IDebugBreakpointErrorEvent2::GetErrorBreakpoint
Applies to: Visual Studio Visual Studio for Mac
Note
This article applies to Visual Studio 2017. If you're looking for the latest Visual Studio documentation, see Visual Studio documentation. We recommend upgrading to the latest version of Visual Studio. Download it here
Gets an IDebugErrorBreakpoint2 object that describes the reason why a breakpoint was not bound.
Syntax
HRESULT GetErrorBreakpoint(
IDebugErrorBreakpoint2** ppErrorBP
);
int GetErrorBreakpoint(
out IDebugErrorBreakpoint2 ppErrorBP
);
Parameters
ppErrorBP
[out] Returns an IDebugErrorBreakpoint2 object that describes the warning or error.
Return Value
If successful, returns S_OK
; otherwise, returns an error code.
Remarks
After the IDebugErrorBreakpoint2
interface is obtained, call the GetBreakpointResolution method to get an IDebugErrorBreakpointResolution2 object. Then the GetResolutionInfo method can be used to determine an invalid location, an invalid expression, or reasons why the pending breakpoint was not bound, such as code not loaded yet, and so on.
Example
The following example shows how to implement this method for a CBreakpointSetDebugEventBase object that exposes the IDebugBreakpointErrorEvent2 interface.
STDMETHODIMP CBreakpointErrorDebugEventBase::GetErrorBreakpoint(
IDebugErrorBreakpoint2 **ppbp)
{
HRESULT hRes = E_FAIL;
if ( ppbp )
{
if ( m_pError )
{
*ppbp = m_pError;
m_pError->AddRef();
hRes = S_OK;
}
else
hRes = E_FAIL;
}
else
hRes = E_INVALIDARG;
return ( hRes );
}