逐步解說:實作 UI 型別編輯器
您可以透過實作使用者介面 (UI) 型別編輯器,提供複雜屬性型別的自訂設計階段經驗。
這個逐步解說會說明:您如何為自訂型別撰寫自己的 UI 型別編輯器,並使用 PropertyGrid,顯示編輯介面。
這個逐步解說所說明的工作包括:
定義自訂型別
定義 UI 型別編輯器的檢視控制項
定義從 UITypeEditor 衍生的類別
覆寫 GetEditStyle 方法,以告知 PropertyGrid 編輯器將使用何種編輯器樣式
覆寫 EditValue 方法,以處理使用者介面、使用者輸入處理,以及值指派
若要將此逐步解說中的程式碼複製為一份清單,請參閱 HOW TO:建立採用設計階段功能的 Windows Form 控制項。
必要條件
若要完成這個逐步解說,您必須要有:
- 有足夠的權限可在已安裝 .NET Framework 的電腦上建立並執行 Windows Form 應用程式專案。
定義自訂型別
您的自訂 UI 型別編輯器將顯示自訂型別。 這個型別可以很複雜,也可以很簡單。 在這個逐步解說中,您將以自訂設計階段編輯行為定義簡單型別。 這個型別稱為 MarqueeLightShape,而且它是有兩個值 (Square 和 Circle) 的 enum。
若要定義自訂列舉型別
在您的 Windows Form 控制項定義主體中,定義 MarqueeLightShape 型別。
' This defines the possible values for the MarqueeBorder ' control's LightShape property. Public Enum MarqueeLightShape Square Circle End Enum
// This defines the possible values for the MarqueeBorder // control's LightShape property. public enum MarqueeLightShape { Square, Circle }
定義檢視控制項
您的自訂 UI 型別編輯器會使用 Windows Form 控制項,顯示編輯介面。 這個控制項已命名為 LightShapeSelectionControl,而且是衍生自 UserControl。 其建構函式將取得目前的屬性值和 IWindowsFormsEditorService 的參考。 檢視控制項會使用 IWindowsFormsEditorService 上的 CloseDropDown 方法,在使用者按一下選取範圍時,關閉下拉式視窗。
若要定義檢視控制項
在您的 Windows Form 控制項定義主體中,定義 LightShapeSelectionControl 控制項。
' This control provides the custom UI for the LightShape property ' of the MarqueeBorder. It is used by the LightShapeEditor. Public Class LightShapeSelectionControl Inherits System.Windows.Forms.UserControl Private lightShapeValue As MarqueeLightShape = MarqueeLightShape.Square Private editorService As IWindowsFormsEditorService Private squarePanel As System.Windows.Forms.Panel Private circlePanel As System.Windows.Forms.Panel ' Required designer variable. Private components As System.ComponentModel.Container = Nothing ' This constructor takes a MarqueeLightShape value from the ' design-time environment, which will be used to display ' the initial state. Public Sub New( _ ByVal lightShape As MarqueeLightShape, _ ByVal editorService As IWindowsFormsEditorService) ' This call is required by the Windows.Forms Form Designer. InitializeComponent() ' Cache the light shape value provided by the ' design-time environment. Me.lightShapeValue = lightShape ' Cache the reference to the editor service. Me.editorService = editorService ' Handle the Click event for the two panels. AddHandler Me.squarePanel.Click, AddressOf squarePanel_Click AddHandler Me.circlePanel.Click, AddressOf circlePanel_Click End Sub Protected Overrides Sub Dispose(ByVal disposing As Boolean) If disposing Then ' Be sure to unhook event handlers ' to prevent "lapsed listener" leaks. RemoveHandler Me.squarePanel.Click, AddressOf squarePanel_Click RemoveHandler Me.circlePanel.Click, AddressOf circlePanel_Click If (components IsNot Nothing) Then components.Dispose() End If End If MyBase.Dispose(disposing) End Sub ' LightShape is the property for which this control provides ' a custom user interface in the Properties window. Public Property LightShape() As MarqueeLightShape Get Return Me.lightShapeValue End Get Set(ByVal Value As MarqueeLightShape) If Me.lightShapeValue <> Value Then Me.lightShapeValue = Value End If End Set End Property Protected Overrides Sub OnPaint(ByVal e As