IWMSServer.DefaultPluginLoadType (C#)
The DefaultPluginLoadType property specifies and retrieves an enumeration value that indicates whether the server loads authentication, event notification, and authorization plug-ins as in-process or out-of-process objects.
IWMSServer.DefaultPluginLoadType = WMS_PLUGIN_LOAD_TYPE;
WMS_PLUGIN_LOAD_TYPE = IWMSServer.DefaultPluginLoadType;
Property Value
A member of a WMS_PLUGIN_LOAD_TYPE enumeration type. This must be one of the following values.
Value |
Description |
---|---|
WMS_PLUGIN_LOAD_TYPE_UNSPECIFIED |
The server determines whether to load the plug-in as an in-process or out-of-process object. |
WMS_PLUGIN_LOAD_TYPE_IN_PROC |
The plug-in is loaded as an in-process object. |
WMS_PLUGIN_LOAD_TYPE_OUT_OF_PROC |
The plug-in is loaded as an out-of-process object. |
If this property fails, it throws an exception.
Number |
Description |
---|---|
0x80070057 |
WMS_PLUGIN_LOAD_TYPE is an invalid argument. |
Remarks
If this property is set to WMS_PLUGIN_LOAD_TYPE_UNSPECIFIED, the server loads plug-ins as in-process objects. However, if the UnsupportedLoadType property of a plug-in specifies that it cannot be loaded in-process, the plug-in will be loaded out-of-process.
Example
using Microsoft.WindowsMediaServices.Interop;
using System.Runtime.InteropServices;
// Declare variable.
WMSServer Server;
try {
// Create a new WMSServer object.
Server = new WMSServerClass();
// Retrieve the default plug-in load type.
WMS_PLUGIN_LOAD_TYPE pltType;
pltType = Server.DefaultPluginLoadType;
if(pltType == WMS_PLUGIN_LOAD_TYPE.WMS_PLUGIN_LOAD_TYPE_UNSPECIFIED)
{
// TODO: Handle unspecified load type.
}
else if(pltType == WMS_PLUGIN_LOAD_TYPE.WMS_PLUGIN_LOAD_TYPE_IN_PROC)
{
// TODO: Handle in-process load type.
}
else if(pltType ==
WMS_PLUGIN_LOAD_TYPE.WMS_PLUGIN_LOAD_TYPE_OUT_OF_PROC)
{
// TODO: Handle out-of-process load type.
}
// Set the default load type for plug-ins.
Server.DefaultPluginLoadType =
WMS_PLUGIN_LOAD_TYPE.WMS_PLUGIN_LOAD_TYPE_IN_PROC;
}
catch (COMException comExc) {
// TODO: Handle COM exceptions.
}
catch (Exception e) {
// TODO: Handle exceptions.
}
Requirements
Reference: Add a reference to Microsoft.WindowsMediaServices.
Namespace: Microsoft.WindowsMediaServices.Interop.
Assembly: Microsoft.WindowsMediaServices.dll.
Library: WMSServerTypeLib.dll.
Platform: Windows Server 2003 family, Windows Server 2008 family.