Texture2D Constructor (GraphicsDevice, Int32, Int32)
Microsoft Silverlight will reach end of support after October 2021. Learn more.
Creates a new instance of this object.
Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework.Graphics (in Microsoft.Xna.Framework.Graphics.dll)
Syntax
'Declaration
Public Sub New ( _
graphicsDevice As GraphicsDevice, _
width As Integer, _
height As Integer _
)
public Texture2D(
GraphicsDevice graphicsDevice,
int width,
int height
)
Parameters
- graphicsDevice
Type: Microsoft.Xna.Framework.Graphics.GraphicsDevice
The device.
- width
Type: System.Int32
Texture width.
- height
Type: System.Int32
Texture height.
Version Information
Silverlight
Supported in: 5
Platforms
For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.