PaintEventArgs) MyBase.OnPaint(e) Dim gCircle As Graphics = Me.circlePanel.CreateGraphics() Try Dim gSquare As Graphics = Me.squarePanel.CreateGraphics() Try ' Draw a filled square in the client area of ' the squarePanel control. gSquare.FillRectangle( _ Brushes.Red, _ 0, _ 0, _ Me.squarePanel.Width, _ Me.squarePanel.Height) ' If the Square option has been selected, draw a ' border inside the squarePanel. If Me.lightShapeValue = MarqueeLightShape.Square Then gSquare.DrawRectangle( _ Pens.Black, _ 0, _ 0, _ Me.squarePanel.Width - 1, _ Me.squarePanel.Height - 1) End If ' Draw a filled circle in the client area of ' the circlePanel control. gCircle.Clear(Me.circlePanel.BackColor) gCircle.FillEllipse( _ Brushes.Blue, _ 0, _ 0, _ Me.circlePanel.Width, _ Me.circlePanel.Height) ' If the Circle option has been selected, draw a ' border inside the circlePanel. If Me.lightShapeValue = MarqueeLightShape.Circle Then gCircle.DrawRectangle( _ Pens.Black, _ 0, _ 0, _ Me.circlePanel.Width - 1, _ Me.circlePanel.Height - 1) End If Finally gSquare.Dispose() End Try Finally gCircle.Dispose() End Try End Sub Private Sub squarePanel_Click( _ ByVal sender As Object, _ ByVal e As EventArgs) Me.lightShapeValue = MarqueeLightShape.Square Me.Invalidate(False) Me.editorService.CloseDropDown() End Sub Private Sub circlePanel_Click( _ ByVal sender As Object, _ ByVal e As EventArgs) Me.lightShapeValue = MarqueeLightShape.Circle Me.Invalidate(False) Me.editorService.CloseDropDown() End Sub #Region "Component Designer generated code" '/ <summary> '/ Required method for Designer support - do not modify '/ the contents of this method with the code editor. '/ </summary> Private Sub InitializeComponent() Me.squarePanel = New System.Windows.Forms.Panel Me.circlePanel = New System.Windows.Forms.Panel Me.SuspendLayout() ' ' squarePanel ' Me.squarePanel.Location = New System.Drawing.Point(8, 10) Me.squarePanel.Name = "squarePanel" Me.squarePanel.Size = New System.Drawing.Size(60, 60) Me.squarePanel.TabIndex = 2 ' ' circlePanel ' Me.circlePanel.Location = New System.Drawing.Point(80, 10) Me.circlePanel.Name = "circlePanel" Me.circlePanel.Size = New System.Drawing.Size(60, 60) Me.circlePanel.TabIndex = 3 ' ' LightShapeSelectionControl ' Me.Controls.Add(squarePanel) Me.Controls.Add(circlePanel) Me.Name = "LightShapeSelectionControl" Me.Size = New System.Drawing.Size(150, 80) Me.ResumeLayout(False) End Sub #End Region End Class
// This control provides the custom UI for the LightShape property // of the MarqueeBorder. It is used by the LightShapeEditor. public class LightShapeSelectionControl : System.Windows.Forms.UserControl { private MarqueeLightShape lightShapeValue = MarqueeLightShape.Square; private IWindowsFormsEditorService editorService = null; private System.Windows.Forms.Panel squarePanel; private System.Windows.Forms.Panel circlePanel; // Required designer variable. private System.ComponentModel.Container components = null; // This constructor takes a MarqueeLightShape value from the // design-time environment, which will be used to display // the initial state. public LightShapeSelectionControl( MarqueeLightShape lightShape, IWindowsFormsEditorService