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texture::texture 解構函式

初始化 texture 類別的新執行個體。

texture(
   const Concurrency::extent<_Rank>& _Ext
)  ;

texture(
   int _E0
)  ;

texture(
   int _E0,
   int _E1
)  ;

texture(
   int _E0,
   int _E1,
   int _E2
)  ;

texture(
   const Concurrency::extent<_Rank>& _Ext,
   const Concurrency::accelerator_view& _Av
)  ;

texture(
   int _E0,
   const Concurrency::accelerator_view& _Av
)  ;

texture(
   int _E0,
   int _E1,
   const Concurrency::accelerator_view& _Av
)  ;

texture(
   int _E0,
   int _E1,
   int _E2,
   const Concurrency::accelerator_view& _Av
)  ;

template<
   typename _Input_iterator
>
texture(
   const Concurrency::extent<_Rank>& _Ext,
   _Input_iterator_Src_first,
   _Input_iterator_Src_last
)  ;

template<
   typename _Input_iterator
>
texture(
   int _E0,
   _Input_iterator_Src_first,
   _Input_iterator_Src_last
)  ;

template<
   typename _Input_iterator
>
texture(
   int _E0,
   int _E1,
   _Input_iterator_Src_first,
   _Input_iterator_Src_last
)  ;

template<
   typename _Input_iterator
>
texture(
   int _E0,
   int _E1,
   int _E2,
   _Input_iterator_Src_first,
   _Input_iterator_Src_last
)  ;

template<
   typename _Input_iterator
>
texture(
   const Concurrency::extent<_Rank>& _Ext,
   _Input_iterator_Src_first,
   _Input_iterator_Src_last,
   const Concurrency::accelerator_view& _Av
)  ;

template<
   typename _Input_iterator
>
texture(
   int _E0,
   _Input_iterator_Src_first,
   _Input_iterator_Src_last,
   const Concurrency::accelerator_view& _Av
)  ;

template<
   typename _Input_iterator
>
texture(
   int _E0,
   int _E1,
   _Input_iterator_Src_first,
   _Input_iterator_Src_last,
   const Concurrency::accelerator_view& _Av
)  ;

template<
   typename _Input_iterator
>
texture(
   int _E0,
   int _E1,
   int _E2,
   _Input_iterator_Src_first,
   _Input_iterator_Src_last,
   const Concurrency::accelerator_view& _Av
)  ;


texture(
   int _E0,
   unsigned int _Bits_per_scalar_element
)  ;

texture(
   int _E0,
   int _E1,
   unsigned int _Bits_per_scalar_element
)  ;

texture(
   int _E0,
   int _E1,
   int _E2,
   unsigned int _Bits_per_scalar_element
)  ;

texture(
   const Concurrency::extent<_Rank>& _Ext,
   unsigned int _Bits_per_scalar_element,
   const Concurrency::accelerator_view& _Av
)  ;

texture(
   int _E0,
   unsigned int _Bits_per_scalar_element,
   const Concurrency::accelerator_view& _Av
)  ;

texture(
   int _E0,
   int _E1,
   unsigned int _Bits_per_scalar_element,
   const Concurrency::accelerator_view& _Av
)  ;

texture(
   int _E0,
   int _E1,
   int _E2,
   unsigned int _Bits_per_scalar_element,
   const Concurrency::accelerator_view& _Av
)  ;

texture(
   const Concurrency::extent<_Rank>& _Ext,
   _In_ void * _Source,
   unsigned int _Src_byte_size,
   unsigned int _Bits_per_scalar_element
)  ;

texture(
   int _E0,
   _In_ void * _Source,
   unsigned int _Src_byte_size,
   unsigned int _Bits_per_scalar_element
)  ;

texture(
   int _E0,
   int _E1,
   _In_ void * _Source,
   unsigned int _Src_byte_size,
   unsigned int _Bits_per_scalar_element
)  ;

texture(
   int _E0,
   int _E1,
   int _E2,
   _In_ void * _Source,
   unsigned int _Src_byte_size,
   unsigned int _Bits_per_scalar_element
)  ;

texture(
   const Concurrency::extent<_Rank>& _Ext,
   _In_ void * _Source,
   unsigned int _Src_byte_size,
   unsigned int _Bits_per_scalar_element,
   const Concurrency::accelerator_view& _Av
)  ;

texture(
   int _E0,
   _In_ void * _Source,
   unsigned int _Src_byte_size,
   unsigned int _Bits_per_scalar_element,
   const Concurrency::accelerator_view& _Av
)  ;

texture(
   int _E0,
   int _E1,
   _In_ void * _Source,
   unsigned int _Src_byte_size,
   unsigned int _Bits_per_scalar_element,
   const Concurrency::accelerator_view& _Av
)  ;

texture(
   int _E0,
   int _E1,
   int _E2,
   _In_ void * _Source,
   unsigned int _Src_byte_size,
   unsigned int _Bits_per_scalar_element,
   const Concurrency::accelerator_view& _Av
)  ;


texture(
   const texture & _Src,
   const Concurrency::accelerator_view & _Acc_view
);

texture(
   texture && _Other
); 

texture(
   const Concurrency::extent<_Rank>& _Ext, 
   unsigned int _Bits_per_scalar_element, 
   const Concurrency::accelerator_view& _Av
); 

texture(
   const texture & _Src
);

參數

  • _Acc_view
    一個表示 texture 位置的 accelerator_view 物件。

  • _Av
    一個表示 texture 位置的 accelerator_view 物件。

  • _Bits_per_scalar_element
    texture 底層純量類別每個 channel 的位元數。有效值為 8 、 16 或 32 。一些純量型別不支援所有的值。

  • _Ext
    texture 的每個維度的範圍。

  • _E0
    texture 的最高有效元件。

  • _E1
    texture 的次高有效元件。

  • _E2
    texture 範圍的最低有效元件。

  • _Input_iterator
    輸入 Iterator 的類型。

  • _Rank
    範圍的層級。

  • _Source
    要複製的物件。

  • _Src
    要複製的物件。

  • _Src_byte_size
    來源緩衝區的位元組數目。

  • _Src_first
    源容器中開頭的 Iterator 。

  • _Src_last
    Iterator 至最後一個源容器中。

  • _Other
    其他資料來源。

  • _Rank
    部分的層級。

需求

標頭: amp_graphics.h

命名空間: Concurrency::graphics

請參閱

參考

texture 類別