CD2DTextFormat::CD2DTextFormat
Constructs a CD2DTextFormat object.
CD2DTextFormat(
CRenderTarget* pParentTarget,
const CString& strFontFamilyName,
FLOAT fontSize,
DWRITE_FONT_WEIGHT fontWeight = DWRITE_FONT_WEIGHT_NORMAL,
DWRITE_FONT_STYLE fontStyle = DWRITE_FONT_STYLE_NORMAL,
DWRITE_FONT_STRETCH fontStretch = DWRITE_FONT_STRETCH_NORMAL,
const CString& strFontLocale = _T(""),
IDWriteFontCollection* pFontCollection = NULL,
BOOL bAutoDestroy = TRUE
);
Parameters
pParentTarget
A pointer to the render target.strFontFamilyName
A CString object that contains the name of the font family.fontSize
The logical size of the font in DIP ("device-independent pixel") units. A DIPequals 1/96 inch.fontWeight
A value that indicates the font weight for the text object.fontStyle
A value that indicates the font style for the text object.fontStretch
A value that indicates the font stretch for the text object.strFontLocale
A CString object that contains the locale name.pFontCollection
A pointer to a font collection object. When this is NULL, indicates the system font collection.bAutoDestroy
Indicates that the object will be destroyed by owner (pParentTarget).
Requirements
Header: afxrendertarget.h