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CD2DTextFormat::CD2DTextFormat

Constructs a CD2DTextFormat object.

CD2DTextFormat(
   CRenderTarget* pParentTarget,
   const CString& strFontFamilyName,
   FLOAT fontSize,
   DWRITE_FONT_WEIGHT fontWeight = DWRITE_FONT_WEIGHT_NORMAL,
   DWRITE_FONT_STYLE fontStyle = DWRITE_FONT_STYLE_NORMAL,
   DWRITE_FONT_STRETCH fontStretch = DWRITE_FONT_STRETCH_NORMAL,
   const CString& strFontLocale = _T(""),
   IDWriteFontCollection* pFontCollection = NULL,
   BOOL bAutoDestroy = TRUE
);

Parameters

  • pParentTarget
    A pointer to the render target.

  • strFontFamilyName
    A CString object that contains the name of the font family.

  • fontSize
    The logical size of the font in DIP ("device-independent pixel") units. A DIPequals 1/96 inch.

  • fontWeight
    A value that indicates the font weight for the text object.

  • fontStyle
    A value that indicates the font style for the text object.

  • fontStretch
    A value that indicates the font stretch for the text object.

  • strFontLocale
    A CString object that contains the locale name.

  • pFontCollection
    A pointer to a font collection object. When this is NULL, indicates the system font collection.

  • bAutoDestroy
    Indicates that the object will be destroyed by owner (pParentTarget).

Requirements

Header: afxrendertarget.h

See Also

Reference

CD2DTextFormat Class