VertexContent.Add Method
Note
This method is available only when developing for Windows.
Appends a new vertex index to the end of the PositionIndices collection.
Other vertex channels will automatically be extended and the new indices populated with default values.
Syntax
'Declaration
Public Function Add ( _
positionIndex As Integer _
) As Integer
public int Add (
int positionIndex
)
public:
int Add(
int positionIndex
)
Parameters
- positionIndex
Type: Int32
Index into the MeshContent.Positions member of the parent.
Return Value
Type: Int32
Index of the new entry. This can be added to the Indices member of the parent.
Requirements
Namespace: Microsoft.Xna.Framework.Content.Pipeline.Graphics
Assembly: Microsoft.Xna.Framework.Content.Pipeline (in microsoft.xna.framework.content.pipeline.dll)
See Also
Reference
VertexContent Class
VertexContent Members
Microsoft.Xna.Framework.Content.Pipeline.Graphics Namespace
Platforms
Windows 7, Windows Vista, Windows XP