fields

Name Description
Public Field MaxDynamicFlowControlDepth Specifies the maximum level of nesting of dynamic flow control instructions (break - vs, break_comp - vs, breakp - vs, if_comp - vs, if_comp - vs, if pred - vs).
Public Field MaxNumberTemps Specifies the maximum number of temporary registers supported.
Public Field MaxStaticFlowControlDepth Specifies the maximum depth of nesting of the loop - vs/rep - vs and call - vs/callnz bool - vs instructions.
Public Field MinDynamicFlowControlDepth Specifies the minimum level of nesting of dynamic flow control instructions (break - vs, break_comp - vs, breakp - vs, if_comp - vs, if_comp - vs, if pred - vs).
Public Field MinNumberTemps Specifies the minimum number of temporary registers supported.
Public Field MinStaticFlowControlDepth Specifies the minimum depth of nesting of the loop - vs/rep - vs and call - vs/callnz bool - vs instructions.

Public Properties

Name Description
Public Property DynamicFlowControlDepth Gets a value specifying the depth of the dynamic flow control instruction nesting.
Public Property NumberTemps Gets a value specifying the number of temporary registers supported.
Public Property StaticFlowControlDepth Gets a value specifying the depth of nesting of the loop - vs/rep - vs and call - vs/callnz bool - vs instructions.
Public Property SupportsPredication Gets a value indicating whether instruction predication is supported.

Public Methods

Name Description
Public Method Equals (Inherited from ValueType.)
Public Method GetHashCode (Inherited from ValueType.)
Public Method GetType (Inherited from Object.)
Public Method ReferenceEquals (Inherited from Object.)
Public Method ToString Retrieves a string representation of this object.

Protected Methods

Name Description
Protected Method Finalize (Inherited from Object.)
Protected Method MemberwiseClone (Inherited from Object.)

See Also

Reference

GraphicsDeviceCapabilities.VertexShaderCaps Structure
Microsoft.Xna.Framework.Graphics Namespace