IDebugBreakpointBoundEvent2
Applies to: Visual Studio Visual Studio for Mac
Note
This article applies to Visual Studio 2017. If you're looking for the latest Visual Studio documentation, see Visual Studio documentation. We recommend upgrading to the latest version of Visual Studio. Download it here
This interface tells the session debug manager (SDM) that a pending breakpoint has been successfully bound to a loaded program.
Syntax
IDebugBreakpointBoundEvent2 : IUnknown
Notes for Implementers
The DE implements this interface as part of its support for breakpoints. The IDebugEvent2 interface must be implemented on the same object as this interface (the SDM uses QueryInterface to access the IDebugEvent2
interface).
Notes for Callers
The DE creates and sends this event object when a pending breakpoint is successfully bound to the program being debugged. The event is sent by using the IDebugEventCallback2 callback function supplied by the SDM when it attached to the program being debugged.
Methods in Vtable Order
The following table shows the methods of IDebugBreakpointBoundEvent2
.
Method | Description |
---|---|
GetPendingBreakpoint | Gets the pending breakpoint that is being bound. |
EnumBoundBreakpoints | Creates an enumerator of breakpoints that were bound on this event. |
Remarks
Whenever a breakpoint is bound, an event is sent to the SDM. If the breakpoint cannot be bound, an IDebugBreakpointErrorEvent2 is sent; otherwise, an IDebugBreakpointBoundEvent2
is sent.
Requirements
Header: msdbg.h
Namespace: Microsoft.VisualStudio.Debugger.Interop
Assembly: Microsoft.VisualStudio.Debugger.Interop.dll