tile_barrier::wait Method
Instructs all threads in the thread group (tile) to stop execution until all threads in the tile have finished waiting.
void wait() const restrict(amp);
Requirements
Header: amp.h
Namespace: Concurrency
Instructs all threads in the thread group (tile) to stop execution until all threads in the tile have finished waiting.
void wait() const restrict(amp);
Header: amp.h
Namespace: Concurrency