editorService ) { // This call is required by the designer. InitializeComponent(); // Cache the light shape value provided by the // design-time environment. this.lightShapeValue = lightShape; // Cache the reference to the editor service. this.editorService = editorService; // Handle the Click event for the two panels. this.squarePanel.Click += new EventHandler(squarePanel_Click); this.circlePanel.Click += new EventHandler(circlePanel_Click); } protected override void Dispose( bool disposing ) { if( disposing ) { // Be sure to unhook event handlers // to prevent "lapsed listener" leaks. this.squarePanel.Click -= new EventHandler(squarePanel_Click); this.circlePanel.Click -= new EventHandler(circlePanel_Click); if(components != null) { components.Dispose(); } } base.Dispose( disposing ); } // LightShape is the property for which this control provides // a custom user interface in the Properties window. public MarqueeLightShape LightShape { get { return this.lightShapeValue; } set { if( this.lightShapeValue != value ) { this.lightShapeValue = value; } } } protected override void OnPaint(PaintEventArgs e) { base.OnPaint (e); using( Graphics gSquare = this.squarePanel.CreateGraphics(), gCircle = this.circlePanel.CreateGraphics() ) { // Draw a filled square in the client area of // the squarePanel control. gSquare.FillRectangle( Brushes.Red, 0, 0, this.squarePanel.Width, this.squarePanel.Height ); // If the Square option has been selected, draw a // border inside the squarePanel. if( this.lightShapeValue == MarqueeLightShape.Square ) { gSquare.DrawRectangle( Pens.Black, 0, 0, this.squarePanel.Width-1, this.squarePanel.Height-1); } // Draw a filled circle in the client area of // the circlePanel control. gCircle.Clear( this.circlePanel.BackColor ); gCircle.FillEllipse( Brushes.Blue, 0, 0, this.circlePanel.Width, this.circlePanel.Height ); // If the Circle option has been selected, draw a // border inside the circlePanel. if( this.lightShapeValue == MarqueeLightShape.Circle ) { gCircle.DrawRectangle( Pens.Black, 0, 0, this.circlePanel.Width-1, this.circlePanel.Height-1); } } } private void squarePanel_Click(object sender, EventArgs e) { this.lightShapeValue = MarqueeLightShape.Square; this.Invalidate( false ); this.editorService.CloseDropDown(); } private void circlePanel_Click(object sender, EventArgs e) { this.lightShapeValue = MarqueeLightShape.Circle; this.Invalidate( false ); this.editorService.CloseDropDown(); } #region Component Designer generated code /// <summary> /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// </summary> private void InitializeComponent() { this.squarePanel = new System.Windows.Forms.Panel(); this.circlePanel = new System.Windows.Forms.Panel(); this.SuspendLayout(); // // squarePanel // this.squarePanel.Location = new System.Drawing.Point(8, 10); this.squarePanel.Name = "squarePanel"; this.squarePanel.Size = new System.Drawing.Size(60, 60); this.squarePanel.TabIndex = 2; // // circlePanel // this.circlePanel.Location = new System.Drawing.Point(80, 10); this.circlePanel.Name = "circlePanel"; this.circlePanel.Size = new System.Drawing.Size(60, 60); this.circlePanel.TabIndex = 3; // // LightShapeSelectionControl // this.Controls.Add(this.squarePanel); this.Controls.Add(this.circlePanel); this.Name = "LightShapeSelectionControl"; this.Size = new System.Drawing.Size(150, 80); this.ResumeLayout(false); } #endregion }
