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RenderTargetCube Class

Represents a cubic texture resource that will be written to at the end of a render pass.

Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework.Graphics (in microsoft.xna.framework.graphics.dll)

Syntax

public class RenderTargetCube : TextureCube

See Also

Reference

SetRenderTarget
GraphicsDeviceManager.DeviceReset Event
RenderTargetCube Members
Microsoft.Xna.Framework.Graphics Namespace

Platforms

Xbox 360, Windows 7, Windows Vista, Windows XP