PixelShader Constructor
Initializes a new instance of the PixelShader class.
Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)
Syntax
public PixelShader (
GraphicsDevice graphicsDevice,
byte[] shaderCode
)
Parameters
- graphicsDevice
Device to create the pixel shader. - shaderCode
The compiled byte code. A pixel shader function token array, specifying the blending operations.
Exceptions
Exception type | Condition |
---|---|
ArgumentNullException | graphicsDevice or shaderCode is null. |
InvalidOperationException | Unable to create this PixelShader resource on the graphics device. |
See Also
Reference
PixelShader Class
PixelShader Members
Microsoft.Xna.Framework.Graphics Namespace
Platforms
Xbox 360, Windows XP SP2, Windows Vista