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MACHINE_INFO

Applies to: yesVisual Studio noVisual Studio for Mac

Note

This article applies to Visual Studio 2017. If you're looking for the latest Visual Studio documentation, see Visual Studio documentation. We recommend upgrading to the latest version of Visual Studio. Download it here

Describes a particular machine.

Syntax

typedef struct tagMACHINE_INFO { 
   MACHINE_INFO_FIELDS Fields;
   BSTR                bstrName;
   MACHINE_INFO_FLAGS  Flags;
} MACHINE_INFO;
public struct MACHINE_INFO { 
   public uint   Fields;
   public string bstrName;
   public uint   Flags;
};

Members

Fields
A combination of flags from the MACHINE_INFO_FIELDS enumeration that specify which fields of the structure are initialized.

bstrName
The machine name. Equivalent to calling GetMachineName.

Flags
A combination of flags from the MACHINE_INFO_FLAGS enumeration describing the machine attributes.

Remarks

This structure is returned by a call to the GetMachineInfo method.

Requirements

Header: msdbg.h

Namespace: Microsoft.VisualStudio.Debugger.Interop

Assembly: Microsoft.VisualStudio.Debugger.Interop.dll

See also