MACHINE_INFO
Applies to: Visual Studio Visual Studio for Mac
Note
This article applies to Visual Studio 2017. If you're looking for the latest Visual Studio documentation, see Visual Studio documentation. We recommend upgrading to the latest version of Visual Studio. Download it here
Describes a particular machine.
Syntax
typedef struct tagMACHINE_INFO {
MACHINE_INFO_FIELDS Fields;
BSTR bstrName;
MACHINE_INFO_FLAGS Flags;
} MACHINE_INFO;
public struct MACHINE_INFO {
public uint Fields;
public string bstrName;
public uint Flags;
};
Members
Fields
A combination of flags from the MACHINE_INFO_FIELDS enumeration that specify which fields of the structure are initialized.
bstrName
The machine name. Equivalent to calling GetMachineName.
Flags
A combination of flags from the MACHINE_INFO_FLAGS enumeration describing the machine attributes.
Remarks
This structure is returned by a call to the GetMachineInfo method.
Requirements
Header: msdbg.h
Namespace: Microsoft.VisualStudio.Debugger.Interop
Assembly: Microsoft.VisualStudio.Debugger.Interop.dll