GraphicsDeviceManager.IsFullScreen Property
Gets or sets a value that indicates whether the device should start in full-screen mode.
Namespace: Microsoft.Xna.Framework
Assembly: Microsoft.Xna.Framework.Game (in microsoft.xna.framework.game.dll)
Syntax
public bool IsFullScreen { get; set; }
Property Value
Value that indicates whether the device should start in full-screen mode.
Remarks
If no devices are present that support full screen, or the underlying host supports only full screen, this value may be ignored. This value has no effect on Xbox 360.
See Also
Reference
GraphicsDeviceManager Class
GraphicsDeviceManager Members
Microsoft.Xna.Framework Namespace
Programming Guide
How to: Restrict Graphics Devices to Widescreen Aspect Ratios in Full Screen
Platforms
Xbox 360, Windows XP SP2, Windows Vista