定義 UI 型別編輯器類別
若要實作 UI 型別編輯器行為,請從 UITypeEditor 基底類別衍生。 這個類別稱為 LightShapeEditor。
若要定義 UI 型別編輯器類別
透過參考 System.Design 組件,並匯入 System.Drawing.Design 和 System.Windows.Forms.Design 命名空間,啟用 .NET Framework 設計階段支援的存取權。 如需詳細資訊,請參閱 HOW TO:在 Windows Form 中存取設計階段支援。
在您的 Windows Form 控制項定義主體中,定義 LightShapeEditor 類別。
' This class demonstrates the use of a custom UITypeEditor. ' It allows the MarqueeBorder control's LightShape property ' to be changed at design time using a customized UI element ' that is invoked by the Properties window. The UI is provided ' by the LightShapeSelectionControl class. Friend Class LightShapeEditor Inherits UITypeEditor
// This class demonstrates the use of a custom UITypeEditor. // It allows the MarqueeBorder control's LightShape property // to be changed at design time using a customized UI element // that is invoked by the Properties window. The UI is provided // by the LightShapeSelectionControl class. internal class LightShapeEditor : UITypeEditor {
覆寫 GetEditStyle 方法
GetEditStyle 方法向設計環境指出您的 UI 型別編輯器實作了何種使用者介面。 可能的值定義在 UITypeEditorEditStyle 型別中。 LightShapeEditor 實作一個 DropDown UI 型別編輯器。
若要覆寫 GetEditStyle 方法
在 LightShapeEditor 定義的主體中,覆寫 GetEditStyle 方法以傳回 DropDown。
Public Overrides Function GetEditStyle( _ ByVal context As System.ComponentModel.ITypeDescriptorContext) _ As UITypeEditorEditStyle Return UITypeEditorEditStyle.DropDown End Function
public override UITypeEditorEditStyle GetEditStyle( System.ComponentModel.ITypeDescriptorContext context) { return UITypeEditorEditStyle.DropDown; }
覆寫 EditValue 方法
EditValue 方法建立了設計環境與使用者介面之間的互動,以供編輯您的自訂型別。 EditValue 方法會建立檢視控制項的執行個體或強制回應對話方塊 (Modal Dialog Box),使用者可用來編輯值。 當使用者完成編輯時,EditValue 方法會傳回值至設計環境。
在像 LightShapeSelectionControl 檢視控制項的情形下,EditValue 方法可以傳送 IWindowsFormsEditorService 的參考給檢視控制項。 此檢視控制項可以使用這個參考,在使用者選取值時,將本身關閉。 這對強制回應對話方塊並非必要,因為表單本身可以自行關閉。
若要覆寫 EditValue 方法
在 LightShapeEditor 定義的主體中,覆寫 EditValue 方法。
Public Overrides Function EditValue( _ ByVal context As ITypeDescriptorContext, _ ByVal provider As IServiceProvider, _ ByVal value As Object) As Object If (provider IsNot Nothing) Then editorService = _ CType(provider.GetService(GetType(IWindowsFormsEditorService)), _ IWindowsFormsEditorService) End If If (editorService IsNot Nothing) Then Dim selectionControl As _ New LightShapeSelectionControl( _ CType(value, MarqueeLightShape), _ editorService) editorService.DropDownControl(selectionControl) value = selectionControl.LightShape End If Return value End Function
public override object EditValue( ITypeDescriptorContext context, IServiceProvider provider, object value) { if (provider != null) { editorService = provider.GetService( typeof(IWindowsFormsEditorService)) as IWindowsFormsEditorService; } if (editorService != null) { LightShapeSelectionControl selectionControl = new LightShapeSelectionControl( (MarqueeLightShape)value, editorService); editorService.DropDownControl(selectionControl); value = selectionControl.LightShape; } return value; }
