GraphicsDevice.DrawUserIndexedPrimitives Method
Renders geometric primitives.
Overload List
Name | Description |
---|---|
GraphicsDevice.DrawUserIndexedPrimitives (PrimitiveType, T[], Int32, Int32, Int16[], Int32, Int32) | Renders indexed primitives from a 16-bit index buffer and other related input parameters. |
GraphicsDevice.DrawUserIndexedPrimitives (PrimitiveType, T[], Int32, Int32, Int16[], Int32, Int32, VertexDeclaration) | Renders indexed primitives from a 16-bit index buffer, a vertex declaration, and other related input parameters. |
GraphicsDevice.DrawUserIndexedPrimitives (PrimitiveType, T[], Int32, Int32, Int32[], Int32, Int32) | Renders indexed primitives from a 32-bit index buffer and other related input parameters. |
GraphicsDevice.DrawUserIndexedPrimitives (PrimitiveType, T[], Int32, Int32, Int32[], Int32, Int32, VertexDeclaration) | Renders indexed primitives from a 32-bit index buffer, a vertex declaration, and other related input parameters. |
See Also
Reference
GraphicsDevice Class
GraphicsDevice Members
Microsoft.Xna.Framework.Graphics Namespace