Microsoft.Xna.Framework.IGraphicsDeviceManager.CreateDevice Method
Called to ensure that the device manager has created a valid device.
Namespace: Microsoft.Xna.Framework
Assembly: Microsoft.Xna.Framework.Game (in microsoft.xna.framework.game.dll)
Syntax
private void Microsoft.Xna.Framework.IGraphicsDeviceManager.CreateDevice ()
Exceptions
Exception type | Condition |
---|---|
NoSuitableGraphicsDeviceException | One of the following conditions has occurred:
|
InvalidOperationException | This graphics device manager has not been added to Services and registered as the graphics device manager for the application. Device settings cannot be changed or committed unless the device has been registered. |
ArgumentException | Invalid arguments have been requested for the creation of the graphics device. Invalid back buffer options have been requested:
Invalid PresentationParameters.PresentationInterval or SwapEffect options have been requested:
Invalid multisampling options have been requested:
Invalid depth stencil options have been requested:
IsFullScreen is true, but:
IsFullScreen is false, but:
|
See Also
Reference
GraphicsDeviceManager Class
GraphicsDeviceManager Members
Microsoft.Xna.Framework Namespace
Platforms
Xbox 360, Windows XP SP2, Windows Vista