覆寫 PaintValue 方法
您可以透過覆寫 PaintValue 方法,提供屬性值的圖形表示。
若要覆寫 PaintValue 方法
在 LightShapeEditor 定義的主體中,覆寫 PaintValue 方法。 同時也覆寫 GetPaintValueSupported 方法,以傳回 true。
' This method indicates to the design environment that ' the type editor will paint additional content in the ' LightShape entry in the PropertyGrid. Public Overrides Function GetPaintValueSupported( _ ByVal context As ITypeDescriptorContext) As Boolean Return True End Function ' This method paints a graphical representation of the ' selected value of the LightShpae property. Public Overrides Sub PaintValue( _ ByVal e As PaintValueEventArgs) Dim shape As MarqueeLightShape = _ CType(e.Value, MarqueeLightShape) Using p As Pen = Pens.Black If shape = MarqueeLightShape.Square Then e.Graphics.DrawRectangle(p, e.Bounds) Else e.Graphics.DrawEllipse(p, e.Bounds) End If End Using End Sub
// This method indicates to the design environment that // the type editor will paint additional content in the // LightShape entry in the PropertyGrid. public override bool GetPaintValueSupported( ITypeDescriptorContext context) { return true; } // This method paints a graphical representation of the // selected value of the LightShpae property. public override void PaintValue(PaintValueEventArgs e) { MarqueeLightShape shape = (MarqueeLightShape)e.Value; using (Pen p = Pens.Black) { if (shape == MarqueeLightShape.Square) { e.Graphics.DrawRectangle(p, e.Bounds); } else { e.Graphics.DrawEllipse(p, e.Bounds); } } }
附加您的 UI 型別編輯器至屬性
當您的 UI 型別編輯器已準備就緒,可供您的自訂控制項使用時,將 LightShapeEditor 附加至屬性,根據 MarqueeLightShape 型別實作屬性,並套用 EditorAttribute 至此屬性。
若要附加您的 UI 型別編輯器至屬性
- 在您的控制項定義主體中,宣告命名為 LightShape 的 MarqueeLightShape 屬性。 同時也宣告型別 MarqueeLightShape 的執行個體欄位 (命名為 lightShapeValue),以支持此屬性。 套用 EditorAttribute 至此屬性。
Private lightShapeValue As MarqueeLightShape
<Category("Marquee"), _
Browsable(True), _
EditorAttribute(GetType(LightShapeEditor), _
GetType(System.Drawing.Design.UITypeEditor))> _
Public Property LightShape() As MarqueeLightShape
Get
Return Me.lightShapeValue
End Get
Set(ByVal value As MarqueeLightShape)
Me.lightShapeValue = value
End Set
End Property
private MarqueeLightShape lightShapeValue;
[Category("Marquee")]
[Browsable(true)]
[EditorAttribute(typeof(LightShapeEditor),
typeof(System.Drawing.Design.UITypeEditor))]
public MarqueeLightShape LightShape
{
get
{
return this.lightShapeValue;
}
set
{
this.lightShapeValue = value;
}
}
測試您的 UI 型別編輯器
您可以透過使用 SelectedObject 屬性,建立自訂控制項的執行個體,並附加至 PropertyGrid 控制項,測試您的 UI 型別編輯器。
如果您是使用 Visual Studio,則可以建立新的 Windows 應用程式專案、參考您的控制項組件,並加入控制項的執行個體至表單。 Visual Studio 中對此工作有相當廣泛的支援。 如需詳細資訊,請參閱逐步解說:自動將自訂元件填入工具箱 和 逐步解說:自動將自訂元件填入工具箱 和 逐步解說:自動將自訂元件填入工具箱 和 逐步解說:自動將自訂元件填入工具箱.
當控制項的屬性在設計階段顯示時,您可以選取 LightShape 屬性。 選取時,隨即顯示下拉箭號 ()。 在箭號上按一下時,您的檢視控制項就會顯示在屬性項目之下。 在圓圈或方塊上按一下,以選取該值。 按一下之後,檢視控制項本身會自行關閉,而您所選取的值也會顯示在 PropertyGrid 中。
注意事項 |
---|
當您開發自訂 UITypeEditor 時,建議將組建編號設為依每個組建遞增。 這會防止在設計環境中建立快取的舊版本 UITypeEditor。 |
後續步驟
撰寫了您自己的 UI 型別編輯器之後,請探索其他方法,以與 PropertyGrid 和設計環境互動:
根據強制回應對話方塊,而不是根據檢視控制項,撰寫 UI 型別編輯器。
使用 TypeConverter 類別,為自訂型別撰寫型別轉換子。 如需詳細資訊,請參閱 HOW TO:實作型別轉換子。
為您的自訂控制項撰寫設計工具。 如需詳細資訊,請參閱 HOW TO:建立採用設計階段功能的 Windows Form 控制項。
請參閱
工作
HOW TO:建立採用設計階段功能的 Windows Form 控制項